[Maya-Python] Recommendations for Diving into Python/PySide/QT for Maya

2014-07-10 Thread md
Hey Guys, I am just starting (yesterday actually) to convert our Softimage Rendering Pipeline to Maya. The first thing I need to be able to do is access and change the various Render Settings per Render Layer. Since there is Python 1 API,Python 2 API, PyMel etc. I'm a bit confused at where I

Re: [Maya-Python] Recommendations for Diving into Python/PySide/QT for Maya

2014-07-10 Thread Marcus Ottosson
Hi md, Vague descriptions get vague answers. "Best" is subjective and a number of things in Maya can't be directly compared to Softimage. For anyone getting started with Python in Maya, I'd point you to maya.cmds and tell you to stick to your guns until you find reason to do otherwise. The import

Re: [Maya-Python] Recommendations for Diving into Python/PySide/QT for Maya

2014-07-10 Thread md
Thanks Marcus!, I figured this was going to be the case. It sounds similar to Softimage command model/object model. Anyway ... i guess starting with the commands would be fine for now. Thanks again ... I am sure I will be bothering you again shortly ;-) On Thursday, July 10, 2014 10:29:25 AM

Re: [Maya-Python] Recommendations for Diving into Python/PySide/QT for Maya

2014-07-10 Thread Marcus Ottosson
No worries, I'll be here, and good luck. :) On 10 July 2014 16:29, md wrote: > Thanks Marcus!, > > I figured this was going to be the case. It sounds similar to Softimage > command model/object model. > > Anyway ... i guess starting with the commands would be fine for now. > > Thanks again ...

Re: [Maya-Python] Recommendations for Diving into Python/PySide/QT for Maya

2014-07-10 Thread Christopher Stewart
The Maya python docs have been my main resource in building tools (mostly V-Ray centric lighting, image processing or farm sim kinds of things). Helpfully linked off of your Maya's help menu. Scraping group archives and forums for example code or to get over a hump works a treat. A quick search t

Re: [Maya-Python] Recommendations for Diving into Python/PySide/QT for Maya

2014-07-10 Thread Geordie Martinez
I really like these starting points: http://zetcode.com/gui/pysidetutorial/ http://zurbrigg.com/maya-python/category/pyside-for-maya also super useful is pyside_dynamic for making a pointer to your main maya window: https://github.com/lunaryorn/snippets/blob/master/qt4/designer/pyside_dynamic.py

Re: [Maya-Python] Recommendations for Diving into Python/PySide/QT for Maya

2014-07-10 Thread Fredrik Averpil
Yes, definitively start out with the Maya Python docs.Sent from my iPadOn tors, jul 10, 2014 at 7:21 em, Geordie Martinez wrote:I really like these starting points:http://zetcode.com/gui/pysidetutorial/ http://zurbrigg.com/maya-python/category/pyside-for-maya also super useful is pysi

Re: [Maya-Python] Recommendations for Diving into Python/PySide/QT for Maya

2014-07-10 Thread Justin Israel
I concur with the suggestions to stick with the Maya python commands and related docs and see how far they take you. In my training videos (which I see you already found ☺) I say the same, where because it is very close to the MEL equivalent it is easy to turn on the Echo All Commands in script edi

Re: [Maya-Python] Recommendations for Diving into Python/PySide/QT for Maya

2014-07-11 Thread Fredrik Averpil
On the topic of PySide vs PyQt, how many of you have abandoned PySide for PyQt?I'm developing a rather large app, which intertwines with Python enabled software and I'm currently using PySide, but since development of PySide seems so-so, I'm contemplating wether to go for PyQt instead (meaning comp

Re: [Maya-Python] Recommendations for Diving into Python/PySide/QT for Maya

2014-07-11 Thread Marcus Ottosson
I think the trend is quite the opposite to be honest, especially considering PyQt was first and PySide only recently getting included. I personally develop external to any app and wouldn't bother using any of the included libraries for a number of reasons; maintenance for one, as you'd be stuck wit

Re: [Maya-Python] Recommendations for Diving into Python/PySide/QT for Maya

2014-07-11 Thread md
I agree with Marcus. Most of the newer pipeline tools I am coding are external to any software package. However, since we are just switch to Maya from Softimage, there is somewhat of a timecrunch to get this stuff going. The one thing I cannot stand is that even if you go the PyQT route, you ne

Re: [Maya-Python] Recommendations for Diving into Python/PySide/QT for Maya

2014-07-11 Thread Justin Israel
I've been using PySide mainly, but like others have mentioned, I write my apps to run standalone as opposed to within Maya. I have also written some of them to be agnostic of either PySide or PyQt4 in the sense that I will import them once in a single module, and then all the other modules in my ap