On 26 March 2016 at 05:57, Pooja Dhannawat wrote:
> Removing support for DEPTH != 32 from blizzard template header
> and file that includes it, as macro DEPTH == 32 only used.
>
> Reviewed-by: Eric Blake
> Signed-off-by: Pooja Dhannawat
Hi. Apologies for not getting to this patch earlier -- I'v
CCing Eric Blake and Gerd Hoffmann.
On Sat, Mar 26, 2016 at 11:27 AM, Pooja Dhannawat wrote:
> Removing support for DEPTH != 32 from blizzard template header
> and file that includes it, as macro DEPTH == 32 only used.
>
> Reviewed-by: Eric Blake
> Signed-off-by: Pooja Dhannawat
> ---
> hw/di
Removing support for DEPTH != 32 from blizzard template header
and file that includes it, as macro DEPTH == 32 only used.
Reviewed-by: Eric Blake
Signed-off-by: Pooja Dhannawat
---
hw/display/blizzard.c | 41 -
hw/display/blizzard_template.h | 30
On Fri, Mar 25, 2016 at 8:39 AM, Fam Zheng wrote:
> On Thu, 03/24 23:48, Pooja Dhannawat wrote:
> > Removing support for DEPTH != 32 from blizzard template header
> > and file that includes it, as macro DEPTH == 32 only used.
> >
> > Signed-off-by: Pooja Dhannawat
>
> Hi Pooja, a meta-comment: i
On Thu, 03/24 23:48, Pooja Dhannawat wrote:
> Removing support for DEPTH != 32 from blizzard template header
> and file that includes it, as macro DEPTH == 32 only used.
>
> Signed-off-by: Pooja Dhannawat
Hi Pooja, a meta-comment: in the future, when post a subsequent revision,
please include wh
On 03/24/2016 12:18 PM, Pooja Dhannawat wrote:
> Removing support for DEPTH != 32 from blizzard template header
> and file that includes it, as macro DEPTH == 32 only used.
>
> Signed-off-by: Pooja Dhannawat
> ---
> #define DEPTH 32
> #include "blizzard_template.h"
>
> +assert(surface_b
Removing support for DEPTH != 32 from blizzard template header
and file that includes it, as macro DEPTH == 32 only used.
Signed-off-by: Pooja Dhannawat
---
hw/display/blizzard.c | 41 -
hw/display/blizzard_template.h | 30 +---