RE: The 2014 help buttons

2013-05-02 Thread Hemadri Duraiswami Naidu
Yes, this issue has been fixed. By mistake, the relevant context-sensitive Help topics were redirected to the main page in the Online Help. Thanks for your patience.. Regards, Hemadri From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Je

Re: PyQtForSoftimage: typing in an 'editable' combobox seems to be passed on to Softimage shortcuts?

2013-05-02 Thread Enrique Caballero
hmm it seems to me that you just have to set the keyboard focus to STRONG on your QComboBox I've used Pyqt for Softimage very heavily for 2 years now and have never run into this issue. On Fri, May 3, 2013 at 7:41 AM, Steven Caron wrote: > yes, but please make sure to use the github issues to

Re: PyQtForSoftimage: typing in an 'editable' combobox seems to be passed on to Softimage shortcuts?

2013-05-02 Thread Steven Caron
yes, but please make sure to use the github issues to get this tracked. i am all for continuing the conversation here and everyone sharing their experience here. but i will certainly forget if i don't have it logged somewhere. thanks everyone for continuing to push the plugin. it makes jo and me h

Re: PyQtForSoftimage: typing in an 'editable' combobox seems to be passed on to Softimage shortcuts?

2013-05-02 Thread Simon Anderson
Havent had that happen either, will do a test this evening. Im running a custom build at the moment at home(same code just built with a newer version of python and Qt), but will check it out and let you know if im having the same error. On Fri, May 3, 2013 at 3:44 AM, Steven Caron wrote: > i h

Re: The 2014 help buttons

2013-05-02 Thread Jens Lindgren
Haha it works for me to. Must have been something in the online help then. Great work AD! /Jens On Thu, May 2, 2013 at 9:59 PM, Pingo van der Brinkloev wrote: > Eeh.. and now it works (?) > > Really.. It does. Didn't do anything other that restart since last. > > Cheers > > Pingo > > On 30/04/2

Re: The 2014 help buttons

2013-05-02 Thread Pingo van der Brinkloev
Eeh.. and now it works (?) Really.. It does. Didn't do anything other that restart since last. Cheers Pingo On 30/04/2013, at 10.39, Pingo van der Brinkloev wrote: > Yeah, something as silly as the help button. You know that small questionmark > you click and it takes you to the online docs

Re: Centre NAD - end of semester project

2013-05-02 Thread Maxime Philippon
thanks! It was a big project we had only 6 weeks to do it all! :) On Thu, May 2, 2013 at 12:51 PM, Vincent Fortin wrote: > Well done guys... and great choise of beer :) > > > On Thu, May 2, 2013 at 11:37 AM, Maxime Philippon < > mphilippon.mailingl...@gmail.com> wrote: > >> Hey folks, >> >> My

Re: PyQtForSoftimage: typing in an 'editable' combobox seems to be passed on to Softimage shortcuts?

2013-05-02 Thread Steven Caron
i have not noticed this... could you log and issue on the github page with some sample code? s On Thu, May 2, 2013 at 9:30 AM, philipp.oeser wrote: > ** > Hi list, > > I stumbled over this today: > when you have an "editable" QComboBox and start typing, the > events/letters seem to be passe

Re: WWD the 3D movie

2013-05-02 Thread Vincent Fortin
Great job Animals! On Thu, May 2, 2013 at 11:22 AM, Matt Morris wrote: > I love the style of those dinos - that must have been a really hard line > to walk. Great job Raff and all the guys who worked on it - will be > interested to see the credits list! > > > > > On 2 May 2013 16:14, Chris Cove

Re: Centre NAD - end of semester project

2013-05-02 Thread Vincent Fortin
Well done guys... and great choise of beer :) On Thu, May 2, 2013 at 11:37 AM, Maxime Philippon < mphilippon.mailingl...@gmail.com> wrote: > Hey folks, > > My team and I did a project for our end of semester and we wanted to share > it with you! > > feedbacks are welcome > > have fun and enjoy!

PyQtForSoftimage: typing in an 'editable' combobox seems to be passed on to Softimage shortcuts?

2013-05-02 Thread philipp.oeser
Hi list, I stumbled over this today: when you have an "editable" QComboBox and start typing, the events/letters seem to be passed on to Softimage. This results in keyboard shortcuts being performed in Softimage instead of text being written in the QComboBox... Not sure if this is the only widget w

RE: Tips on volumetric strand render

2013-05-02 Thread Schoenberger
For this example, all you need is installed with XSI. The cache loader is required in case you do not have the trail in ICE. > but I couldn't figure out how to move a particle along a path trailing the > strand behind it in a controllable manner The trail does only copy the last position at that

Centre NAD - end of semester project

2013-05-02 Thread Maxime Philippon
Hey folks, My team and I did a project for our end of semester and we wanted to share it with you! feedbacks are welcome have fun and enjoy! :) http://www.youtube.com/watch?v=u8tKS-Ax5eM&feature=share -- Max

Re: WWD the 3D movie

2013-05-02 Thread Matt Morris
I love the style of those dinos - that must have been a really hard line to walk. Great job Raff and all the guys who worked on it - will be interested to see the credits list! On 2 May 2013 16:14, Chris Covelli wrote: > Amazing work! Great job Eric, Raf and everyone from Animal Logic. Cant

Re: WWD the 3D movie

2013-05-02 Thread Chris Covelli
Amazing work! Great job Eric, Raf and everyone from Animal Logic. Cant wait to see the whole thing! Chris Covelli http://www.polygonpusherinc.com/ http://exocortex.com/products/species TurboSquid Models On Thu, Ma

JOB: Softimage short term ICE / Compositing

2013-05-02 Thread Jules Stevenson
Hey Guys, Longshot, but we're (Kettle) looking for a sound ICE person with compositing skills Nuke / AFX for a very short term gig. The job is in full effect but we're in need of another pair of hands for a few days. Starts tomorrow (if you can do it), then Monday (yes, bank holiday - if you're i

Re: WWD the 3D movie

2013-05-02 Thread Tim Crowson
Nice work guys! Raf, I think creationists are a bit more rational than you might expect though. I see some very thorough thinkers among them. -Tim On 5/1/2013 10:12 PM, Raffaele Fragapane wrote: Whatever you do, don't let him become a paleontologist or a paleoartist. The shit they peddle make

RE: Tips on volumetric strand render

2013-05-02 Thread Morten Bartholdy
Holger, I recall seeing this one in your Volume Shaders package, but have no clue where to find the Particle Cache loader . I have BaVolume installed - should I install Volume Shader version 3.7.21? Morten Den 2. maj 2013 kl. 14:46 skrev Schoenberger : > Another Example (no sample scene). >

RE: Tips on volumetric strand render

2013-05-02 Thread Morten Bartholdy
I actually started by revising the TrailSpiral scene. The trail glass sort of does what I need, but I couldn't figure out how to move a particle along a path trailing the strand behind it in a controllable manner, plus I still don't get the additive render look like with lightpainting - see: https:

Re: Tips on volumetric strand render

2013-05-02 Thread Matt Morris
If your trail is semi-transparent then it would naturally be additive over itself. The bends in the trail could be a harder nut to crack, could maybe do something related to the density of points along a curve? On 2 May 2013 13:46, Schoenberger wrote: > ** > Another Example (no sample scene). >

Re: WWD the 3D movie

2013-05-02 Thread Eric Thivierge
Trailer looks awesome! It was fantastic working on this one and I'm super excited to see the final product! Was a great year in my life both professionally and personally being able to hang with Raf, Edy, Josh, and the various others down at Animal. Kudos to Raf for the awesome Rig Sup'ing. W

Volume shader and StrandOrientation

2013-05-02 Thread Dan Yargici
While we're here talking about strands in conjunction with the volume shader, are there any special caveats regarding StrandOrientation that we should be aware of? I have a scene at the moment where I get strange streaks for each strand segment whereas when I use a compound to replace each strand

Re: WWD the 3D movie

2013-05-02 Thread Jordi Bares
Looks really good!!! definitely my kids are going to love it. Jordi Bares jordiba...@gmail.com On 2 May 2013, at 09:51, Chris Chia wrote: > Should continue to buy more to support us ;) > We will catch that movie to give our support. > > From: softimage-boun...@listproc.autodesk.com > [mailto:

RE: WWD the 3D movie

2013-05-02 Thread Williams, Wayne
I'm definitely becoming paleosomething as I thought I'd read Raff had been working on a WWJD movie! Close enough I guess. Raptor Jesus looks amazing!! Great work all around! Most assuredly will be taking my kids to see this one! -Wayne From: softimage-boun...@listproc.autodesk.com [mailto:soft

RE: Tips on volumetric strand render

2013-05-02 Thread Schoenberger
Another Example (no sample scene). Afaik 3 Particle trails together: http://www.binaryalchemy.de/develop/shd_vol/vid/PT_Trail_follow_low.mov Holger Schönberger technical director The day has 24 hours, if that does not suffice, I will take the night _ From: softimage-boun...@listpr

RE: Tips on volumetric strand render

2013-05-02 Thread Schoenberger
Hi Have you taken a look at the sample scene that come with XSI? Just one particle per color trail and then textured. www.BinaryAlchemy.de/ftp_file/BAMD_TrailGlass8.mov www.BinaryAlchemy.de/ftp_file/ BAMD_TrailSpiral_A02.mov

Re: Tips on volumetric strand render

2013-05-02 Thread Leonard Koch
I would subdivide the strands pretty highly and then from every of those strand positions shoot a ray towards the camera that stops n number of times along the way to check for other strand positions close to it and if it finds any increases the brightness of the color at the originating strand pos

RE: Tips on volumetric strand render

2013-05-02 Thread Thomas Volkmann
Did you take a look at emRPC? Won't work with the reflections though (but maybe you can use your mentalray strands for subtle reflections?) > Morten Bartholdy hat am 2. Mai 2013 um 14:14 > geschrieben: > > Thanks for the suggestion, but

RE: Tips on volumetric strand render

2013-05-02 Thread Morten Bartholdy
Thanks for the suggestion, but I am not sure how you would do that Chris - if I comp a trail onto itself with screen or additive the whole trail will get brighter - the thing I am looking for is for the trail to render additive out of the 3D render, so where a trail covers itself it will get bright

Re: WWD the 3D movie

2013-05-02 Thread Ivan
Amazing :) Sent from my iPhone, please excuse for typos. On 2 May, 2013, at 8:39 AM, Raffaele Fragapane wrote: > Thought I'd plug it here since all rigging and animation (not to mention a > considerable amount of topology work) is Softimage, and some familiar names > from the list worked on

RE: WWD the 3D movie

2013-05-02 Thread Angus Davidson
To my mind any kid who has dinosaurs in his life is doing well ;) From: Andre De Angelis [andre.deange...@gmail.com] Sent: 02 May 2013 03:20 AM To: softimage@listproc.autodesk.com Subject: Re: WWD the 3D movie Looks stunning Raf, I made the mistake of watching t

RE: Tips on volumetric strand render

2013-05-02 Thread Chris Chia
You could achieve this in compositing inside FX Tree. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Morten Bartholdy Sent: Thursday, May 02, 2013 4:58 PM To: softimage@listproc.autodesk.com Subject: Tips on volumetric strand render

RE: Creation: Horde - new Softimage integration

2013-05-02 Thread Nick Angus
Sold... N From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Helge Mathee Sent: Thursday, 2 May 2013 6:48 PM To: softimage@listproc.autodesk.com Subject: Re: Creation: Horde - new Softimage integration Hey Ben, Creation:Horde will be an

RE: Creation: Horde - new Softimage integration

2013-05-02 Thread Jack Kao
That is AWESOME! *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Helge Mathee *Sent:* Thursday, May 02, 2013 5:48 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: Creation: Horde - new Softimage integration Hey Ben, Crea

RE: WWD the 3D movie

2013-05-02 Thread Chris Chia
Should continue to buy more to support us ;) We will catch that movie to give our support. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Raffaele Fragapane Sent: Thursday, May 02, 2013 2:32 PM To: softimage@listproc.autodesk.com Subjec

Re: Creation: Horde - new Softimage integration

2013-05-02 Thread Helge Mathee
Hey Ben, Creation:Horde will be an end user tool. Even though it is still open code and there for you to modify, you can just use Creation:Horde out of the box. For quadrupeds and bipeds all of the standard rig solvers are supplied, but for custom character solvers you might have to dive into