Re: Would you like to recover your scene?

2013-09-08 Thread Raffaele Fragapane
There's actually a surprising number of issues that you can spot right away when you have an ascii file that don't involve the kind of ASCII search that feels like picking fleas off a wolf. Scene bloat, something Maya suffers for enormously but Soft isn't exactly immune to, is just one of many exa

Re: Would you like to recover your scene?

2013-09-08 Thread Guillaume Laforge
I don't want to be the TD searching in this ASCII .scn file trying to find out how to fix the crash. Just saying :) On Sun, Sep 8, 2013 at 3:01 PM, Andy Jones wrote: > I 100% agree and am fully in favor of an ascii scene format. Just > pointing out that it alone unfortunately doesn't solve th

Re: Would you like to recover your scene?

2013-09-08 Thread Andy Jones
I 100% agree and am fully in favor of an ascii scene format. Just pointing out that it alone unfortunately doesn't solve the crash recovery problem. On Sun, Sep 8, 2013 at 3:23 AM, Angus Davidson wrote: > An Ascii file format really is a must. Apart from being able to hack and > restore file (

RE: Would you like to recover your scene?

2013-09-08 Thread Angus Davidson
An Ascii file format really is a must. Apart from being able to hack and restore file (which saved many of my students when we were still using Maya, it also allow Czars Git plugin to become far more useful. To be able to run diffs on a scene to find out whats actually changed would be amazing.

Re: Would you like to recover your scene?

2013-09-08 Thread Andy Jones
I'd love an ascii scene file format as much as the next guy, but people still lose plenty of unsaved changes with Maya ascii. Aside from general hackability, the big advantage of .ma is being able to fix broken scenes after they've been saved. On Sat, Sep 7, 2013 at 9:48 AM, Toonafish wrote: > W

Re: Would you like to recover your scene?

2013-09-08 Thread Andy Jones
Yeah, my point isn't that replaying the commands is currently a viable alternative for scene recovery (though I would say it's better than nothing in the cases where the auto-recovery fails). Just that it could be a really good solution, if some more effort were put into ensuring every interaction