OBJ from XSI

2014-01-12 Thread Szabolcs Matefy
Hi I've got a recurring issue with OBJ. Now I wanted to bring my model into Marmoset Toolbag2, and the obj statistics Marmoset gave me was false. I had two eye object, and one of the eye had double vertex number than the other, and the normal were screwed up, no matter what setting I used. When

Havok for Softimage

2014-01-12 Thread Juhani Karlsson
Yo, I randomly stumbled across Havok and their content creation tools include Softimage + it also has quite neat documentation. http://software.intel.com/sites/havok/en/ http://www.havok.com/solutions/animators-artists Does anyone have experience does Havok provide something more that PhysX&Bulle

Re: Krakatoa for XSI

2014-01-12 Thread Cesar Saez
There is an open source project by James Vecore that might be helpful. https://github.com/jamesvecore/KrakatoaForSoftimage

Re: Krakatoa for XSI

2014-01-12 Thread Stefan Kubicek
Hi Katie, speaking of volume rendering in Softimage you might also want to look into emFluids, which is still Beta but gives you ultimate control. People are using it successfully in production already: http://www.mootzoid.com/plugin/emfluid4 (Scroll down to see Version 5). If you are looki

Re: Krakatoa for XSI

2014-01-12 Thread Joe Laffey
On Sun, 12 Jan 2014, Katie wrote: Hey guys, So I am looking to implement this into my departments pipeline and was hoping for some ideas/tips/thoughts about using Krakatoa. Currently my main issue has become getting smoke or volume effects in soft that look smooth an organic without having s

Re: Krakatoa for XSI

2014-01-12 Thread Ciaran Moloney
If you can use Houdini, then that would be your best bet. Nowadays, you could even export the volumes and render them in Softimage, if you must. On Sun, Jan 12, 2014 at 9:14 PM, Katie wrote: > Hey guys, > > So I am looking to implement this into my departments pipeline and was > hoping for some

Krakatoa for XSI

2014-01-12 Thread Katie
Hey guys, So I am looking to implement this into my departments pipeline and was hoping for some ideas/tips/thoughts about using Krakatoa. Currently my main issue has become getting smoke or volume effects in soft that look smooth an organic without having such a hight amount of particles, cach

Re: Relax deformer equivalent?

2014-01-12 Thread Emilio Hernandez
Exactly. 2014/1/12 Jordi Bares > You have to love the Maya "you fill the hole" approach via 3rd party > plugins and gazillions scripts. > > thanks for the info though > > Jb > > Sent from my iPhone > > On 12 Jan 2014, at 00:12, Serguei Kalentchouk < > serguei.kalentch...@gmail.com> wrote: > >

Re: Windows 8

2014-01-12 Thread Jordi Bares
Win 7 won be unsupported by Microsoft any moment now making it the less secure OS so you may want to upgrade to 8.. Shame Jb Sent from my iPhone > On 12 Jan 2014, at 11:21, Tim Leydecker wrote: > > It´s worth checking out if your windows 8 licenses would include > a so called "downgrade" op

Re: Windows 8

2014-01-12 Thread Tim Leydecker
It´s worth checking out if your windows 8 licenses would include a so called "downgrade" option for windows 7. Such a feature is part of the windows 8 pro license option but you´d have to check your small print and additional requirements, like access to a physical install dvd of a windows 7 pro

Re: Windows 8

2014-01-12 Thread Dan Yargici
Yeah, it's the first thing I run wherever I go! Anyone who's bothered by the Windows tablet features should definitely check it out. DAN On Sun, Jan 12, 2014 at 6:13 AM, Bruno-Pierre Jobin wrote: > Have you guys tried Fixmypen from Viziblr? It turns off all the annoying > things of windows w

Re: Relax deformer equivalent?

2014-01-12 Thread Jordi Bares
You have to love the Maya "you fill the hole" approach via 3rd party plugins and gazillions scripts. thanks for the info though Jb Sent from my iPhone > On 12 Jan 2014, at 00:12, Serguei Kalentchouk > wrote: > > The Soup plugin had a smooth deformed with volume preservation through > proj