Softimage 2015 Alembic export options

2014-06-25 Thread Angus Davidson
Hi All I am busy looking at workflows to try and get students to export alembic files for lighting and rendering. However Maya 2015 alembic export include options like use world co-ords etc. In the Softimage one all that I can see are basically options for ICE attributes. Does anyone know

Re: Xray selection toggle in 2015 not working...

2014-06-25 Thread Leendert A. Hartog
Just to let you know: the presumably updated SI2015 Release Notes (I am assuming you mean those when you speak of the Readme file) are still not accessible through the web... Greetz Leendert -- Leendert A. Hartog AKA Hirazi Blue Administrator NOT the owner of si-community.comJu

RE: Xray selection toggle in 2015 not working...

2014-06-25 Thread Hsiao Ming Chia
Hi Leendert, Here is the link to the Softimage documentation page: http://knowledge.autodesk.com/support/softimage/downloads/caas/downloads/content/autodesk-softimage-documentation.html and a direct one to the Readme: http://knowledge.autodesk.com/sites/default/files/softimage_2015_readme_enu.htm

Shotgun join Autodesk

2014-06-25 Thread Hans Payer
Here we go again... http://inthefold.autodesk.com/in_the_fold/2014/06/going-faster-shotgun-joins-autodesk.html Hans

Re: Xray selection toggle in 2015 not working...

2014-06-25 Thread Leendert A. Hartog
Yes, those two links work. Thanks. The one linked to here still doesn't, though http://knowledge.autodesk.com/support/softimage/downloads/caas/downloads/content/autodesk-softimage-release-notes.html Greetz Leendert -- Leendert A. Hartog AKA Hirazi Blue Administrator NOT the owner of

RE: Xray selection toggle in 2015 not working...

2014-06-25 Thread Hsiao Ming Chia
Thanks Leendert. We will get that link corrected. Hsiao Ming -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Leendert A. Hartog Sent: Wednesday, June 25, 2014 9:41 PM To: softimage@listproc.autodesk.com

Re: OT: 3d sculpting app choice?

2014-06-25 Thread Cristobal Infante
If it's sculpting you are looking for zbrush hands down... You can also do a bit of texturing but it's only polypaint so limited to your polygon count. On 25 June 2014 14:32, David Saber davidsa...@sfr.fr wrote: Hi all, I'd like to know what your opinion on 3d sculpting apps? What do you

Aw: Shotgun join Autodesk

2014-06-25 Thread Leo Quensel
Being a pipeline TD in a Shotgun based studio this has pretty much ruined my day. Gesendet:Mittwoch, 25. Juni 2014 um 15:38 Uhr Von:Hans Payer hanspa...@gmail.com An:softimage@listproc.autodesk.com Betreff:Shotgun join Autodesk Here we go again...

Re: OT: 3d sculpting app choice?

2014-06-25 Thread Leendert A. Hartog
I'd seriously take 3D Coat into consideration, for all it can do (texturing/retopo etc), not just for voxel sculpting! and for its lightning-fast development... Greetz Leendert -- Leendert A. Hartog AKA Hirazi Blue Administrator NOT the owner of si-community.com

RE: Shotgun join Autodesk

2014-06-25 Thread Marc-Andre Carbonneau
Wish it would have been The Foundry. Sadly I had a discussion about that not long ago but I guess the dark force got to it faster. We can only hope that what Don mentions in his announcement blog is true. http://blog.shotgunsoftware.com/2014/06/blastoff.html From:

Re: Shotgun join Autodesk

2014-06-25 Thread Angus Davidson
Interested to see if they release it on the ARC licences. Most of Autodesk's EDU stuff is free so that’s in theory a good change for us. From: Marc-Andre Carbonneau marc-andre.carbonn...@ubisoft.commailto:marc-andre.carbonn...@ubisoft.com Reply-To:

Re: OT: 3d sculpting app choice?

2014-06-25 Thread Martin Yara
3D Coat is a nice sculpt / paint / retopo software that does a lot for a relative small price (half of Zbrush's). I use it mainly for tex painting and I'm still testing it's sculpting tools. I find ZBrush a little more friendly than years ago. Still a little tricky to get used to its weird

RE: Shotgun join Autodesk

2014-06-25 Thread Marc-Andre Carbonneau
The acquisition is quite different from all the other ones we've seen though so I'm really curious to see where it's going to go from here. First thing I want is Jira to be tied in. I need it yesterday. ;) Certainly the Game industry will benefit from the tripling the dev team acquisition. And

Re: Shotgun join Autodesk

2014-06-25 Thread Angus Davidson
On the Foundary side getting really impatient for Flix ;) From: Marc-Andre Carbonneau marc-andre.carbonn...@ubisoft.commailto:marc-andre.carbonn...@ubisoft.com Reply-To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com

Re: Shotgun join Autodesk

2014-06-25 Thread Emilio Hernandez
Jzzz.I will stay with Frack then.Now I see why I didn't get any mail from techsupport latley regarding my shogtgun trial... --- Emilio Hernández VFX 3D animation. 2014-06-25 9:58 GMT-05:00 Angus Davidson angus.david...@wits.ac.za:

Re: Shotgun join Autodesk

2014-06-25 Thread Angus Davidson
I have really enjoyed my time with the demos, and have been really sad our budget didn’t stretch far enough to make use of it ;) Its a great piece of Kit From: Marc-Andre Carbonneau marc-andre.carbonn...@ubisoft.commailto:marc-andre.carbonn...@ubisoft.com Reply-To:

Re: Shotgun join Autodesk

2014-06-25 Thread Emilio Hernandez
I just recieved this from Shotgun support: *First, Shotgun is not going away. We will continue to operate under the Shotgun brand with the same team and same style. Our website, forums, support site and team all stay in place. Second, we’re not going to slow down. We are scaling immediately to

Re: OT: 3d sculpting app choice?

2014-06-25 Thread Sebastien Sterling
As they currently stand and in as much as modeling, sculpting, and re-topology are concerned: Zbrush is great for concept sculpting, hammering out a high rez visualization, it's so good in fact that a lot of places use it in pre-production then send the hi-rez concept sculpt to the modeling

Re: Shotgun join Autodesk

2014-06-25 Thread Greg Punchatz
Does anyone know if there is support for Softimage in FTrack? We have just spent the last six months using shotgun, its been pretty awesome for the most part... but we now have to at least look very hard at FTrack. On Wed, Jun 25, 2014 at 10:25 AM, Emilio Hernandez emi...@e-roja.com wrote: I

Re: OT: 3d sculpting app choice?

2014-06-25 Thread Emilio Hernandez
I would recommend Zbrush for sculpting. Its workflow indeed is a liitle bit odd if you just started to use it recently. Once you get the hang of it, it flows very nice, and it feels very organic for putting in some way. --- Emilio Hernández

Re: 1/2 OT: Gorilla and a banana for Maya

2014-06-25 Thread Sebastien Sterling
A brave initiative Christopher, and thank you for laying it out plain for the less techsavvy, why are you using the maya python API 1.0 instead of 2.0 ? Why is Python API 2.0 not finished yet Luc Eric ? On 24 June 2014 17:31, Christopher Crouzet christopher.crou...@gmail.com wrote: When I

Re: Shotgun join Autodesk

2014-06-25 Thread Emilio Hernandez
No Ftrack does not support Softimage at the moment. They said before EOL that they were going to implement it. But I believe that if now there are more users requesting it, they will do it, but who knows... --- Emilio Hernández VFX 3D

Re: Shotgun join Autodesk

2014-06-25 Thread Gregory Ducatel
Hi Greg, There is no build-in support for Softimage inside FTrack. The user interface of FTrack is way better in my point of view, but there is still some missing elements... But it is not hard to build one on your own... Cheers, Greg On Wed, Jun 25, 2014 at 11:31 AM, Greg Punchatz

Re: OT: 3d sculpting app choice?

2014-06-25 Thread Greg Punchatz
Look at the general quality of work that comes out of all those programs nothing come close to ZBrush. On Wed, Jun 25, 2014 at 10:28 AM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: As they currently stand and in as much as modeling, sculpting, and re-topology are

Re: Shotgun join Autodesk

2014-06-25 Thread Jordi Bares
It's that acquisition time of the year... Jordi Bares jordiba...@gmail.com On 25 Jun 2014, at 15:27, Leo Quensel le...@gmx.de wrote: Being a pipeline TD in a Shotgun based studio this has pretty much ruined my day. Gesendet: Mittwoch, 25. Juni 2014 um 15:38 Uhr Von: Hans Payer

Re: OT: 3d sculpting app choice?

2014-06-25 Thread Sebastien Sterling
true but Zbrush is used for very specific things On 25 June 2014 16:34, Greg Punchatz g...@janimation.com wrote: Look at the general quality of work that comes out of all those programs nothing come close to ZBrush. On Wed, Jun 25, 2014 at 10:28 AM, Sebastien Sterling

Re: Shotgun join Autodesk

2014-06-25 Thread Eric Turman
Since we are talking fantasy here... Maybe the Wizard will give AD the courage to do the right thing and rescind the EOL of Soft. (no I'm not still in denial, this was intended as a satirical statement) On Wed, Jun 25, 2014 at 11:43 AM, Greg Punchatz g...@janimation.com wrote: Maybe the Wizard

Re: OT: MRViewer by Gonzalo Garramuño

2014-06-25 Thread Yi Liang Siew
Use it every day for work :) Best flipbook-er ever, imho better than Tweak (for my purposes) On 6/25/2014 9:48 AM, Francisco Criado wrote: Hi guys, maybe some of you remember Gonzalo from ILM´s Softimage users years ago. He is currently developing this tool by himself...

RE: OT: MRViewer by Gonzalo Garramuño

2014-06-25 Thread Sven Constable
Yes, it pretty much beat every other tool I used and tried over the years. And its *very* fast. I wonder how he made it so fast to browse directories on server locations for example. I recently tried to use in inside of royal render as a flipbook alternative. Does anyone know the commandline

Re: Shotgun join Autodesk

2014-06-25 Thread Mario Reitbauer
We did a Softimage integration here at the company. Lets see maybe I can get them to share it so the ftrack team can use it. 2014-06-25 18:52 GMT+02:00 Eric Turman i.anima...@gmail.com: Since we are talking fantasy here... Maybe the Wizard will give AD the courage to do the right thing and

Re: Shotgun join Autodesk

2014-06-25 Thread Greg Punchatz
Thanks Mario, that would be a huge help! On Wed, Jun 25, 2014 at 1:14 PM, Mario Reitbauer cont...@marioreitbauer.at wrote: We did a Softimage integration here at the company. Lets see maybe I can get them to share it so the ftrack team can use it. 2014-06-25 18:52 GMT+02:00 Eric Turman

Re: OT: 3d sculpting app choice?

2014-06-25 Thread David Rivera
3dcoat. Because the guy was bought for Zbrush, previously developing Scluptris. Additionally the retopo system was way ahead of it´s game back in the day. Stuck to it.   David Rivera 3D Compositor/Animator LinkedIN Behance VFX Reel On Wednesday, June 25, 2014 10:43 AM, Sebastien Sterling

Re: Visual Effects Giants Prime Focus World, Double Negative to Merge

2014-06-25 Thread Sebastien Sterling
Is this good ? I know next to nothing about Prim Focus. On 25 June 2014 20:38, Sofronis Efstathiou sefstath...@bournemouth.ac.uk wrote: Seems like it’s a day for acquisitions/mergers - http://variety.com/2014/biz/news/prime-focus-double-negative-merge-1201246452/ Sofronis Efstathiou

Re: 1/2 OT: Gorilla and a banana for Maya

2014-06-25 Thread Christopher Crouzet
Cheers Sebastien! Here's a small follow up for the few that it might interest: Why I'm Not Using the MEL and the Python Commands Layers of Maya http://christophercrouzet.com/blog/post/2014/06/25/Why-I-m-Not-Using-the-MEL-and-the-Python-Commands-Layers-of-Maya On 25 June 2014 11:33, Sebastien

RE: Visual Effects Giants Prime Focus World, Double Negative to Merge

2014-06-25 Thread Sofronis Efstathiou
I guess it makes them a pretty big outfit. Prime Focus are a massive company, but there was rumours it was in difficulties. They recently closed some of the London offices I believe, but someone here will know more - they used/still use Softimage in their commercials department. -Original

Re: Shotgun join Autodesk

2014-06-25 Thread Jordi Bares
Bless him… Jordi Bares jordiba...@gmail.com On 25 Jun 2014, at 16:25, Emilio Hernandez emi...@e-roja.com wrote: I just recieved this from Shotgun support: First, Shotgun is not going away. We will continue to operate under the Shotgun brand with the same team and same style. Our website,

Re: Shotgun join Autodesk

2014-06-25 Thread Jason S
From the Mudbox press release, "we plan to accelerate the pace of Mudbox innovation." On 06/25/14 11:25, Emilio Hernandez wrote: I just recieved this from Shotgun support:

Re: Shotgun join Autodesk

2014-06-25 Thread Jason S
On 06/25/14 11:36, Emilio Hernandez wrote: No Ftrack does not support Softimage at the moment.  They said before EOL that they were going to implement it.  But I believe that if now there are more users requesting it, they

Re: Shotgun join Autodesk

2014-06-25 Thread Jason S
Link :)  http://vimeo.com/63665906 On 06/25/14 19:41, Jason S wrote: On 06/25/14 11:36, Emilio Hernandez wrote: No Ftrack does not support Softimage at the moment.  They said before EOL that they were

Re: Shotgun join Autodesk

2014-06-25 Thread Sebastien Sterling
Insektors yay ! ... anyone else remember Insektors ? On 26 June 2014 00:42, Jason S jasonsta...@gmail.com wrote: Link :) http://vimeo.com/63665906 On 06/25/14 19:41, Jason S wrote: On 06/25/14 11:36, Emilio Hernandez wrote: No Ftrack does not support Softimage at the moment. They

Re: Ideas for star fields?

2014-06-25 Thread Sylvain Lebeau
Interesting... On a renderer point of view, I wonder how importance sampling will cope with all those bright little spots... In the end, it's just a tiny little fill light. I would defenitly use a manual created direct light source with very low intensity to recreate the Mystery artistic

Re: Ideas for star fields?

2014-06-25 Thread Jason S
"Mystery artistic soft light that shows lasers" Lol! :) On 06/25/14 21:58, Sylvain Lebeau wrote: Interesting... On a renderer point of view, I wonder how importance sampling will cope with all

Multiple Objects, Snapping w/ unexpected results - 2014 2014 sp2

2014-06-25 Thread Patrick Neese
Okay so...I've read the manual, searched the list and reset my preferences and tried the earlier version of 2014. I have several objects that are aligned to each other. When I select them and translate them using the manipulator for all three axis, w /snapping, in Global mode and COG on or a