Re: average a texture map to vertex map

2015-05-22 Thread Gerbrand Nel
Hey Oscar Sorry for the stoopid question, but how would I use the info in that link if I want to apply it to color? Thanks G On 22/05/2015 04:56, Gerbrand Nel wrote: Thanks guys. I figured it out in houdini by some miracle, but I might come back to soft, so this helps allot. On Thu, May 21,

Re: OT: Geometry approximation in houdini

2015-05-22 Thread Gerbrand Nel
Thanks Andy While I have your attention :) Are reflections and refractions stoopid slow in mantra, or is there a trick? The default glass shader renders forever in my scene. Thanks G On 22/05/2015 05:48, Andy Nicholas wrote: You can use the Normal SOP with it set to Vertex. You can set the angle

Jordskott tv series visual effects, Softimage+Redshift

2015-05-22 Thread Arvid Björn
Hi guys, just wanted to show a couple of shots we did for the Swedish tv series Jordskott. We did all the 342 vfx shots for all 10 episodes, all cg in Softimage, rendered in Redshift, Houdini for smoke sim and Nuke for comp. Here's some of the more interesting ones I think (excuse the

Destruction/shatter - Chunks to bone driven

2015-05-22 Thread Patrick Neese
I have a need to export some destruction animation as skeleton animation. I can run this simulation in the game engine, but I'd prefer to have more control over the break with a repeatable outcome and reduced cpu/gpu load. I've used momentum+ImplosiaFX(the old free versions) to run some basic

Re: Jordskott tv series visual effects, Softimage+Redshift

2015-05-22 Thread Pierre Schiller
Oh my mind Complete like! Excelleny job, there! On May 22, 2015 3:38 PM, Arvid Björn arvidbj...@gmail.com wrote: Hi guys, just wanted to show a couple of shots we did for the Swedish tv series Jordskott. We did all the 342 vfx shots for all 10 episodes, all cg in Softimage, rendered in

Re: Jordskott tv series visual effects, Softimage+Redshift

2015-05-22 Thread Mirko Jankovic
Congratulations guys, amazing work. On Sat, May 23, 2015 at 2:54 AM, Pierre Schiller activemotionpictu...@gmail.com wrote: Oh my mind Complete like! Excelleny job, there! On May 22, 2015 3:38 PM, Arvid Björn arvidbj...@gmail.com wrote: Hi guys, just wanted to show a couple of shots we

Re: Jordskott tv series visual effects, Softimage+Redshift

2015-05-22 Thread David Gallagher
Impressive! On 5/22/2015 2:37 PM, Arvid Björn wrote: Hi guys, just wanted to show a couple of shots we did for the Swedish tv series Jordskott. We did all the 342 vfx shots for all 10 episodes, all cg in Softimage, rendered in Redshift, Houdini for smoke sim and Nuke for comp. Here's some

Re: OT: Geometry approximation in houdini

2015-05-22 Thread Christopher Crouzet
Dunno for the render times but you have the choice of yet another SOP node for the sharpness: `EdgeCusp`. On 22 May 2015 at 15:39, Gerbrand Nel nagv...@gmail.com wrote: Thanks Andy While I have your attention :) Are reflections and refractions stoopid slow in mantra, or is there a trick?

Re: average a texture map to vertex map

2015-05-22 Thread Oscar Juarez
Hey Gerbrand, Here is a scene file with a simple example. https://www.dropbox.com/s/mtxishmig50w7x6/averageColorPerPoly.scn?dl=0 On Fri, May 22, 2015 at 9:19 AM, Gerbrand Nel nagv...@gmail.com wrote: Hey Oscar Sorry for the stoopid question, but how would I use the info in that link if I

Re: End of the ride

2015-05-22 Thread olivier jeannel
Best of luck ! Hope you'll receive as much as you gave this community. ... I hate goodbyes :( Le 22/05/2015 05:56, Andy Nicholas a écrit : Yep, good luck Graham. You’ve always had the back of all the Softimager’s over the years. I hope that loyalty pays back in kind for you with your future

Re: End of the ride

2015-05-22 Thread Cristobal Infante
Good luck mate, and thanks for all your help during this years!! All the best on your new venture. Cris On 22 May 2015 at 15:41, olivier jeannel olivier.jean...@noos.fr wrote: Best of luck ! Hope you'll receive as much as you gave this community. ... I hate goodbyes :( Le 22/05/2015

Re: End of the ride

2015-05-22 Thread Mirko Jankovic
guy, he is still not dead! :) I'm sure we will here a LOT more around the net on new ventures ;) all the best