Re: animation

2017-05-09 Thread Alok Gandhi
I would side with Oscar on this one. It might be a good starter tool for roughly trying out some poses quickly. But the finer detailed animation process needs way more sophistication and controls to achieve desirable quality. A lot of new things are being tried every now and then but I believe qual

Re: Executing a Command without undo (Scripting)

2017-01-12 Thread Alok Gandhi
You can set preferences.General.undo': 0 before calling b(). In python this can be easily done through a decorator On Thu, Jan 12, 2017 at 6:20 PM, Martin Yara wrote: > I've found SetFlag(262144, false) in an old message in the list but I >

Re: Using Agile Scrum in vfx production

2017-01-05 Thread Alok Gandhi
> > Alok could you share some insight what a typical scrum looks like (how > long does it take, is it at the start or the end of the day, etc). Our scrums were through emails rather than in person meeting, although this offered the same functionality. At the end of each day, each team member had t

Re: Using Agile Scrum in vfx production

2017-01-04 Thread Alok Gandhi
The article explains it all! Extremely well-written. Having been a member of the agile team, I can say that this is sounds very interesting for VFX Project Management. We use agile (though for software development for animation), our typical sprints are 7 days or 14 days. Scrums are every day.

Re: Questionable spam emails

2017-01-02 Thread Alok Gandhi
Same for me. I just received a mail from the list with a link having my name doc. It's just some spam bot. Ignore it -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.

Re: render 360

2016-12-28 Thread Alok Gandhi
> Thanks guys!! So what about the post/compositing side? What do I use for > final 3d output? What if I needed to output to facebook or something? > > Maybe this will help: Maybe this will help https://www.youtube.com/watch?v=8CaA9oxH41M This is for 3DMax > Facebook 360 but I guess it will work the

Re: render 360

2016-12-27 Thread Alok Gandhi
http://docs.redshift3d.com/Content/I/Spherical%20Camera.html -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.

Happy Holidays!

2016-12-24 Thread Alok Gandhi
Have a great year ahead! -- -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.

Re: Weights Plugin

2016-11-19 Thread Alok Gandhi
seconds is > more bearable. > > So I created a JScript command and call it from Python to only get the > final results and it became 3 times faster. > > I'll try to test numpy as soon as I can figure out how to install it. > > Martin > > > > On Fri,

Re: Weights Plugin

2016-11-18 Thread Alok Gandhi
Hey Martin, Good Job! I haven't gone through the code but for performance issue with python, did you think about using `numpy` or perhaps `cython`(to write `C` extensions) or you are already using one of these. - Alok On Fri, Nov 18, 2016 at 8:42 PM, toonafish wrote: > Looks very cool, muchas

Re: quick ICE display question

2016-09-23 Thread Alok Gandhi
(Not on a soft session, completely from memory) Maybe toggle, `Draw Values on Top of Shaded Objects` ? or Use `Raycast Selection tool` in combination with `Show Values for Tagged Components Only` On Sat, Sep 24, 2016 at 11:55 AM, Michael Amasio wrote: > Hey everyone, > if anyone is on right

Re: testing list

2016-09-02 Thread Alok Gandhi
>> testingSoftList = [] >> for guys in softies: >>testingSoftList.append(guys) >> testingSoftList >> ['They are funny, live and kickin''] - You passed the test. On Sat, Sep 3, 2016 at 6:29 AM, Mirko Jankovic wrote: > so true so true... > > With Softimage you work, with others you workaround

Re: Motion Tracking

2016-07-20 Thread Alok Gandhi
Chiming in from VFX Pipeline perspective on which I have a worked for quite a number of years (though not in tracking), there are these 3 or 4 dccs as mentioned above that I have seen the most experienced tracking artists using each one of them for solving specific shot problems. In the end a solid

Re: OT: Softs Duplicate Symmetry in Maya?

2016-07-18 Thread Alok Gandhi
There sure is no 100 percent accurate way to do it. You can use Skeleton > Mirror Joint but that only mirrors joints + IK Handles, no constraints or objects. It might be an opportunity for you to dig into some scripting work to make that happen. Again, there is no full-proof way of doing that, AFAI

Re: Soft to Maya Bridge

2016-07-14 Thread Alok Gandhi
ngent there. >>>> >>>> >>>> >>>> On 14 July 2016 at 10:37, Thomas Volkmann >>>> wrote: >>>> >>>>> Haha I probably would have cried tears of despair as well, but >>>>> since we are working with Ma

Re: Soft to Maya Bridge

2016-07-14 Thread Alok Gandhi
Well, chiming in from a developer's perspective, I have developed for Maya (and houdini, nuke as well) before and developing actively now as well. It is not a big transition for me as a developer but the artist in me still have those 'soft-cravings' and this soft to maya bridge stuff could possibly

Re: Soft to Maya Bridge

2016-07-14 Thread Alok Gandhi
It is more like 'The Bridge on the River Kwai'. ;) if you know what I mean (Figure out the comparisons yourselves) -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.

Soft to Maya Bridge

2016-07-14 Thread Alok Gandhi
Does anyone found this useful ? -- -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.

Re: "external" Python crashes Softimage onstartup

2016-06-28 Thread Alok Gandhi
This should work for you (redirecting the print statement to Application.LogMessage) https://xsisupport.com/2012/05/02/python-print-statement-in-softimage-2013/ On Wed, Jun 29, 2016 at 3:33 AM, Leendert A. Hartog wrote: > Ignore my last message, it should have read: After defining the > environ

Re: scripting Weights

2016-03-10 Thread Alok Gandhi
In previous such situations I successfully used the ceil to int and the then covert back to float. But I think I used this to display some text on the viewport slates. In your case it might not work but give it a try. N = some float with long series of numbers after decimal that you need to roun

Re: Happy New Year list

2016-01-05 Thread Alok Gandhi
You too ! On Tue, Jan 5, 2016 at 3:57 PM, Chris Marshall wrote: > That's it. > > Happy New Year everyone. > > Cheers > > Chris > > > -- > Chris Marshall > Mint Motion Limited > 029 20 37 27 57 > 07730 533 115 > www.mintmotion.co.uk > www.dot3d.com > > > --

Re: Some of my latest work - Happy Holidays

2015-12-23 Thread Alok Gandhi
Nice work! Happy Holidays to you too Morten! On Wed, Dec 23, 2015 at 4:24 PM, Toonafish wrote: > Das ist ja Toll !! > > Happy holidays. > > -Ronald > On 12/23/2015 10:47, Morten Bartholdy wrote: > > Hi all, > > We do a fair number of Lego commercials here of which not all are worth > showing in

Re: test

2015-12-12 Thread Alok Gandhi
Hasta la vista!

OT: Calling Gaming Studios / Small Teams / Indie Developers

2015-12-05 Thread Alok Gandhi
We need to create a 3D Game for the promotion of an automobile. Any gaming studios / Indie Developers / Small teams please contact me for further details my personal email (the one I use with this list) Alok --

Re: MV Scatter Tool flicker

2015-12-04 Thread Alok Gandhi
Although this might be completely off the mark but which renderer are you using? I have seen similar problems with namespaces in Arnold. In case you are using Arnold, please make sure that the each node a unique name. Softimage handles unique namespaces in inside models, but this model based namesp

Re: LK Lightning 2.5 Available & Now Free

2015-11-14 Thread Alok Gandhi
Bravo Leonard! that is very generous. Thank you! On Sat, Nov 14, 2015 at 6:25 AM, Michael Amasio wrote: > Another Thank you! > > On Fri, Nov 13, 2015 at 11:03 AM, Dan Yargici > wrote: > >> Thanks Leonard! Very generous of you! >> >> Sent from my phone... >> On 13 Nov 2015 5:03 pm, "Adam Sale"

Re: Can't be more OT than this!: The Science of choosing the Perfect Job

2015-11-06 Thread Alok Gandhi
>> On Fri, Nov 6, 2015 at 5:04 PM, David Saber wrote: >> >>> This is very useful. Is it possible to have it as an Excel file? >>> >>> On 2015-11-06 12:51, Alok Gandhi wrote: >>> >>> Hi All, >>> >>> Not the slightes

Can't be more OT than this!: The Science of choosing the Perfect Job

2015-11-06 Thread Alok Gandhi
Hi All, Not the slightest intention of self-promotion. Just wanted to share this with you fellow softies(that we still are and will always be) in the interest of general career benefit. The Science of choosing the Perfect Job --

Re: OT : Car Intro (Unity)

2015-11-01 Thread Alok Gandhi
Here's <https://goo.gl/K2pX1X> the final Demo. The GUI can be driven by either by mouse or latest Kinect Sensor for XBox One. On Mon, Sep 21, 2015 at 12:08 PM, Alok Gandhi wrote: > Thanks Francisco! > > The app is yet in development. Sure there is a version with Oculus ri

Re: OT : Unity v/s Blender Shading Experiment

2015-10-17 Thread Alok Gandhi
Here is another update from the same project : Car Interiors Unity HQ <https://goo.gl/z9PRl9> On Sat, Oct 3, 2015 at 11:41 AM, Alok Gandhi wrote: > I will further check on the cycles parameters. > > On Fri, Oct 2, 2015 at 7:24 PM, Alok Gandhi > wrote: > >> I a

Re: OT : Unity v/s Blender Shading Experiment

2015-10-02 Thread Alok Gandhi
I will further check on the cycles parameters. On Fri, Oct 2, 2015 at 7:24 PM, Alok Gandhi wrote: > I am using some custom written shaders. These deals with image based > lightings. Simple parameters with a skybox for reflections. In fact, I have > one uber-shader that I tweaked to mak

Re: OT : Unity v/s Blender Shading Experiment

2015-10-02 Thread Alok Gandhi
e of cycles to take the most advantage to translate > those concepts back to unity. > Your picture shows good results on RT. You mention you're using shader > creation:via code, presets or shader environment on unity? > On Oct 1, 2015 2:48 AM, "Alok Gandhi" wrote: > &g

OT : Unity v/s Blender Shading Experiment

2015-10-01 Thread Alok Gandhi
Doing shading in unity. Out of curiosity, I compared the render times between unity and blender. Here's the result: http://bit.ly/1YQjbe3 --

Re: Paint skin weights on multiple meshes at once

2015-09-21 Thread Alok Gandhi
I did that before by combining (merging) the meshes into one, paint weights, once I am happy with the results, I would make copies of this mesh and delete the unwanted polys from each. This was a long time ago, so I am not sure if this works perfectly but still gives you a direction. On Mon, Sep 2

Re: OT : Car Intro (Unity)

2015-09-20 Thread Alok Gandhi
it on > VR, let me know if you want a tester ;) > Greetings. > F. > > > 2015-09-18 9:20 GMT-03:00 Alok Gandhi : > >> Hello All, >> >> I am working on some Vehicle Demo App using Kinect XBox One Sensor on >> Unity (4.5). This is the intro part of the app,

OT : Car Intro (Unity)

2015-09-18 Thread Alok Gandhi
Hello All, I am working on some Vehicle Demo App using Kinect XBox One Sensor on Unity (4.5). This is the intro part of the app, all done in unity. Car Intro Unity App --

Re: Paul Smiths Fuzz for animation

2015-06-12 Thread Alok Gandhi
I have no idea of the tool and I can be absolutely wrong but just out of the blue do zero out any epsilon values in the greater than / smaller than nodes (if any). On Fri, Jun 12, 2015 at 1:20 PM, Morten Bartholdy wrote: > I have had the pleasure of testing Paul Smiths excellent Fuzz for > app

Re: "Jordskott" tv series visual effects, Softimage+Redshift

2015-05-23 Thread Alok Gandhi
Very cool! On Sat, May 23, 2015 at 9:10 AM, David Gallagher < davegsoftimagel...@gmail.com> wrote: > Impressive! > > > On 5/22/2015 2:37 PM, Arvid Björn wrote: > >> Hi guys, just wanted to show a couple of shots we did for the Swedish tv >> series "Jordskott." We did all the 342 vfx shots for all

Re: Softimage Icon Removed from Mudbox?

2015-04-29 Thread Alok Gandhi
Of course it does work and I can personally vouch for it's production value as a time saver. I did introduce this tool to a few artists while working at Modus. They were more than happy to use it. Although, the fbx format always seemed buggy due to version conflicts. But for transfer of limited

Re: test

2015-04-24 Thread Alok Gandhi
you passed with flying colours! On Fri, Apr 24, 2015 at 8:48 AM, Martin Contel wrote: > 4,5,6 > > -- > Martin Contel > CG Supervisor > Square Enix (Visual Works Division) > > On Fri, Apr 24, 2015 at 12:13 PM, Tim Leydecker wrote: > >> 1,2,3 >> > > --

Re: Union bool for polygon-islands?

2015-04-20 Thread Alok Gandhi
you can use the oob polygonizer (Surface from point cloud) or better em polygonizer. On Mon, Apr 20, 2015 at 3:19 PM, Thomas Volkmann wrote: > Hi, > > is it still ok to post Softimage questions? :/ > I need to do some growing roots and I'm still not sure which way to go for > a clean geometry o

Re: OT: Unreal 4 and google cardboard

2015-04-09 Thread Alok Gandhi
Done tons of ocuclus for unity. Have good experience so far. Not sure about unreal though. On Thu, Apr 9, 2015 at 3:59 PM, Gerbrand Nel wrote: > Hey guys.. this is way of topic, but I ask here because the smart kids > hang out on this side of the internet ;P > I'm very keen to create vr stories,

Re: Strange Double Click Issue with Explorer

2015-04-07 Thread Alok Gandhi
Did you try deleting user preferences, although I doubt it will fix the issue. On Tue, Apr 7, 2015 at 5:23 PM, Pierre Schiller < activemotionpictu...@gmail.com> wrote: > Sounds as window's deal with: speed to double click. Check out mouse's > properties to see if that behavior is set on ctrl pane

OT : Looking for Studios / Small team for animated commercial

2015-04-04 Thread Alok Gandhi
I have a project roughly 1 minute of full CG animated commercial work for TV. I am looking for Studios ready to take this up. Please ask your studio people to contact if this seems a work your studio can handle. I would like a very quick reply please. Do contact me at: alokdotgandhi2002atgmail

test again

2015-04-04 Thread Alok Gandhi
123 --

testing

2015-03-24 Thread Alok Gandhi
Anyone got this? --

Re: Self installing Prop survive New Scene

2015-03-23 Thread Alok Gandhi
SetGlobals is definitely a good solution. I have worked with this successfully before. But it only to retrieve and set single boolean value. In your case I would rather have json save out running on each scene close event and retrieve on scene open event. Sent from my iPhone > On 23-Mar-2015,

OT: App UI / UX Designers contact me

2015-03-20 Thread Alok Gandhi
Anybody here interested in designing UI / UX Concept for a promotional app. Require top level work. This is not for a game but rather gamification of a promotional concept for a top of the line consumer product. The app will run on airport terminals on a huge display with some Kinect interaction.

Re: OT: Epic going completely crazy

2015-03-02 Thread Alok Gandhi
Been using Unity for over a year now. Have been coding apps for Oculus, Augmented Reality and Kinect. Sure you need to script but for me learning curve was not that bad. Coded my first published game in over a month after starting. So far I never hit a road block. Plus there are excellent plugin

Re: Grease pencil for Softimage

2015-02-24 Thread Alok Gandhi
Last I knew Ahmidou Lyazidi was working on a grease pencil like tool. You can check the thread here: https://groups.google.com/forum/?fromgroups#!searchin/xsi_list/grease$20Pencil/xsi_list/cEsXE4bT4ZI/eUMPAqJQfBwJ Hi, team. I found this: >> http://thiagocosta.net/tc-sketch-v11-grease-pencil-for-

Re: Custom Param Set

2015-02-09 Thread Alok Gandhi
I would go with Eric's approach. Surely have done this before. If I find that script I will post a snippet. Sent from my iPhone > On 10-Feb-2015, at 1:39 am, Ponthieux, Joseph G. (LARC-E1A)[LITES] > wrote: > > Ugh. I can’t seem to shake the idea that I have done something like this in > the

Re: OT : Release a free uitility Nb Code Lines

2015-01-15 Thread Alok Gandhi
> On 15-Jan-2015, at 7:39 pm, philipp seis wrote: > > I always thought it's better for a programmer to require less lines of > code... !? > Are there programmers who are paid per line ? > > Nonetheless, congrats to your development :) > > 2015-01-15 12:57 GMT+

Re: OT : Release a free uitility Nb Code Lines

2015-01-15 Thread Alok Gandhi
On 15-Jan-2015, at 5:16 pm, Cesar Saez wrote: > > It looks nice, thanks! > I've been using git-loc for a while (love the svg output) but I will give a > chance to yours ASAP :) > > Cheers! > >> On Thu, Jan 15, 2015 at 7:36 AM, Alok Gandhi >> wrote

OT : Release a free uitility Nb Code Lines

2015-01-15 Thread Alok Gandhi
Hi All, I have released a new utility app Nb Code Lines - for programmers to measure their productivity in terms of number of code lines written. *http://bit.ly/1CpyDAV * Hope you guys will find it useful. Please feel free to contact me in case of bugs or to add new feat

OT: Flowbox

2015-01-01 Thread Alok Gandhi
Very interesting: flowbox.io --

Re: Merry Christmas everyone

2014-12-24 Thread Alok Gandhi
Merry Christmas and Happy Holidays ! Sent from my iPhone > On 25-Dec-2014, at 4:42 am, Daniel Brassard wrote: > > Merry Christmas, Happy Holidays and to all a very good Year 2015. > > >> On Wed, Dec 24, 2014 at 4:23 PM, Jason S wrote: >> MMMerrry Christmas!!! :-) :-P >> >>> On 12/16

Re: a bit of holiday fun :)

2014-12-20 Thread Alok Gandhi
Cheers! Wish you the same ! Hope to see more awesomeness from the already awesome team at Fabric. Sent from my iPhone > On 19-Dec-2014, at 4:34 pm, Paul Doyle wrote: > > https://vimeo.com/114902164 > > Happy Christmas from the Fabric team. 2015 should be a lot of fun :) > > Thanks for your

Re: Merry Christmas everyone

2014-12-10 Thread Alok Gandhi
Merry Christmas all! Sent from my iPhone > On 11-Dec-2014, at 6:31 am, Greg Punchatz wrote: > > Merry Christmas Votch and everyone else too! > > >> On Tue, Dec 9, 2014 at 10:25 PM, Votch wrote: >> >

Re: OT : Looking for 3D Artists for Architectural Vizualization Project

2014-11-16 Thread Alok Gandhi
distance or > will the camera be zooming in close on things ? > > sorry for all the questions, am just trying to ascertain how doable this > might be. > > On 16 November 2014 16:23, Alok Gandhi wrote: > >> Yea I know, but not possible in this case. It needs to done for a ma

Re: OT : Looking for 3D Artists for Architectural Vizualization Project

2014-11-16 Thread Alok Gandhi
Yea I know, but not possible in this case. It needs to done for a major developer's launch. On Sun, Nov 16, 2014 at 6:41 PM, Juhani Karlsson wrote: > With so tight deadline I would go with turbosquid on all the generic > assets and model only what is needed. > On 16 Nov 2014 13:42

Re: OT : Looking for 3D Artists for Architectural Vizualization Project

2014-11-16 Thread Alok Gandhi
is Township, just town ? > >> On 16 November 2014 10:13, Alok Gandhi wrote: >> Hi, >> >> Do contact me in case you have worked on a massive scale project involving a >> huge township property. I prefer a team of artists if possible as this one >> will be

OT : Looking for 3D Artists for Architectural Vizualization Project

2014-11-16 Thread Alok Gandhi
Hi, Do contact me in case you have worked on a massive scale project involving a huge township property. I prefer a team of artists if possible as this one will be on a very tight deadline. I need Modelling a township with multiple residential towers with texture baking, The work should be done i

Re: Command used within Python Module causes memory leak?

2014-10-31 Thread Alok Gandhi
Just a random suggestion, might work might not: import gc gc.collect() Sent from my iPhone > On 31-Oct-2014, at 9:10 pm, Eric Thivierge wrote: > > Hello again, > > Just wondering if anyone has experienced memory leaks when using commands > within Python modules that have been imported? Doin

Re: Merging Meshes & Transferring Weights takes forever

2014-10-27 Thread Alok Gandhi
One word - numpy! Sent from my iPhone > On 27-Oct-2014, at 8:20 pm, Eric Thivierge wrote: > > Hey all, > > Running into a problem lately and it's becoming really problematic in > production. I have a rigged model with a ton of meshes (985) which are all > skinned. I have to combine a bunch o

Re: Nice, V-Ray 3.0 for Softimage is now available.

2014-09-30 Thread Alok Gandhi
Well done Eric and Chaosgroup . . . Sent from my iPhone > On 30-Sep-2014, at 11:05 pm, Eric Mootz wrote: > > Hey guys, > > here is finally the promised video-or-it-didn't-happen video, really sorry it > took so long to find the time to make it. > https://vimeo.com/107616068 > > Cheers! > Er

Re: randomly disappearing objects

2014-09-26 Thread Alok Gandhi
Most of this that I have seen before was attributed to viewport bugs but you have already ruled that out. Next I would populate the ice trees with fresh nodes. Another thing to check would any malformed geometry. If your meshes trigulated then make them quads. Also check for any corrupt deltas

Re: Select many object and chose one of them to be clone or duplicated on the location of the others.

2014-09-18 Thread Alok Gandhi
don't remember but fairly easy to script On Thu, Sep 18, 2014 at 7:38 PM, pedro santos wrote: > I've used a plugin that does this. > Would allow you to choose if tou wanted to duplicate or clone I think and > more options about the target object transforms to copy. > > Rings a bell? > > Cheers >

Re: Delta Mush ICE

2014-09-08 Thread Alok Gandhi
Let me take the liberty to explain before Raff does. Delta of points mean difference between two position. Let's say that you have a point in a mesh at [x1, y1, z1] position. And then for the same mesh you apply some changes through deformers / ops as a result this point now moves to a new position

Re: python module doesn't load in softimage

2014-09-01 Thread Alok Gandhi
Can you post some more details, which module and exact traceback? Sent from my iPhone > On 01-Sep-2014, at 8:01 pm, Halim Negadi wrote: > > Hello, > > I have a module that loads in standalone windows 2.7.8 python console but > raises an invalid syntax error inside softimage. I use Softimage 2

This is what Mark Schoennagel is upto these days

2014-08-27 Thread Alok Gandhi
http://youtu.be/RxP3pfl9QYg Sent from my iPhone

Re: ot: unreal engine

2014-08-22 Thread Alok Gandhi
It's all about baking. Recently, I made some arch viz app for Andriod and iOS and I was able to achieve good quality. It was for unity and I did all the baking in soft. Sent from my iPhone > On 23-Aug-2014, at 4:06 am, Nicolas Esposito <3dv...@gmail.com> wrote: > > Consider that this is a kind

Re: Splitting a still render into multiple frames (addon?)

2014-08-20 Thread Alok Gandhi
Just script it. Won't take that long. Sent from my iPhone > On 21-Aug-2014, at 12:36 am, Alan Fregtman wrote: > > Arnold, Matt. We use Arnold. > > > >> On Wed, Aug 20, 2014 at 2:26 PM, Matt Lind wrote: >> It would help greatly if you mentioned which renderer you’re using as that >> more th

Re: test new mail add

2014-08-18 Thread Alok Gandhi
Roger that On Mon, Aug 18, 2014 at 7:09 PM, Markus Cermak wrote: > Thanks > > On 18.08.2014 15:35, Leonard Koch wrote: > > Confirmed, good sir. > > > On Mon, Aug 18, 2014 at 3:34 PM, Markus Cermak wrote: > >> Test test test >> > > > -- > mfg > > Markus Cermak > 3D-Animation Compositing > > Le

Re: Fabric Siggraph talks on visual programming and data flow graph are up

2014-08-16 Thread Alok Gandhi
Nice! On Fri, Aug 15, 2014 at 8:05 PM, Helge Mathee wrote: > Sorry about that guys, I've messed up the dropbox source for vimeo. > > Here we go again: > > https://vimeo.com/103517340 > > > On 8/15/2014 3:25 PM, Paul Doyle wrote: > > There's a visual programming one but we had a problem with th

Re: Rock falcon's acting debut

2014-08-05 Thread Alok Gandhi
Good for him. Anyway he was bored lip syncing to the same voice clip for years. Sent from my iPhone > On 06-Aug-2014, at 10:35 am, Emilio Hernandez wrote: > > Wow now you gave me someone else to look for when I will watch the movie. > > Rock Falcon finally made it > > Long live to Rock Fa

Re: Cinema 4D an option?

2014-08-05 Thread Alok Gandhi
Altogether seems nice. Lots of preset and premade assets. Not sure of the rigging side, although they do show a few animated characters. Sent from my iPhone > On 05-Aug-2014, at 6:26 pm, Cristobal Infante wrote: > > And no shader tree, how can one live with out that! > > >> On 5 August 2014

Re: Scene crash on startup - any advice

2014-08-02 Thread Alok Gandhi
you can download the scntoc manager that I wrote. It is available as a stand alone application as well as a soft addon. you can get it from rray.de otherwise yes you need to set the resolution to 0 manually. Sent from my iPhone > On 02-Aug-2014, at 8:23 pm, Jon Hunt wrote: > > Thanks for the

Re: Scene crash on startup - any advice

2014-08-02 Thread Alok Gandhi
try offloading all the ref models before loading the scene by editing the .scntoc file. Sent from my iPhone > On 02-Aug-2014, at 7:51 pm, Jon Hunt wrote: > > Hi List, > Asked a thousand times before I'm sure. I have researched and having no Joy > and could really do with some suggestions plea

Re: Softimage is not EOL

2014-07-28 Thread Alok Gandhi
We have been through all of this before so I think a war for mere words and definitions is futile however lofty the loyalties for Soft are. It is a fact that to keep up with the pace of newer developments, people have to change. The demand in our industry is the usual : More efficiency in lesse

Re: Is it realy ?

2014-07-15 Thread Alok Gandhi
" It comes with a ton of import options, great and fast Spline editing features, good enough proceduralism." Softimage has all of that. So does others like Maya, Modo, Houdini, Blender, C4D etc. As for VRay and Readymade assets I agree, but these are third party stuff not shipped with Max. So I g

Re: Is it realy ?

2014-07-15 Thread Alok Gandhi
Will Autodesk kill Max is not too hard to answer as lessons learned from the past. No speculation there. Big question is where would be the user transitioning ! I don't think Max offers any unique advantage for arch viz or games. All can be done anywhere else and in my opinion, more efficiently

Re: creative meeting

2014-07-01 Thread Alok Gandhi
Very monty pythonish! Sent from my iPhone > On Jul 1, 2014, at 9:46 PM, pedro santos wrote: > > Orignial: https://www.youtube.com/watch?v=06de7wIM_9E > > Maybe not so universal, but some nice twists here and there. > > Cheers

Re: Strand / Array manipulation puzzle

2014-06-27 Thread Alok Gandhi
Hi Tim, Not sure if this helps your case, but I posted a few complied array nodes on the list in these threads: http://bit.ly/TpZH22 http://bit.ly/1qQe0v4 On Thu, Jun 26, 2014 at 3:36 PM, Tim Bolland wrote: > [CHECK DROPBOX LINK FOR IMAGES] > https://www.dropbox.com/sh/wkk5r0bl9cisx5p/AAD7pSED

Re: A freelance job.... really?

2014-06-27 Thread Alok Gandhi
Ha ha, dream gig! Can't wait to take it :D Sent from my iPhone > On Jun 27, 2014, at 9:38 PM, Maurice Patel wrote: > > And throw in a previs for free because it is such a deal! > > > Maurice Patel > Autodesk : Tél: 514 954-7134 > > From: softimage-boun...@listproc.autodesk.com > [mailto:so

Re: Eric "MOOTZOID" Mootz is nominated for a 3D World CG Award!

2014-06-12 Thread Alok Gandhi
Congrats Eric! All the best to you You are worth every bit of code that you wrote! On Thu, Jun 12, 2014 at 2:30 PM, Morten Bartholdy wrote: > Eric is the man! He is the main reason why I am having some fun > simulating stuff :) I use emFluid5, emFlock and emPolygonizer4 regularly > and they

Re: PyQt or PySide

2014-06-09 Thread Alok Gandhi
Hi Halim, Although I think pyside is more actively developed but for more information please dig up an old thread for a similar discussion. Sent from my iPhone > On Jun 10, 2014, at 10:09 AM, Halim Negadi wrote: > > Hello All, > > I need to write a standalone client to deal with a web databa

[OT] : Where to find Good Developers for Web Contents and You Tube.

2014-06-07 Thread Alok Gandhi
Hi, I apologise for this completely Off Topic post but I hope there are some people involved with web media tuned onto this list, I just wanted to ask. Our agency is looking for an experienced developer who can do state-of-the-art You Tube Skinning. If you know someone or a place where I can fin

Re: Shameless plug

2014-06-05 Thread Alok Gandhi
Awesome, awesome. Great work, specially with XSI 7.5 !! wow. Congrats Matt!

Re: A Custom ICE Node for directly reading .pc2 file

2014-05-29 Thread Alok Gandhi
: >> >>> At work we are, yeah. I'll see about getting it compiled. >>> >>> >>> >>> On Sat, Nov 16, 2013 at 4:16 PM, Alok Gandhi >>> wrote: >>> >>>> Yea it may be that. I presume you are using linux. If not then

Re: How to fix crappy fcurves and pivots on imported Realflow RBD geometry?

2014-05-15 Thread Alok Gandhi
you plot continuous rotation (remove gimbals) by using make rotations continous in soft image or euler filter in maya please note that for soft 2014 and up the make rotations continous command has been changed to euler filter as well a la maya. On Thu, May 15, 2014 at 3:36 PM, Morten Bartholdy

[OT] : Interest for Green Screen Removal App for iOS / Android

2014-05-09 Thread Alok Gandhi
Hi All, Currently I am developing an iOS / Android App (iPhone / iPad / Android Devices) for a client. I have the options to make it available to other clients as well. You can use this app to quickly capture the webcam feed on set on your iPhone / iPad and chroma key on the fly to caliberate

Re: PLUG: Fabric's new Splice Drawing

2014-05-08 Thread Alok Gandhi
très cool! On Fri, May 9, 2014 at 10:53 AM, Raffaele Fragapane < raffsxsil...@googlemail.com> wrote: > Read Paul's first reply in the thread. Demoed in Maya, available on both > platforms. > > > On Fri, May 9, 2014 at 3:04 PM, Andres Stephens wrote: > >> Impressive, hmm, it would be wonderful t

Re: Photoshop tree generator

2014-05-07 Thread Alok Gandhi
Photoshop is scriptable. I have made some scripts in python for personal use. Also comtypes is a better option for dispatching instead of win32com. Sent from my iPhone > On May 7, 2014, at 8:38 PM, Doeke Wartena wrote: > > sad photoshop still sucks. > They really should support scripting. And

Re: Dart Throw Compound equivalent?

2014-05-02 Thread Alok Gandhi
Depends on which DCC you are looking at. The idea is to understand the "logical innards" of the compound and then to implement in the DCC of your choice. I am sure this can be refactored in Fabric and then using splice take it where you want. Cheers ! On Fri, May 2, 2014 at 6:58 AM, Steve Pratt

Re: [OT] : Automated green screen removal / keying

2014-04-29 Thread Alok Gandhi
Hi Ognjen, Please do share your friends mail. Thanks ! Sent from my iPhone > On Apr 29, 2014, at 9:38 PM, Ognjen Vukovic wrote: > > Forgot to mention it also tracks the marked surface

Re: [OT] : Automated green screen removal / keying

2014-04-29 Thread Alok Gandhi
Sure I will update you as soon as I am done! Sent from my iPhone > On Apr 29, 2014, at 8:25 PM, Francisco Criado wrote: > > Alok, is there a chance to see what you've done? sounds interesting!

Re: [OT] : Automated green screen removal / keying

2014-04-29 Thread Alok Gandhi
right speed. Unity FTW! On Fri, Apr 25, 2014 at 1:18 PM, Alok Gandhi wrote: > Sure! thanks! > > > On Fri, Apr 25, 2014 at 1:16 PM, Thomas Volkmann > wrote: > >> Sounds like a fun project! >> You could take a look at Cortex-vfx and Gaffer as well. >>

Re: [OT] : Automated green screen removal / keying

2014-04-25 Thread Alok Gandhi
.mikrosimage.eu/tuttle.html > I didn't have the chance to do anything with these, but maybe it's even a > better option than ImageMagick. > Let me know how it goes :) > > > Alok Gandhi hat am 25. April 2014 um 09:09 > geschrieben: > > Thanks Thomas, I have de

Re: [OT] : Automated green screen removal / keying

2014-04-25 Thread Alok Gandhi
=14394 > Blender should be easy to set up for this as well. > > > Alok Gandhi hat am 25. April 2014 um 07:32 > geschrieben: > > I am looking for an application which can do automated keying. > > A client of mine wants to get an automated process, used by non-artist &g

[OT] : Automated green screen removal / keying

2014-04-24 Thread Alok Gandhi
I am looking for an application which can do automated keying. A client of mine wants to get an automated process, used by non-artist with some kind of interface to do automated keying. I was thinking of doing a nuke script / plugin to do this. Any other ideas ? --

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