Re: A germ of an idea.

2014-03-12 Thread Matthew Graves
Hi I like this idea Paul. There seems to be a lot of people already in but I will throw my hat it to. I can do ICE Fx and Problem solving and other such cool stuff. (also thanks Paul for the invaluable tutorial videos) Matt On 12 March 2014 14:01, Ed Manning wrote: > Good idea, Paul. > > I'm u

Re: softimage.tv - Hello World!

2013-09-04 Thread Matthew Graves
Very cool :) On 4 September 2013 14:37, michael johansson wrote: > Great initiative!! > > > 2013/9/4 Miquel Campos > >> Awesome!!! Very cool !! >> >> >> >> >> >> Miquel Campos >> www.miquelTD.com >> >> >> >> 2013/9/4 Sebastien Sterling >> >

Re: Extrude Polygon Islands with different transforms

2013-07-11 Thread Matthew Graves
aybe it can help > http://xsisupport.com/2012/07/**10/extruding-random-polygons-** > with-random-lengths-and-**random-insets/<http://xsisupport.com/2012/07/10/extruding-random-polygons-with-random-lengths-and-random-insets/> > > On 10/07/2013 6:54 PM, Matthew Graves wrote: > >> H

Extrude Polygon Islands with different transforms

2013-07-10 Thread Matthew Graves
Hi all, I am trying to extrude selected polygons using Extrude Polygon Islands (ok so far) and but set an individual transform for each polygon, so polygon 2 might have translation of 1 in y and polygon 5 might be 7. I have done this with a loop where each iteration deals with one polygon extrusion

Re: ICE subdivide geo

2013-07-10 Thread Matthew Graves
ot; > Compound to Polygon ;-) > > On 7/10/2013 2:38 PM, Matthew Graves wrote: > > Good solution. I think you need to get VertexIndex for the disconnect and > PolygonIndex for the subdivision. > > > On Wed, Jul 10, 2013 at 10:34 AM, Simon Reeves wrote: > >> Thanks

Re: ICE subdivide geo

2013-07-10 Thread Matthew Graves
Good solution. I think you need to get VertexIndex for the disconnect and PolygonIndex for the subdivision. On Wed, Jul 10, 2013 at 10:34 AM, Simon Reeves wrote: > Thanks Andreas that's a good idea! > > > > Simon Reeves > London, UK > *si...@simonreeves.com* > *www.simonreeves.com* > * > * > > >

Re: audio visualized

2013-06-04 Thread Matthew Graves
Very interesting only a few months ago I was making a series of particle animations based on Stephan Woermann's plugin. Oliver I found the trick was to make a custom cache from the audio cache then you can have multiple caches. I will have try out your plugin Calude, there is so much potential in w

Re: ICE - Record Variable in Array for every frame

2013-05-29 Thread Matthew Graves
t; > how do you build an array on an unsimulated ice tree that is holding > values of other frames than the current??? > maybe I don't understand your explanation, but it doesnt't work for me. > as this would be rather helpful, I would love to learn about this trick. > > thank

Re: ICE - Record Variable in Array for every frame

2013-05-24 Thread Matthew Graves
rrent one. Is it possible to explain that part a little > bit more. > > Thanks > > Kostas > > > On 24 May 2013 13:17, Matthew Graves wrote: > >> Hi. If you are using a simulated ICE tree you can get an array add the >> new data to it using the build array node an

Re: ICE - Record Variable in Array for every frame

2013-05-24 Thread Matthew Graves
Hi. If you are using a simulated ICE tree you can get an array add the new data to it using the build array node and then set it each frame. this will build a list of lengths upto the current frame. or if its not simulated u can build an array of size=no. of frames and populate it with the lengths

Re: ICE tutorials for beginner.

2013-05-24 Thread Matthew Graves
Hi I also would suggest Paul Smith on Vimeo I started with ICE following his videos and within days understood enough to get to grips with my own projects. On Fri, May 24, 2013 at 10:28 AM, Paul Griswold < pgrisw...@fusiondigitalproductions.com> wrote: > I second that. Watch everything Paul Sm