)
For shaders, you can use events to override SPDL defaults with a
OnCreateShaderDef
http://xsisupport.com/2012/02/27/overriding-spdl-defaults/
On 09/01/2013 5:20 AM, Arvid Björn wrote:
Hi,
Is it possible to change default settings of the rendering ppg,
architectural shader settings, geo approx
,
Is it possible to change default
settings of the rendering ppg,
architectural shader settings, geo
approx, lights etc?
There are so many things that I
can use events to override SPDL defaults with a
OnCreateShaderDef
http://xsisupport.com/2012/02/27/overriding-spdl-defaults/
On 09/01/2013 5:20 AM, Arvid Björn wrote:
Hi,
Is it possible to change default settings of the rendering ppg, architectural
shader settings, geo approx, lights etc
:*softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] *On Behalf Of
*Stephen Blair
*Sent:* Friday, January 11, 2013 3:36 AM
*To:* softimage@listproc.autodesk.com
*Subject:* Re: Change default settings?
Hi Arvid
Yes, I noticed that yesterday too.
The menu
: Change default settings?
My guess is the
ShaderParamDefhttp://download.autodesk.com/global/docs/softimage2013/en_us/sdkguide/si_om/ShaderParamDefOptions.SetDefaultValue.html
or the ShaderParamDefOptions.
On 11/01/2013 1:47 PM, Matt Lind wrote:
Shader .spdl files are really just input
From Softimage 2013 SP1
ApplyShader($XSI_DSPRESETS\\Shaders\\Material\\mental
images\\mia_Material.Preset, , Architectural, ,
siLetLocalMaterialsOverlap);
I admit I quickly scanned your message, and when I saw presets no
longer used, I thought you were referring to non-spdl based shaders
@listproc.autodesk.com
Subject: Re: Change default settings?
From Softimage 2013 SP1
ApplyShader($XSI_DSPRESETS\\Shaders\\Material\\mental
images\\mia_Material.Preset, , Architectural, ,
siLetLocalMaterialsOverlap);
I admit I quickly scanned your message, and when I saw presets no longer
used, I thought
Of
*Stephen Blair
*Sent:* Friday, January 11, 2013 11:36 AM
*To:* softimage@listproc.autodesk.com
*Subject:* Re: Change default settings?
From Softimage 2013 SP1
ApplyShader($XSI_DSPRESETS\\Shaders\\Material\\mental
images\\mia_Material.Preset, , Architectural, ,
siLetLocalMaterialsOverlap);
I
I'm not aware of any method to trap the creation of the material from
the preset in the Get-Material menu and change the default.
I would suggest simply not using them... if you really want to
continuing using that menu, there should be an anchor point there to
plug your own Create Phong command.
and
the factory location)
For shaders, you can use events to override SPDL defaults with a
OnCreateShaderDef
http://xsisupport.com/2012/02/27/overriding-spdl-defaults/
On 09/01/2013 5:20 AM, Arvid Björn wrote:
Hi,
Is it possible to change default settings of the rendering ppg,
architectural
,
Is it possible to change default settings of
the rendering ppg, architectural shader
settings, geo approx, lights etc?
There are so many things that I constantly
edit because the default
Hi,
Is it possible to change default settings of the rendering ppg,
architectural shader settings, geo approx, lights etc?
There are so many things that I constantly edit because the default
settings isn't really up to date. I've made a few script buttons for it,
but I'd rather just have
with a
OnCreateShaderDef
http://xsisupport.com/2012/02/27/overriding-spdl-defaults/
On 09/01/2013 5:20 AM, Arvid Björn wrote:
Hi,
Is it possible to change default settings of the rendering ppg,
architectural shader settings, geo approx, lights etc?
There are so many things that I constantly edit
/**27/overriding-spdl-defaults/http://xsisupport.com/2012/02/27/overriding-spdl-defaults/
On 09/01/2013 5:20 AM, Arvid Björn wrote:
Hi,
Is it possible to change default settings of the rendering ppg,
architectural shader settings, geo approx, lights etc?
There are so many things that I
location)
For shaders, you can use events to override SPDL defaults with a
OnCreateShaderDef
http://xsisupport.com/2012/02/**27/overriding-spdl-defaults/http://xsisupport.com/2012/02/27/overriding-spdl-defaults/
On 09/01/2013 5:20 AM, Arvid Björn wrote:
Hi,
Is it possible to change default
SPDL defaults with a
OnCreateShaderDef
http://xsisupport.com/2012/02/**27/overriding-spdl-defaults/http://xsisupport.com/2012/02/27/overriding-spdl-defaults/
On 09/01/2013 5:20 AM, Arvid Björn wrote:
Hi,
Is it possible to change default settings of the rendering ppg,
architectural
)
For shaders, you can use events to override SPDL defaults with a
OnCreateShaderDef
http://xsisupport.com/2012/02/27/overriding-spdl-defaults/
On 09/01/2013 5:20 AM, Arvid Björn wrote:
Hi,
Is it possible to change default settings of the rendering ppg,
architectural shader settings, geo
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