Re: Is it realy ?

2014-07-15 Thread Nicolas Esposito
Honestly I would love to see Max being killed as well...not because I hate Max, but because it will show how much AD don't care about customers but only about money and profit... There are A LOT of people currently using Max, so there is a big difference between forcing a relative small amount of

Re: Is it realy ?

2014-07-15 Thread Raffaele Fragapane
The blogger has a really distorted perspective on market, apps and qualities. There's a distinct fanboi smell to the article. I don't think MAX will be terminated in the next couple years, but if I had to bet money, I'd gladly put it on it being massively requalified for viz, and maybe, just

Re: Is it realy ?

2014-07-15 Thread Jordi Bares
I agree with your Max view, Let's remember that is their core audience, architecture and engineering so killing the software that complements the key product in such a way would be foolish. A different story is that they keep putting VFX goodies on it… that may be very possible.. Jordi Bares

Re: Is it realy ?

2014-07-15 Thread Alok Gandhi
Will Autodesk kill Max is not too hard to answer as lessons learned from the past. No speculation there. Big question is where would be the user transitioning ! I don't think Max offers any unique advantage for arch viz or games. All can be done anywhere else and in my opinion, more

Re: Is it realy ?

2014-07-15 Thread Nicolas Esposito
Game-wise a lot of companies use Max together with Zbrush, and lots of developers during the last couple of years released their own plugins for Max to cooperate with their engineregarding archviz...I saw lots of studios adopting Max mainly because of Vray... 2014-07-15 11:30 GMT+02:00 Alok

Re: Is it realy ?

2014-07-15 Thread Stefan Kubicek
I don't think Max offers any unique advantage for arch viz or games. All can be done anywhere else and in my opinion, more efficiently. As much as I'd want that to be true I need to disagree: Max still is hands down the single most efficient application for ArchViz. It comes with a ton of

Re: Is it realy ?

2014-07-15 Thread Nuno Conceicao
2 or 3 years ago I was reading similar denial posts about the rumour Softimage demise. This company is profit driven, the signs are already out there, I could come up with arguments for each possibility, the thing is, it depends really on Autodesk plans, imho... On Tue, Jul 15, 2014 at 11:04

Re: Is it realy ?

2014-07-15 Thread Cristobal Infante
This company is profit driven Like any other company, and it makes more money out of 3Dsmax than Maya. A lot more. So no, It will not die. It's a bit like a zombie ;) On 15 July 2014 11:12, Nuno Conceicao nunoalexconcei...@gmail.com wrote: 2 or 3 years ago I was reading similar denial posts

Re: Is it realy ?

2014-07-15 Thread olivier jeannel
Come on guys, this just another so called journalist surfing. Absolutely no infos, just speculating on not even rumours. Nothing to read here, except if you're in the toilet... Le 15/07/2014 12:12, Nuno Conceicao a écrit : 2 or 3 years ago I was reading similar denial posts about the rumour

Re: Is it realy ?

2014-07-15 Thread Stefan Kubicek
From the outside I couldn't tell which ones makes more money. Just out of curiosity: Do you have any concrete numbers? This company is profit driven Like any other company, and it makes more money out of 3Dsmax than Maya. A lot more. So no, It will not die. It's a bit like a zombie ;)

Re: Is it realy ?

2014-07-15 Thread Martin Yara
Can I ask what are your sources? If that is true. I didn't have idea. I always perceived the market (games, tv, movies) heavily Maya oriented. Martin On Tue, Jul 15, 2014 at 7:15 PM, Cristobal Infante cgc...@gmail.com wrote: This company is profit driven Like any other company, and it

Re: Is it realy ?

2014-07-15 Thread Angus Davidson
@listproc.autodesk.commailto:softimage@listproc.autodesk.com softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: Is it realy ? Come on guys, this just another so called journalist surfing. Absolutely no infos, just speculating on not even rumours. Nothing to read here, except

Re: Is it realy ?

2014-07-15 Thread Cristobal Infante
alongside. From: olivier jeannel olivier.jean...@noos.fr Reply-To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com Date: Tuesday 15 July 2014 at 12:17 PM To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com Subject: Re: Is it realy ? Come on guys

Re: Is it realy ?

2014-07-15 Thread Stefan Kubicek
PM To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com Subject: Re: Is it realy ? Come on guys, this just another so called journalist surfing. Absolutely no infos, just speculating on not even rumours. Nothing to read here, except if you're in the toilet... Le 15/07/2014 12:12

Re: Is it realy ?

2014-07-15 Thread Martin Yara
I don't think a survey like that one truly reveals the market situation. In fact I don't think that info is reliable at all. It only tells you that more max users frequent that portal (a portal that seems down since 2013). I doubt any 3d company is taking part in those portal surveys, and they

Re: Is it realy ?

2014-07-15 Thread Alok Gandhi
It comes with a ton of import options, great and fast Spline editing features, good enough proceduralism. Softimage has all of that. So does others like Maya, Modo, Houdini, Blender, C4D etc. As for VRay and Readymade assets I agree, but these are third party stuff not shipped with Max. So I

Re: Is it realy ?

2014-07-15 Thread Nuno Conceicao
Well I meant very profit driven, I don't see similar behaviours in companies like Newtek , Side Effects, even Foundry... On Tue, Jul 15, 2014 at 11:15 AM, Cristobal Infante cgc...@gmail.com wrote: This company is profit driven Like any other company, and it makes more money out of 3Dsmax

Re: Is it realy ?

2014-07-15 Thread Raffaele Fragapane
Soft had about a tenth of the user base and was facing a market overlap with Maya of nearly 100%. Max has utter dominance in viz and a clear distinction in market and user base, and an obvious waning phase elsewhere. Soft was a product the patent company didn't understand or know how to manage,

Re: Is it realy ?

2014-07-15 Thread Raffaele Fragapane
Parent, not patent, damn autocorrection On 15 Jul 2014 22:14, Raffaele Fragapane raffsxsil...@googlemail.com wrote: Soft had about a tenth of the user base and was facing a market overlap with Maya of nearly 100%. Max has utter dominance in viz and a clear distinction in market and user base,

Re: Is it realy ?

2014-07-15 Thread Rob Wuijster
Freudian slip?? ;-P Rob \/-\/\/ On 15-7-2014 14:15, Raffaele Fragapane wrote: Parent, not patent, damn autocorrection On 15 Jul 2014 22:14, Raffaele Fragapane raffsxsil...@googlemail.com mailto:raffsxsil...@googlemail.com wrote: Soft had about a tenth of

Re: Is it realy ?

2014-07-15 Thread Sebastien Sterling
Modo also comes with a shit tone of assets and pre made materials, its early design choices are very beneficial to ARCviz, it too has a real unit system it costs one third of the price comes with one of the best renderers in the industry (vs mental ray) i mean 3ds max with subscription must be

Re: Is it realy ?

2014-07-15 Thread Stefan Kubicek
Again I'd love to agree, but nope, it does not. We spent inordinate amounts of time (mostly Eugen) pimping Soft's curve editing features to the point where we felt almost as comfortable as in Max, and it was still not there, let alone raw performance (i.e. loading/displaying 20.000 curves and

Re: Is it realy ?

2014-07-15 Thread Sergio Mucino
Max is to big to kill, even for Autodesk. It's the beaten-up, forgotten hen laying (still) the golden eggs. It is my impression Autodesk wants to move all ME accounts towards Maya (since several years ago, to different degrees of success), and make Max the 3D solution for their Archvis and CAD

Re: Is it realy ?

2014-07-15 Thread Sergio Mucino
True. I know there has been the rare oddball doing Archvis/design with Maya, and few souls would endure such a test. Max is still the king when it comes to managing CAD data and being able to use more artist-friendly workflows on it to deliver visual imagery. Sergio Muciño. Sent from my iPad.

Re: Is it realy ?

2014-07-15 Thread Leendert A. Hartog
The most interesting (read: the only interesting) aspect of this blog post to me was that it was published on the official Digital Tutors blog. One would have expected them to shy away from a subject like that, seeing that Autodesk is probably their main business partner. Greetz Leendert --

Re: Is it realy ?

2014-07-15 Thread Sebastien Sterling
Good point Leendert, i wonder if this is due to there own customer base asking questions or if someone had a little too much to drink last night and decided to hit the forums :P On 15 July 2014 14:39, Leendert A. Hartog hirazib...@live.nl wrote: The most interesting (read: the only

Re: Is it realy ?

2014-07-15 Thread Sebastien Sterling
My point was more to the effect that the way things are going AD won't have to kill max, max will die out on it's own. from an ME perspective, this is almost assured, so yea archviz remains the big question mark, sure wish we had a couple of veteran archviz aficionados hanging around to ask :P

Re: Is it realy ?

2014-07-15 Thread Ed Schiffer
have you seen already the *Maya LT indie game development software* website? http://www.autodesk.com/products/maya-lt/overview On Tue, Jul 15, 2014 at 10:53 AM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: My point was more to the effect that the way things are going AD won't have

Re: Is it realy ?

2014-07-15 Thread Sebastien Sterling
The sweet irony of flogging a striped down maya to indi developers for 30 squids a month, is not lost on me. You've effectively taken a pipline tool, notorious for its unfriendliness and high maintenance requirement, and lobed it at teams of between 2 and 8 artists. maya isn't exactly a get up

Is it realy ?

2014-07-14 Thread Max Evgrafov
http://blog.digitaltutors.com/will-3ds-max-die-next/ -- Евграфов Максим.(Summatr) https://vimeo.com/user3098735/videos --- Хорошего Вам настроения !!! :-)

Re: Is it realy ?

2014-07-14 Thread Sebastien Sterling
From an ME perspective Max is on the way out, its very telling when schools start to switch from it to maya. game studios as well. AD's complete lack of interest in keeping it afloat in these areas as observed at this point, the issue of platform agnosticism as the article mentions. self