Re: [swfmill] MTASC and SWFMILL

2007-01-24 Thread daniel fischer
"Mark Winterhalder" <[EMAIL PROTECTED]> (on Wed, 24 Jan 2007 21:21:44 +0100): > Are you using the latest prerelease (I think it's 0.2.11.25, see > )? > I believe this has been fixed. I ran into this before and noticed that > converting shapes into paths helped. nup, this aint fixed. see h

Re: [swfmill] MTASC and SWFMILL

2007-01-24 Thread Mark Winterhalder
On 1/2/98, Christopher Brian Jack <[EMAIL PROTECTED]> wrote: > On Wed, 24 Jan 2007, daniel fischer wrote: > > I'd really like to be able to use SVG properly (ie: more than one in the > SWF project). Can't do a proper game without being able to manipulate > vectorized shapes. In fact this one thin

Re: [swfmill] MTASC and SWFMILL

2007-01-24 Thread Christopher Brian Jack
On Wed, 24 Jan 2007, daniel fischer wrote: I'd really like to be able to use SVG properly (ie: more than one in the SWF project). Can't do a proper game without being able to manipulate vectorized shapes. In fact this one thing could make SWF not an option if there's no way to get more than one

Re: [swfmill] MTASC and SWFMILL

2007-01-24 Thread daniel fischer
Hudson, "Hudson Ansley" <[EMAIL PROTECTED]> (on Wed, 24 Jan 2007 10:45:56 -0500): > > nice to hear someone's using the class="..." hack. You should be aware however, that it's a hack :) Not an ugly one, but it works only for mtasc and only for flash7. > > > > Hmmm, only flash 7? I've b

Re: [swfmill] MTASC and SWFMILL

2007-01-24 Thread Jon Molesa
This http://www.tenpoundsound.com/blog/2005/10/flash/makefile-build-system-for-swfmill-mtasc/ has been very helpful, though I had a bit of head scratching at first with this. But it's easy enough to figure out. I just include all my classes and only those that are used get compiled. * Hudson Ans

Re: [swfmill] MTASC and SWFMILL

2007-01-24 Thread Hudson Ansley
On 1/24/07, daniel fischer <[EMAIL PROTECTED]> wrote: > nice to hear someone's using the class="..." hack. You should be aware > however, that it's a hack :) Not an ugly one, but it works only for mtasc and > only for flash7. > Hmmm, only flash 7? I've been using your "beautiful hack" with mtasc

Re: [swfmill] MTASC and SWFMILL

2007-01-24 Thread Jon Molesa
I would agree... beautiful, functional, and entirely productive. * daniel fischer <[EMAIL PROTECTED]> wrote: >...classifies as a "beautiful hack". -- Jon Molesa [EMAIL PROTECTED] ___ swfmill mailing list swfmill@osflash.org http://osflash.org/mailman

Re: [swfmill] MTASC and SWFMILL

2007-01-24 Thread daniel fischer
Jon Molesa <[EMAIL PROTECTED]> (on Wed, 24 Jan 2007 09:23:20 +): > Wasn't aware it was a "hack". For a hack it works great. I found it > when I discovered the natural-entry point and for a hack it's truly > useful. depends on the definition of "hack", i guess :) for me, there's ugly

Re: [swfmill] MTASC and SWFMILL

2007-01-24 Thread Jon Molesa
Wasn't aware it was a "hack". For a hack it works great. I found it when I discovered the natural-entry point and for a hack it's truly useful. * daniel fischer <[EMAIL PROTECTED]> wrote: > > Hey Roxlu, > > nice to hear someone's using the class="..." hack. You should be aware > however, tha

Re: [swfmill] MTASC and SWFMILL

2007-01-24 Thread Jon Molesa
Random thoughts here so please excuse: Assumption: You're attempting the natural-entry point method 1) #import works when mtasc is told what your class paths are sometimes that requires dirname.classname it appears to be case sensitive as well so check all you class path d

Re: [swfmill] MTASC and SWFMILL

2007-01-24 Thread daniel fischer
Hey Roxlu, nice to hear someone's using the class="..." hack. You should be aware however, that it's a hack :) Not an ugly one, but it works only for mtasc and only for flash7. Roxlu <[EMAIL PROTECTED]> (on Wed, 24 Jan 2007 14:08:52 +0100): > Though, why can't I use only a "import movieclip

[swfmill] MTASC and SWFMILL

2007-01-24 Thread Roxlu
Hi all, Since a couple of days I've started creating my flash apps, using swfmill and mtasc. Though there is one thing that's not totally clear. Using mtasc, I create a classes.swf, which I import in my swfmill-xml file. So to use a movieclip class, I use class="classname" in swfmill and I add

Re: [swfmill] Error with compiling textfield with "><" characters

2007-01-24 Thread Steve Webster
Hi Roxlu, > I tried to compile this line: > > > Which gives me: > > portfolio_slider.xml:16: parser error : Couldn't find end of Start Tag font > line 16 > > Does someone knows about this? Yes. In an XML document if you want to input one of the big 5 characters (<,>,&,",') in an attribute or te

Re: [swfmill] Error with compiling textfield with "><" characters

2007-01-24 Thread Mark Winterhalder
On 1/24/07, Roxlu <[EMAIL PROTECTED]> wrote: > Hi there, > > I tried to compile this line: > > Have you tried < and > yet? HTH, Mark ___ swfmill mailing list swfmill@osflash.org http://osflash.org/mailman/listinfo/swfmill_osflash.org

[swfmill] Error with compiling textfield with "><" characters

2007-01-24 Thread Roxlu
Hi there, I tried to compile this line: Which gives me: portfolio_slider.xml:16: parser error : Couldn't find end of Start Tag font line 16 http://osflash.org/mailman/listinfo/swfmill_osflash.org

Re: [swfmill] Flash Lite 1.1 output

2007-01-24 Thread Martin Brynskov
Hi Dan, >> From what little i know from my phone, flash lite is basically >> version="4" and compression="false". Of course, you cannot use >v4 >> tags, swfmill's simple dialect doesn't handle that situation. Then >> again- my standard test worked fine with only these modifications. Thanks