Re: [OSM-talk] Not attaching polygons to roads

2014-03-04 Thread Lester Caine

Bryce Nesbitt wrote:

What's unacceptable is taking an area where someone carefully and deliberately
mapped polygons, and wantonly gluing them, damaging what was done.


Is this happening often these days?

There were many instances in the past where 'new mappers' were tiding up their 
local area based on the 'macro' view of things, but in general we have got past 
that now haven't we?


Dave's original post was about a user who was doing this to his work, and as far 
as I am concerned the offending user needed to be handled as a 'vandal' !


Much of the discussion on the thread drifted off from the original question, 
although a general consensus on perhaps starting with the macro view and then 
creating fine detail later by pulling things apart seemed to be agreed. I've 
found a nice shortcut (G) in josm that certainly helps with that, but anybody 
reverting such additional data simply needs blocking until such time that they 
do accept it is vandalism?


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Re: [OSM-talk] Not attaching polygons to roads

2014-03-04 Thread moltonel 3x Combo
On 04/03/2014, Bryce Nesbitt bry...@obviously.com wrote
 That's not a good time to be mad.

There's rarely a good time for that :)

 If glued polygons are a valid mapping technique, they must be valid mapping
 technique at any time (initial entry or data maintenance).

 What's unacceptable is taking an area where someone carefully and
 deliberately mapped polygons, and
 wantonly gluing them, damaging what was done.

That's where we disagree after all :/ One of the driving idea behind
osm is continuous improvement. Highly detailed areas that have been
touched by a single mapper are probably the minority. Glueing landuse
nodes to highway nodes is only valid the same way that drawing a
generic squarre where you know there is a building of some shape is
valid. As an end result (fsvo end), glueing nodes is *not* valid, as
should be painfully obvious when checking against highres imagery.

I've repeated myself many times in this thread; more text would
probably not change entrenched opinions, so this is my last reply on
the subject. Go contribute instead.

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Re: [OSM-talk] Not attaching polygons to roads

2014-03-04 Thread moltonel 3x Combo
On 04/03/2014, moltonel 3x Combo molto...@gmail.com wrote:
 On 04/03/2014, Bryce Nesbitt bry...@obviously.com wrote
 If glued polygons are a valid mapping technique, they must be valid
 mapping
 technique at any time (initial entry or data maintenance).

 What's unacceptable is taking an area where someone carefully and
 deliberately mapped polygons, and
 wantonly gluing them, damaging what was done.

 That's where we disagree after all :/

And... reading Lester's response, I realised I read too fast, we agree
after all. Sorry for the noise.

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Re: [OSM-talk] Not attaching polygons to roads

2014-03-04 Thread Dave F.

On 04/03/2014 08:56, Lester Caine wrote:

Bryce Nesbitt wrote:
What's unacceptable is taking an area where someone carefully and 
deliberately

mapped polygons, and wantonly gluing them, damaging what was done.


Is this happening often these days?

There were many instances in the past where 'new mappers' were tiding 
up their local area based on the 'macro' view of things, but in 
general we have got past that now haven't we?


Dave's original post was about a user who was doing this to his work, 
and as far as I am concerned the offending user needed to be handled 
as a 'vandal' !


Much of the discussion on the thread drifted off from the original 
question,


Show me a thread that doesn't. :-)

although a general consensus on perhaps starting with the macro view 
and then creating fine detail later by pulling things apart seemed to 
be agreed. I've found a nice shortcut (G) in josm that certainly helps 
with that, but anybody reverting such additional data simply needs 
blocking until such time that they do accept it is vandalism?


Personally I'd like to as I've had disagreements with him in the past. 
However for now it's probably best if the changeset is just reversed. As 
I've said I've not used JOSM much or its revert tool. Is there someone 
with more experience willing to do it? Feel free to name check me 
(DaveF)  maybe a link to this thread (is there a public, read only 
version?) Changeset http://tinyurl.com/ndjzpkm


Thanks
Dave F.



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Re: [OSM-talk] Not attaching polygons to roads

2014-03-03 Thread Dave F.

On 28/02/2014 00:41, moltonel 3x Combo wrote:
Once again : sharing nodes is fine, nobody should give out to you if 
you initially share nodes between a highway and a park. But it's just 
an approximation/simplification; not sharing nodes (and giving the 
park its actual shape) is better. And people are entitled to give out 
if you glue road to a park that was previously accurately mapped.


Could you clarify what you mean by give out?

To me, it appears in the first part of your comment you're saying once 
it's been mapped as shared nodes it shouldn't be improved by separating 
them.


Dave F.

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Re: [OSM-talk] Not attaching polygons to roads

2014-03-03 Thread moltonel 3x Combo
On 03/03/2014, Dave F. dave...@madasafish.com wrote:
 On 28/02/2014 00:41, moltonel 3x Combo wrote:
 Once again : sharing nodes is fine, nobody should give out to you if
 you initially share nodes between a highway and a park. But it's just
 an approximation/simplification; not sharing nodes (and giving the
 park its actual shape) is better. And people are entitled to give out
 if you glue road to a park that was previously accurately mapped.

 Could you clarify what you mean by give out?

Complain to the contributor. Say you're doing it wrong. Angrily and
immediately correct the mistake.

 To me, it appears in the first part of your comment you're saying once
 it's been mapped as shared nodes it shouldn't be improved by separating
 them.

The disambiguating word is initially. I explicitly say that
separating nodes is an improvement. I'm trying to make it clear that
glued vs separate is a good vs better issue, not a wrong vs
right one.

That type of node sharing is not an error like, say, self-intersecting
ways is an error. That shouldn't stop you from advocating separate
nodes; just don't do that self-righteously proclaiming that yours is
the only way, as there are obviously contributors who prefer to share
nodes, and it's their right to do so... Initially :p

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Re: [OSM-talk] Not attaching polygons to roads

2014-03-03 Thread Janko Mihelić
2014-03-03 13:19 GMT+01:00 moltonel 3x Combo molto...@gmail.com:


 The disambiguating word is initially. I explicitly say that
 separating nodes is an improvement. I'm trying to make it clear that
 glued vs separate is a good vs better issue, not a wrong vs
 right one.


So if someone starts gluing separated nodes, she is making the data worse,
and we can be mad?

Janko
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Re: [OSM-talk] Not attaching polygons to roads

2014-03-03 Thread moltonel 3x Combo
On 03/03/2014, Janko Mihelić jan...@gmail.com wrote:
 2014-03-03 13:19 GMT+01:00 moltonel 3x Combo molto...@gmail.com:
 The disambiguating word is initially. I explicitly say that
 separating nodes is an improvement. I'm trying to make it clear that
 glued vs separate is a good vs better issue, not a wrong vs
 right one.

 So if someone starts gluing separated nodes, she is making the data worse,

Yes, that's my thoroughly-convinced POV. For the reccord, we're only
talking about a specific kind of node-sharing here, not node-sharing
in general (read the archives if in doubt).

 and we can be mad?

As always in any community, discuss the issue before you get mad. I
do get annoyed at other contributors sometimes, but only after 1)
repeated offense after the initial contact and 2) lack of dialog
despite my best efforts (which sadly is more frequent than I'd have
expected).

Speaking of discussion and getting mad, are we done with this thread
yet ? Seems like everything has been said...

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Re: [OSM-talk] Not attaching polygons to roads

2014-03-03 Thread Johan C
2014-03-03 13:19 GMT+01:00 moltonel 3x Combo molto...@gmail.com:


 The disambiguating word is initially. I explicitly say that
 separating nodes is an improvement. I'm trying to make it clear that
 glued vs separate is a good vs better issue, not a wrong vs
 right one.


Some users will say that good tagging does not need to be improved. For
newbies glueing polygons to roads will very likely not be good, since they
might experience problems improving the roads and therefore leave the
project. So I would prefer to say that glueing polygons to roads versus
separating is a mediocre versus preferred issue


2014-03-03 15:08 GMT+01:00 moltonel 3x Combo molto...@gmail.com:

 On 03/03/2014, Janko Mihelić jan...@gmail.com wrote:
  2014-03-03 13:19 GMT+01:00 moltonel 3x Combo molto...@gmail.com:
  The disambiguating word is initially. I explicitly say that
  separating nodes is an improvement. I'm trying to make it clear that
  glued vs separate is a good vs better issue, not a wrong vs
  right one.
 
  So if someone starts gluing separated nodes, she is making the data
 worse,

 Yes, that's my thoroughly-convinced POV. For the reccord, we're only
 talking about a specific kind of node-sharing here, not node-sharing
 in general (read the archives if in doubt).

  and we can be mad?

 As always in any community, discuss the issue before you get mad. I
 do get annoyed at other contributors sometimes, but only after 1)
 repeated offense after the initial contact and 2) lack of dialog
 despite my best efforts (which sadly is more frequent than I'd have
 expected).

 Speaking of discussion and getting mad, are we done with this thread
 yet ? Seems like everything has been said...

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Re: [OSM-talk] Not attaching polygons to roads

2014-03-03 Thread Bryce Nesbitt
On Mon, Mar 3, 2014 at 4:42 AM, Janko Mihelić jan...@gmail.com wrote:

 2014-03-03 13:19 GMT+01:00 moltonel 3x Combo molto...@gmail.com:


 The disambiguating word is initially. I explicitly say that
 separating nodes is an improvement. I'm trying to make it clear that
 glued vs separate is a good vs better issue, not a wrong vs
 right one.


 So if someone starts gluing separated nodes, she is making the data worse,
 and we can be mad?


That's not a good time to be mad.


If glued polygons are a valid mapping technique, they must be valid mapping
technique at any time (initial entry or data maintenance).

What's unacceptable is taking an area where someone carefully and
deliberately mapped polygons, and
wantonly gluing them, damaging what was done.
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Re: [OSM-talk] Not attaching polygons to roads

2014-02-28 Thread Christian Quest
Instead of a rule, promote this as a best-practice or a guideline...
that's more in the OSM open spirit.


2014-02-27 19:57 GMT+01:00 Janko Mihelić jan...@gmail.com:

 I think we can divide features to virtual and physical features.

 Virtual: highway centerlines, waterway centerlines, administrative
 borders, industrial and residental landuse, parks
 Physical: riverbanks, buildings, meadows, forests, farm fields

 Can we make a rule to never share points between these two groups?

 Janko

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Re: [OSM-talk] Not attaching polygons to roads

2014-02-28 Thread Janko Mihelić
2014-02-28 9:42 GMT+01:00 Christian Quest cqu...@openstreetmap.fr:

 Instead of a rule, promote this as a best-practice or a guideline...
 that's more in the OSM open spirit.



 Something like Validation layer in JOSM.

Janko
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Re: [OSM-talk] Not attaching polygons to roads

2014-02-27 Thread Bryce Nesbitt
On Wed, Feb 26, 2014 at 2:42 AM, Dave F. dave...@madasafish.com wrote:

 On 26/02/2014 01:02, Mike Thompson wrote
 It would be pretty silly to have a municiple boundary splitting the centre
 of a road so different administrations were responsible for maintaining the
 left  the right.


And yet: exactly that is done.

Commonly there's a maintenance arrangement, but I could hop on a bicycle
and in a few moments take a photo of
a street paved in halves for exactly this reason.

Even if legal boundary is one edge of the road the customary boundary is
likely 'the road', and nobody
short of a land surveyor really need care.  Roads in OSM are a funny beast
since they're drawn with zero dimension,
but rendered and processed with width depending on the emphasis of the
result.
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Re: [OSM-talk] Not attaching polygons to roads

2014-02-27 Thread Colin Smale
 

And sometimes it matters, and sometimes it doesn't. For boundaries
between higher-level administrations with highways responsibility, it
matters. District Councils and Civil Parishes (in the UK) for example
don't usually have highways responsiblities, so won't matter *in this
case* whether the boundary is the centre line or an edge or some
random wiggle between two points. A County boundary on the other hand
would be significant. 

Colin 

On 2014-02-27 09:07, Bryce Nesbitt wrote: 

 On Wed, Feb 26, 2014 at 2:42 AM, Dave F. dave...@madasafish.com wrote:
 
 On 26/02/2014 01:02, Mike Thompson wrote It would be pretty silly to have a 
 municiple boundary splitting the centre of a road so different 
 administrations were responsible for maintaining the left  the right.
 
 And yet: exactly that is done. 
 
 Commonly there's a maintenance arrangement, but I could hop on a bicycle and 
 in a few moments take a photo of 
 a street paved in halves for exactly this reason. 
 
 Even if legal boundary is one edge of the road the customary boundary is 
 likely 'the road', and nobody 
 short of a land surveyor really need care. Roads in OSM are a funny beast 
 since they're drawn with zero dimension, 
 but rendered and processed with width depending on the emphasis of the 
 result. 
 
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Re: [OSM-talk] Not attaching polygons to roads

2014-02-27 Thread John F. Eldredge
Part of the border of Davidson County in Tennessee, USA runs down the 
centerline of a road.


On February 26, 2014 12:42:00 PM CST, moltonel 3x Combo molto...@gmail.com 
wrote:
On 26/02/2014, Dave F. dave...@madasafish.com wrote:
 On 26/02/2014 11:16, Maarten Deen wrote:
 On 2014-02-26 11:42, Dave F. wrote:
 It would be pretty silly to have a municiple boundary splitting the
 centre of a road so different administrations were responsible for
 maintaining the left  the right.

 Like here [1]. The border is in the middle of the road,

 Actually in the /middle/ of the road? I see no evidence of that. I'm
not
 suggesting Google Maps are definitive, but they show it to one side.

I don't have a link to share, but there is such a road in my hometown
in France. It caused no end of grief from the residents, because
either both municipalities would decide to do no road improvement at
all, or they'd work on only half the road.

If you thought municipalities and road administrations never do silly
things, think again.

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Re: [OSM-talk] Not attaching polygons to roads

2014-02-27 Thread Philip Barnes
On Thu, 2014-02-27 at 10:28 -0600, John F. Eldredge wrote:
 Part of the border of Davidson County in Tennessee, USA runs down the
 centerline of a road.
 
 
The village of Llanymynech straddles the England (Shropshire)/Wales
(Powis) border, the border runs up the middle of the main street (A483)

http://www.openstreetmap.org/#map=16/52.7811/-3.0902

The bi-lingual Slow/Araf markers painted on the road suggest that Powis
look after it.

Phil (trigpoint) 


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Re: [OSM-talk] Not attaching polygons to roads

2014-02-27 Thread Janko Mihelić
I think we can divide features to virtual and physical features.

Virtual: highway centerlines, waterway centerlines, administrative borders,
industrial and residental landuse, parks
Physical: riverbanks, buildings, meadows, forests, farm fields

Can we make a rule to never share points between these two groups?

Janko
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Re: [OSM-talk] Not attaching polygons to roads

2014-02-27 Thread Clifford Snow
On Thu, Feb 27, 2014 at 10:57 AM, Janko Mihelić jan...@gmail.com wrote:

 I think we can divide features to virtual and physical features.

 Virtual: highway centerlines, waterway centerlines, administrative
 borders, industrial and residental landuse, parks
 Physical: riverbanks, buildings, meadows, forests, farm fields

 Can we make a rule to never share points between these two groups?


+1
But we need developer buyin to code this into editors, otherwise new users
are going to continue to connect these features.

Clifford
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Re: [OSM-talk] Not attaching polygons to roads

2014-02-27 Thread Bryce Nesbitt
On Thu, Feb 27, 2014 at 10:57 AM, Janko Mihelić jan...@gmail.com wrote:

 I think we can divide features to virtual and physical features.

 Virtual: highway centerlines, waterway centerlines, administrative
 borders, industrial and residental landuse, parks
 Physical: riverbanks, buildings, meadows, forests, farm fields

 Can we make a rule to never share points between these two groups?


-1. I don't think that grouping is correct.

First, centerlines model a physical feature.
Second, what you list as physical features are in fact mostly human land
uses.  Meadows/forests and even riverbanks are constructed and constrained
by man.

--
Forests and farm field typically abut roads (you may have forest on one
side, farm on the other, at the moment).
If the road is ever expanded, it will take land from the abutting use.

Similarly for a residential land use with a retail land use across the
street: there's a dividing line and it's the street.  If the road
department ever moves the street a few meters, the street will still be the
dividing line.

Until you get to a level of micromapping that
currently covers less than 1% of the planet, the road serves remarkably
well as the dividing line.  There is no gap
on the ground between the forest and the road: at a first level of mapping
they abut.

---
Perhaps if the editors rendered centerlines with width people would get
less uptight about using them
as boundaries.
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Re: [OSM-talk] Not attaching polygons to roads

2014-02-27 Thread Colin Smale
 

I suspect that part of the border line is based on rather old and
generalised information, most likely traced from the old NPE maps.
When I look at the recent boundary information from OS Boundary Line the
border is clearly to the east of the road, which would explain why the
road markings are bilingual. 

I will update the boundary in OSM when I get a minute. 

Colin 

On 2014-02-27 19:19, Philip Barnes wrote: 

 On Thu, 2014-02-27 at 10:28 -0600, John F. Eldredge wrote:
 
 Part of the border of Davidson County in Tennessee, USA runs down the 
 centerline of a road.
 
 The village of Llanymynech straddles the England (Shropshire)/Wales
 (Powis) border, the border runs up the middle of the main street (A483)
 
 http://www.openstreetmap.org/#map=16/52.7811/-3.0902 [1]
 
 The bi-lingual Slow/Araf markers painted on the road suggest that Powis
 look after it.
 
 Phil (trigpoint) 
 
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Re: [OSM-talk] Not attaching polygons to roads

2014-02-27 Thread Martin Koppenhoefer


 Am 27/feb/2014 um 19:57 schrieb Janko Mihelić jan...@gmail.com:
 
 Virtual: highway centerlines, waterway centerlines, administrative borders, 
 industrial and residental landuse, parks
 Physical: riverbanks, buildings, meadows, forests, farm fields
 
 Can we make a rule to never share points between these two groups?


When there is a building or a meadow directly attached to a park or a landuse 
like industrial, they should better have common nodes (to ensure topology), for 
example, so I think the rule should not be like this.

cheers,
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Re: [OSM-talk] Not attaching polygons to roads

2014-02-27 Thread moltonel 3x Combo
On 27/02/2014, Bryce Nesbitt bry...@obviously.com wrote:
 On Thu, Feb 27, 2014 at 10:57 AM, Janko Mihelić jan...@gmail.com wrote:

 I think we can divide features to virtual and physical features.

 Virtual: highway centerlines, waterway centerlines, administrative
 borders, industrial and residental landuse, parks
 Physical: riverbanks, buildings, meadows, forests, farm fields

 Can we make a rule to never share points between these two groups?


 -1. I don't think that grouping is correct.

 First, centerlines model a physical feature.
 Second, what you list as physical features are in fact mostly human land
 uses.  Meadows/forests and even riverbanks are constructed and constrained
 by man.

That grouping makes sense, except that the terms virtual/physical
are really badly chosen. I tend to think of them as 1D/2D or
line/area or even simplified/precise.

A line can sometimes share nodes with an area, for example a
barrier=wall enclosing a natural=wood (assuming the wall is thin
enough to be considered as 1D), or a boundary=administrative running
along a landuse=meadow. And sometimes it shouldn't, such as a
highway=residential along a leisure=park. The rule of thumb is that if
a 1D is used as a simplified representation of a 2D object, then it
shouldn't share nodes with 2D objects.

Editor support for this is tempting, except that it would be fairly
complex (lots of rules to figure out 1D from 2D, problems when tags
change but not geometry, etc), and that node sharing is not wrong
per se, just inaccurate.

Once again : sharing nodes is fine, nobody should give out to you if
you initially share nodes between a highway and a park. But it's just
an approximation/simplification; not sharing nodes (and giving the
park its actual shape) is better. And people are entitled to give out
if you glue road to a park that was previously accurately mapped.

 Until you get to a level of micromapping that
 currently covers less than 1% of the planet, the road serves remarkably
 well as the dividing line.  There is no gap
 on the ground between the forest and the road: at a first level of mapping
 they abut.

Funny that we generaly agree (there is room for both techniques), but
end up marketing opposed viewpoints :) I prefer to only defend and
suggest the don't share approach, because it is the one that is
ultimately better. If somebody is undecided, I'd rather give him the
only technique he'll ever need, rather than giving him two techniques
and explaining the subtleties of when to use which.

I don't feel that mapping the actual park boundary is micromapping,
and your damned li^W^Wstatistics aren't an interesting argument : when
I map somewhere, I only care about the desired level of detail, not
the current level.

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Re: [OSM-talk] Not attaching polygons to roads

2014-02-27 Thread moltonel 3x Combo
On 28/02/2014, moltonel 3x Combo molto...@gmail.com wrote:
 On 27/02/2014, Bryce Nesbitt bry...@obviously.com wrote:
 On Thu, Feb 27, 2014 at 10:57 AM, Janko Mihelić jan...@gmail.com wrote:

 Virtual: highway centerlines, waterway centerlines, administrative
 borders, industrial and residental landuse, parks
 Physical: riverbanks, buildings, meadows, forests, farm fields

 That grouping makes sense, except that the terms virtual/physical
 are really badly chosen. I tend to think of them as 1D/2D or
 line/area or even simplified/precise.

Actually, re-reading the groupings, I'd place landuse for example in
the 2nd group, so I retract my the grouping makes sense and propose
a different grouping altogether :p

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Re: [OSM-talk] Not attaching polygons to roads

2014-02-26 Thread Lester Caine

Clifford Snow wrote:

When editing, it is time consuming to make changes to one when the two are
connected. Leaving the two connect can lead to problems if the editor doesn't
see that they inadvertently moved the other.


Roads are not a special case here ... any way elements that co-exist with other 
polygon boundary ways can be equally problematic. Bundling relations into this 
adds another layer of problems which make them as difficult to manage as simple 
polygons. I have said this before, but it does really need to be looked at a lot 
closer ...


What we need here is to add a 'polygon' which consists of a combination of ways 
in much the same way as 'nodes' get combined. This is essentially a relation 
rather than an area, but I will repeat the example I've given before.


There is a substantial amount of micro mapping going on now, so for example a 
field or property polygon may well have one boundary as a road, two as fences 
and the fourth as a hedge. Since the way making up the polygon can't be used for 
the boundary elements one ends up having to trace them, creating multiple 
elements overlapping. Directly related to this thread, the next step may be to 
add 'say' the dry stone wall that in reality divides the field from the road! 
Pulling the boundary ways and polygon apart to add the extra detail is currently 
painful? If however the 'field' simply consisted of 4 closed ways, one could 
postulate that selecting the road element of the field/property would allow the 
option to 'parallel' but maintain the other boundary elements to remain with the 
separated field rather than having to be broken out individually. Going on from 
this editing operation ... the new way will probably have an access point which 
could not previously be mapped ON the road, but can now be identified as a link 
off the road.


The remaining problems pulling this element apart from the originally linked 
components is perhaps 'landuse=agricultural' polygon which may well be 
overlaying the field polygon as well! Should the landuse polygon remain using 
the road way as it's boundary or should it switch to the separated field way 
boundary? That would be allowed by maintaining the landuse detail with one or 
other of the new separate ways. I see this as a stepping stone maintaining the 
integrity of the larger area polygons that are currently handled as 'relations' 
but are more accurately closed way polygons and the same new tools that would 
manage fine detail polygons could also be used to maintain the integrity of 
larger 'polygons' such as administrative boundaries or larger landuse areas that 
are currently created from a large number of conventional polygons?


It is not unusual these days to find several ways all overlaying one another, 
and that can probably be simply extracted from the data? They are using the same 
nodes but often the real reason for the 'boundary' is not easily identified and 
adding that data currently requires an additional way for say 'fence', where 
simply adding that tag to a single multiply used way would be a lot more 
accurate? There will still be situations where a simple polygon is appropriate, 
such as perhaps dropping buildings within a property boundary, and 
'semi-detached' properties would have a common element with the boundary 
polygon, and additional tools may be required to insert these fine details into 
the larger elements, but that simply ensures that the data integrity is 
maintained? Deleting or modifying elements that ARE being used by higher level 
areas should be easier to identify?


--
Lester Caine - G8HFL
-
Contact - http://lsces.co.uk/wiki/?page=contact
L.S.Caine Electronic Services - http://lsces.co.uk
EnquirySolve - http://enquirysolve.com/
Model Engineers Digital Workshop - http://medw.co.uk
Rainbow Digital Media - http://rainbowdigitalmedia.co.uk

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Re: [OSM-talk] Not attaching polygons to roads

2014-02-26 Thread Pieren
On Wed, Feb 26, 2014 at 1:33 AM, Clifford Snow cliff...@snowandsnow.us wrote:
 5m,10m... and there is no reason to virtualy extend them and falsify the
 real world.
 +1

omg. In the real world, a highway is not a thin polyline...

 Wouldn't it be nice if the editors wouldn't allow polygon to connect to
 highways. I understand that it hard to implement, but when you need to make
 changes to either object, it is a pain.

Think that, in some parts of the world, you don't have high res.
images and you cannot count the amout of lanes or see the shoulders or
the limit between the road and next landuse. Or that the person adding
landuse is working at a municipality level, not at a fence level.
It was always like this in OSM, the first contributor adds a node for
a townhall, the second draws or import the building footprint and move
the tags from the node to the way, etc. The crowd is not mapping at
the same map scale. Assuming you start to map fences and walls,
you have to adapt the existing data to your level of contributions.
But you shouldn't forbid other contributions if they are not at your
expectations.
Again, it's an iterative concept. New contributions increase the
quality. What is not acceptable is that new contributions decrease the
level of the mapping (excepted in some cases I could develop)

Pieren

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Re: [OSM-talk] Not attaching polygons to roads

2014-02-26 Thread Dave F.

On 26/02/2014 01:02, Mike Thompson wrote:


Wouldn't it be nice if the editors wouldn't allow polygon to connect 
to highways.
The edges of some polygons are truly coincident with road centerlines. 
For example, many municipal boundaries.




I'm not convinced this is usually true. It maybe UK specific, but 
municipal boundaries were more likely to originally be placed on 
physical boundaries to farms  estates such as walls, fences etc. before 
tracks/roads were developed. Roads subsequently evolved along those 
boundaries afterwards.


It would be pretty silly to have a municiple boundary splitting the 
centre of a road so different administrations were responsible for 
maintaining the left  the right.


Dave F.

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Re: [OSM-talk] Not attaching polygons to roads

2014-02-26 Thread Philip Barnes
Inthe UK the boundaries were there long before road maintenance was thought of.

A couple of real life examples
http://osm.org/go/eu5Dsjb0--?layers =N
The border between Leicestershire and Warwickshire has been split to either 
side of Watling Street to solve the problem of maintenance.

The boundary original used the Roman road to define the border between The 
Danelaw and Saxon Mercia.

http://osm.org/go/euehosUf--?layers=N
The English Welsh border runs along the centre of the main street. I assume 
shropshire and powis have an arrangement.

Phil (trigpoint)
--

Sent from my Nokia N9



On 26/02/2014 10:42 Dave F. wrote:

On 26/02/2014 01:02, Mike Thompson wrote:

 Wouldn't it be nice if the editors wouldn't allow polygon to connect
 to highways.
 The edges of some polygons are truly coincident with road centerlines.
 For example, many municipal boundaries.



I'm not convinced this is usually true. It maybe UK specific, but
municipal boundaries were more likely to originally be placed on
physical boundaries to farms  estates such as walls, fences etc. before
tracks/roads were developed. Roads subsequently evolved along those
boundaries afterwards.


It would be pretty silly to have a municiple boundary splitting the
centre of a road so different administrations were responsible for
maintaining the left  the right.


Dave F.

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Re: [OSM-talk] Not attaching polygons to roads

2014-02-26 Thread Dave F.

On 26/02/2014 10:27, Pieren wrote:

On Wed, Feb 26, 2014 at 1:33 AM, Clifford Snow cliff...@snowandsnow.us wrote:

5m,10m... and there is no reason to virtualy extend them and falsify the
real world.

+1

omg. In the real world, a highway is not a thin polyline...


Yes, that why he's saying don't attach it to the centreline in the 
belief it's the edge.





Wouldn't it be nice if the editors wouldn't allow polygon to connect to
highways. I understand that it hard to implement, but when you need to make
changes to either object, it is a pain.

Think that, in some parts of the world, you don't have high res.
images and you cannot count the amout of lanes or see the shoulders or
the limit between the road and next landuse.


If there's no imagery to work from  the person has never seen the area 
before then they really shouldn't be mapping it. If a visual survey has 
been performed a bit of 'guesstimating' the distance to the centreline 
from the boundary edge is *still* more accurate than attaching it the 
the way of the road.



  Or that the person adding
landuse is working at a municipality level, not at a fence level.
It was always like this in OSM, the first contributor adds a node for
a townhall, the second draws or import the building footprint and move
the tags from the node to the way, etc. The crowd is not mapping at
the same map scale. Assuming you start to map fences and walls,
you have to adapt the existing data to your level of contributions.

Agree


But you shouldn't forbid other contributions if they are not at your
expectations.


Not sure how you 'forbid' data, but if the contributions are to existing 
data  reduce the information or accuracy, then they should be reverted.



Again, it's an iterative concept. New contributions increase the
quality. What is not acceptable is that new contributions decrease the
level of the mapping (excepted in some cases I could develop)


Unfortunately, that's what's happened in my case.

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Re: [OSM-talk] Not attaching polygons to roads

2014-02-26 Thread Maarten Deen

On 2014-02-26 11:42, Dave F. wrote:

On 26/02/2014 01:02, Mike Thompson wrote:


Wouldn't it be nice if the editors wouldn't allow polygon to connect 
to highways.
The edges of some polygons are truly coincident with road centerlines. 
For example, many municipal boundaries.




I'm not convinced this is usually true. It maybe UK specific, but
municipal boundaries were more likely to originally be placed on
physical boundaries to farms  estates such as walls, fences etc.
before tracks/roads were developed. Roads subsequently evolved along
those boundaries afterwards.

It would be pretty silly to have a municiple boundary splitting the
centre of a road so different administrations were responsible for
maintaining the left  the right.


Like here [1]. The border is in the middle of the road, the roadlayout 
and signage is Dutch, but the sign on the building to the left is German 
(and is on German ground).
But the same is true for border rivers. Then there also has to be 
agreement in procedures.


[1] 
https://maps.google.nl/?ll=50.860225,6.077156spn=0.006014,0.032873t=mz=15layer=ccbll=50.860226,6.077161panoid=SQRceC4dd39DbQRqRCy1zgcbp=11,195.8,,0,3.32


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Re: [OSM-talk] Not attaching polygons to roads

2014-02-26 Thread Dave F.

On 26/02/2014 11:16, Maarten Deen wrote:

On 2014-02-26 11:42, Dave F. wrote:


I'm not convinced this is usually true. It maybe UK specific, but
municipal boundaries were more likely to originally be placed on
physical boundaries to farms  estates such as walls, fences etc.
before tracks/roads were developed. Roads subsequently evolved along
those boundaries afterwards.

It would be pretty silly to have a municiple boundary splitting the
centre of a road so different administrations were responsible for
maintaining the left  the right.


Like here [1]. The border is in the middle of the road, 


Actually in the /middle/ of the road? I see no evidence of that. I'm not 
suggesting Google Maps are definitive, but they show it to one side.


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Re: [OSM-talk] Not attaching polygons to roads

2014-02-26 Thread Maarten Deen

On 2014-02-26 12:31, Dave F. wrote:

On 26/02/2014 11:16, Maarten Deen wrote:

On 2014-02-26 11:42, Dave F. wrote:


I'm not convinced this is usually true. It maybe UK specific, but
municipal boundaries were more likely to originally be placed on
physical boundaries to farms  estates such as walls, fences etc.
before tracks/roads were developed. Roads subsequently evolved along
those boundaries afterwards.

It would be pretty silly to have a municiple boundary splitting the
centre of a road so different administrations were responsible for
maintaining the left  the right.


Like here [1]. The border is in the middle of the road,


Actually in the /middle/ of the road? I see no evidence of that. I'm
not suggesting Google Maps are definitive, but they show it to one
side.


Yes. In the middle of the road. See [1], In het midden van de rotonde 
stond gp230, translated: in the middle of the roundabout was gp230 
located. The roundabout on the photo is located a bit more to the south 
where there is not streetview. That part was actually physically 
separated with a stone ridge, see the next photo.

Now it is a joint road.
GP231 is located when you take my SV link, turn around and go to the 
next roundabout.


[1] http://www.grenspalen.nl/archief-denl/gp-depruis-nl-228-238.html

Maarten

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Re: [OSM-talk] Not attaching polygons to roads

2014-02-26 Thread Eugene Alvin Villar
On Wed, Feb 26, 2014 at 6:42 PM, Dave F. dave...@madasafish.com wrote:

 I'm not convinced this is usually true. It maybe UK specific, but
 municipal boundaries were more likely to originally be placed on physical
 boundaries to farms  estates such as walls, fences etc. before
 tracks/roads were developed. Roads subsequently evolved along those
 boundaries afterwards.

 It would be pretty silly to have a municiple boundary splitting the centre
 of a road so different administrations were responsible for maintaining the
 left  the right.


This is usually true in my country. For example, here's the legal
definition of a district in the capital Manila:

Malate. - Beginning at the intersection of west face of the sea wall on
 Dewey Boulevard and the center line of Calle Cuarteles; thence along the
 center line of Calle Cuarteles, M. H. del Pilar and Herran, and Esteros de
 Paco, and Tripa de Gallina, to the city boundary line; thence westerly
 along said boundary line to high-water line on Manila Bay; and thence
 northerly along said high-water line and the west face of said sea wall to
 the point of beginning.[1]


Hence, the relation for the Malate district[2] contains rivers and roads
(and coastlines) as members.

[1]
http://philippinelaw.info/statutes/ra409-revised-charter-of-the-city-of-manila.html
[2] http://www.openstreetmap.org/relation/103704
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Re: [OSM-talk] Not attaching polygons to roads

2014-02-26 Thread hbogner

On 02/26/2014 12:11 PM, Dave F. wrote:

On 26/02/2014 10:27, Pieren wrote:

On Wed, Feb 26, 2014 at 1:33 AM, Clifford Snow
cliff...@snowandsnow.us wrote:

5m,10m... and there is no reason to virtualy extend them and falsify
the
real world.

+1

omg. In the real world, a highway is not a thin polyline...


Yes, that why he's saying don't attach it to the centreline in the
belief it's the edge.


Yes, that's what I'm saying. Don't attach landuse and other real world 
representing polygons to the road centerline. We should not attach 
landuse=park,grass,cemetary,... to highway=road,primary,secundary, ...


Administrative borders are completely another case, they are MOSTLY 
imaginary lines that divide world to political regions...




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Re: [OSM-talk] Not attaching polygons to roads

2014-02-26 Thread Martin Koppenhoefer
2014-02-26 14:50 GMT+01:00 hbogner hbog...@gmail.com:


 Yes, that's what I'm saying. Don't attach landuse and other real world
 representing polygons to the road centerline. We should not attach
 landuse=park,grass,cemetary,... to highway=road,primary,secundary, ...





I am going even further by saying ideally a
landuse=residential/industrial/commercial/retail polygon should not
incorporate any public road at all. I agree that this way of mapping means
significantly more work initially, but it leads to better (less forgotten
/ overlooked different landuses) and more detailed data afterwards and it
is much easier to edit and more clear what is going on. Atomic mapping
(smaller patches instead of huge polygons) also leads to fewer version
numbers and to a clearer history, and to faster rendering/processing times
for high zoom levels (you only have to look at the actually interesting
data and not the data out of sight but in the same polygon).

a wider acceptance / mapping of landuse=highway for the legal highway (or
in other words, the gap between the above mentioned landuses in built-up
areas) would sure help getting this done earlier.

cheers,
Martin
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Re: [OSM-talk] Not attaching polygons to roads

2014-02-26 Thread Jean-Marc Liotier

On 26/02/2014 15:35, Martin Koppenhoefer wrote:
I am going even further by saying ideally a 
landuse=residential/industrial/commercial/retail polygon should not 
incorporate any public road at all.


But then how do you tag named industrial or commercial zones ? In France 
there are ZI Zone Industrielle or ZA 'Zone d'Activité) which include 
public ways.



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Re: [OSM-talk] Not attaching polygons to roads

2014-02-26 Thread moltonel 3x Combo
On 26/02/2014, Dave F. dave...@madasafish.com wrote:
 On 26/02/2014 11:16, Maarten Deen wrote:
 On 2014-02-26 11:42, Dave F. wrote:
 It would be pretty silly to have a municiple boundary splitting the
 centre of a road so different administrations were responsible for
 maintaining the left  the right.

 Like here [1]. The border is in the middle of the road,

 Actually in the /middle/ of the road? I see no evidence of that. I'm not
 suggesting Google Maps are definitive, but they show it to one side.

I don't have a link to share, but there is such a road in my hometown
in France. It caused no end of grief from the residents, because
either both municipalities would decide to do no road improvement at
all, or they'd work on only half the road.

If you thought municipalities and road administrations never do silly
things, think again.

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Re: [OSM-talk] Not attaching polygons to roads

2014-02-26 Thread moltonel 3x Combo
On 26/02/2014, Dave F. dave...@madasafish.com wrote:
 On 26/02/2014 10:27, Pieren wrote:
 On Wed, Feb 26, 2014 at 1:33 AM, Clifford Snow cliff...@snowandsnow.us
 Think that, in some parts of the world, you don't have high res.
 images and you cannot count the amout of lanes or see the shoulders or
 the limit between the road and next landuse.

 If there's no imagery to work from  the person has never seen the area
 before then they really shouldn't be mapping it. If a visual survey has
 been performed a bit of 'guesstimating' the distance to the centreline
 from the boundary edge is *still* more accurate than attaching it the
 the way of the road.

That guesstimate is often way off when you have no imagery and little
data, because your sense of scale has no reference. I've made the
mistake many times only to think silly me when revisiting an area
once imagery became available.

In that context, I agree that glueing the poly to the street may be
just as good as separating it. At least then it's obvious that the
data is just a schematic model and not an accurate-ish representation.

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Re: [OSM-talk] Not attaching polygons to roads

2014-02-26 Thread Andrew Hain
Jean-Marc Liotier jm at liotier.org 
writes:

 
 On 26/02/2014 15:35, Martin 
Koppenhoefer wrote:
  I am going even further by saying 
ideally a 
  landuse=residential/industrial/
commercial/retail polygon should not 
  incorporate any public road at all.
 
 But then how do you tag named 
industrial or commercial zones ? In 
France 
 there are ZI Zone Industrielle or ZA 
'Zone d'Activité) which include 
 public ways.
 

Use multipolygons.

--
Andrew



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Re: [OSM-talk] Not attaching polygons to roads

2014-02-26 Thread Dave F.

On 26/02/2014 18:34, moltonel 3x Combo wrote:

On 26/02/2014, Dave F. dave...@madasafish.com wrote:

On 26/02/2014 10:27, Pieren wrote:

On Wed, Feb 26, 2014 at 1:33 AM, Clifford Snow cliff...@snowandsnow.us
Think that, in some parts of the world, you don't have high res.
images and you cannot count the amout of lanes or see the shoulders or
the limit between the road and next landuse.

If there's no imagery to work from  the person has never seen the area
before then they really shouldn't be mapping it. If a visual survey has
been performed a bit of 'guesstimating' the distance to the centreline
from the boundary edge is *still* more accurate than attaching it the
the way of the road.

That guesstimate is often way off when you have no imagery and little
data, because your sense of scale has no reference. I've made the
mistake many times only to think silly me when revisiting an area
once imagery became available.

In that context, I agree that glueing the poly to the street may be
just as good as separating it. At least then it's obvious that the
data is just a schematic model and not an accurate-ish representation.


As I see it, a separate poly would be inaccurate, a joined poly to way 
would be wrong, so ironically the inaccurate would be the more accurate.


Dave F.

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Re: [OSM-talk] Not attaching polygons to roads

2014-02-26 Thread Dave F.

On 26/02/2014 18:42, moltonel 3x Combo wrote:

On 26/02/2014, Dave F. dave...@madasafish.com wrote:

On 26/02/2014 11:16, Maarten Deen wrote:

On 2014-02-26 11:42, Dave F. wrote:

It would be pretty silly to have a municiple boundary splitting the
centre of a road so different administrations were responsible for
maintaining the left  the right.

Like here [1]. The border is in the middle of the road,

Actually in the /middle/ of the road? I see no evidence of that. I'm not
suggesting Google Maps are definitive, but they show it to one side.

I don't have a link to share, but there is such a road in my hometown
in France. It caused no end of grief from the residents, because
either both municipalities would decide to do no road improvement at
all, or they'd work on only half the road.

If you thought municipalities and road administrations never do silly
things, think again.


I stand corrected. There are silly people. Thanks for all you examples.

Dave F.

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Re: [OSM-talk] Not attaching polygons to roads

2014-02-26 Thread Martin Koppenhoefer
2014-02-26 15:56 GMT+01:00 Jean-Marc Liotier j...@liotier.org:

 But then how do you tag named industrial or commercial zones ? In France
 there are ZI Zone Industrielle or ZA 'Zone d'Activité) which include
 public ways.



I would do this with name and place tags.

cheers,
Martin
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Re: [OSM-talk] Not attaching polygons to roads

2014-02-26 Thread Martin Koppenhoefer
2014-02-26 19:43 GMT+01:00 Andrew Hain andrewhain...@hotmail.co.uk:

 Jean-Marc Liotier jm at liotier.org
 writes:

 
  On 26/02/2014 15:35, Martin
 Koppenhoefer wrote:
   I am going even further by saying
 ideally a
   landuse=residential/industrial/
 commercial/retail polygon should not
   incorporate any public road at all.
 
  But then how do you tag named
 industrial or commercial zones ? In
 France
  there are ZI Zone Industrielle or ZA
 'Zone d'Activité) which include
  public ways.
 

 Use multipolygons.




I wouldn't do this because here you would need the roads to be part of the
zone (as well as other landuses that are inside this zone).

cheers,
Martin
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Re: [OSM-talk] Not attaching polygons to roads

2014-02-25 Thread Dave F.

This is the changeset: http://tinyurl.com/ndjzpkm

Notice in particular the attachment of the cemetery (that in reality has 
a wall boundary) to the middle of a roundabout. As we increasing map to 
a finer detail, especially in urban areas, His reversal to a 'blanket' 
style coverage is a step backwards. My edits are based on visual survey 
(bike ride) backed up with Bing imagery.


If someone could please revert this changeset I'd much appreciate it. I 
would do it myself I'm not conversant with JOSM  it's reversal tool - I 
don't wish to make matters worse.


Thanks
Dave F.


On 20/02/2014 22:12, Serge Wroclawski wrote:

What's the username? Changesets?

- Serge


On Thu, Feb 20, 2014 at 5:04 PM, Dave F. dave...@madasafish.com 
mailto:dave...@madasafish.com wrote:


Hi

There's a general consensus that attaching polygons to ways that
represent roads was a bad idea. For example if a farm field was
mapped this way then any barrier for it, such as hedge, gate etc,
would appear to be on the road as well.

I have a user who's repeatedly doing this.  I've tried sending
messages, but no reply  I gave a detailed description in my
amending changesets, but he just reverts them back.  Are there any
wiki pages explaining it clearly that might convince him otherwise?

Cheers
Dave F.

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Re: [OSM-talk] Not attaching polygons to roads

2014-02-25 Thread Johan C
It looks utterly wrong to me when a wall is being put in the middle of a
normal road (I've only seen this in Berlin in the mid 80's, but that was an
actual groundtruth situation at the time). Not to mention that attaching
polygons to roads is very unfriendly to newcomers who will not be able to
select a road in iD in a normal way to update e.g. maxspeeds.


2014-02-25 18:10 GMT+01:00 Dave F. dave...@madasafish.com:

  This is the changeset: http://tinyurl.com/ndjzpkm

 Notice in particular the attachment of the cemetery (that in reality has a
 wall boundary) to the middle of a roundabout. As we increasing map to a
 finer detail, especially in urban areas, His reversal to a 'blanket' style
 coverage is a step backwards. My edits are based on visual survey (bike
 ride) backed up with Bing imagery.

 If someone could please revert this changeset I'd much appreciate it. I
 would do it myself I'm not conversant with JOSM  it's reversal tool - I
 don't wish to make matters worse.

 Thanks
 Dave F.


 On 20/02/2014 22:12, Serge Wroclawski wrote:

  What's the username? Changesets?

  - Serge


 On Thu, Feb 20, 2014 at 5:04 PM, Dave F. dave...@madasafish.com wrote:

 Hi

 There's a general consensus that attaching polygons to ways that
 represent roads was a bad idea. For example if a farm field was mapped this
 way then any barrier for it, such as hedge, gate etc, would appear to be on
 the road as well.

 I have a user who's repeatedly doing this.  I've tried sending messages,
 but no reply  I gave a detailed description in my amending changesets, but
 he just reverts them back.  Are there any wiki pages explaining it clearly
 that might convince him otherwise?

 Cheers
 Dave F.

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Re: [OSM-talk] Not attaching polygons to roads

2014-02-25 Thread hbogner

On 02/25/2014 07:54 PM, Johan C wrote:

It looks utterly wrong to me when a wall is being put in the middle of a
normal road (I've only seen this in Berlin in the mid 80's, but that was an
actual groundtruth situation at the time). Not to mention that attaching
polygons to roads is very unfriendly to newcomers who will not be able to
select a road in iD in a normal way to update e.g. maxspeeds.



I'll always make polygon separate from the road.
One of the reasons is that we mark road only with it's centerline and 
not whole dimensions, shape and width.

And if we connect the polygon to that centerline we create false data.
Those fileds end at the certain distance from road centerline, 1m, 2m, 
5m,10m... and there is no reason to virtualy extend them and falsify the 
real world.


Regards.


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Re: [OSM-talk] Not attaching polygons to roads

2014-02-25 Thread nicholas . g . lawrence

 For example if a farm field was 
 mapped this way then any barrier for it, such as hedge, gate etc, 
 would appear to be on the road as well.

So, for a polygon, the boundary can be tagged for a barrier that
completely encircles the polygon?

Is this all that common? In my experience the barrier is dependant
upon the neighbouring polygon. Often a residential property will
have fences on the rear and two sides, but no fence to the front.

I guess in this case each side would have to be a separate line
object?

nick


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Re: [OSM-talk] Not attaching polygons to roads

2014-02-25 Thread Clifford Snow
On Tue, Feb 25, 2014 at 11:15 AM, hbogner hbog...@gmail.com wrote:

 I'll always make polygon separate from the road.
 One of the reasons is that we mark road only with it's centerline and not
 whole dimensions, shape and width.
 And if we connect the polygon to that centerline we create false data.
 Those fileds end at the certain distance from road centerline, 1m, 2m,
 5m,10m... and there is no reason to virtualy extend them and falsify the
 real world.


+1
Wouldn't it be nice if the editors wouldn't allow polygon to connect to
highways. I understand that it hard to implement, but when you need to make
changes to either object, it is a pain.


-- 
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osm_seattle.snowandsnow.us
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Re: [OSM-talk] Not attaching polygons to roads

2014-02-25 Thread Mike Thompson
 Wouldn't it be nice if the editors wouldn't allow polygon to connect to
 highways.

The edges of some polygons are truly coincident with road centerlines. For
example, many municipal boundaries.


Mike
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Re: [OSM-talk] Not attaching polygons to roads

2014-02-25 Thread Clifford Snow
On Tue, Feb 25, 2014 at 5:02 PM, Mike Thompson miketh...@gmail.com wrote:

 The edges of some polygons are truly coincident with road centerlines. For
 example, many municipal boundaries.


That may be true, but it doesn't mean we need to connect roads with
polygons. As was stated in a post from a time past, roads and
landuse/borders polygons are only representations of the object. One object
can sit on top of another without connecting. The render map will appear
the same. The only problem I can see is trying to query what is inside of a
polygon. A road with its geometry just outside of the polygon would show up
even though it appears to be directly under the polygon. But that seems
pretty obscure.

When editing, it is time consuming to make changes to one when the two are
connected. Leaving the two connect can lead to problems if the editor
doesn't see that they inadvertently moved the other.


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Re: [OSM-talk] Not attaching polygons to roads

2014-02-23 Thread Martin Koppenhoefer


 Am 23/feb/2014 um 00:44 schrieb Minh Nguyen m...@nguyen.cincinnati.oh.us:
 
 A residential subdivision here will often place a decorative fence or hedge 
 along the road, with a sidewalk in front of it, but the subdivision maintains 
 everything up to the curb, where the pavement ends (and still owns half the 
 land under the pavement). In other words, the subdivision doesn't end at the 
 fence or the sidewalk. Accurately ungluing the area from the roadway means 
 mapping the curb.


Is the road publicly owned, generally accessible, or is it private land and the 
access is or could be regulated on an individual basis if the owner wishes so?

Cheers,
Martin
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Re: [OSM-talk] Not attaching polygons to roads

2014-02-23 Thread Minh Nguyen

On 01:36 2014-02-23, Martin Koppenhoefer wrote:




Am 23/feb/2014 um 00:44 schrieb Minh Nguyen m...@nguyen.cincinnati.oh.us:

A residential subdivision here will often place a decorative fence or hedge along the 
road, with a sidewalk in front of it, but the subdivision maintains everything up to the 
curb, where the pavement ends (and still owns half the land under the pavement). In other 
words, the subdivision doesn't end at the fence or the sidewalk. Accurately 
ungluing the area from the roadway means mapping the curb.



Is the road publicly owned, generally accessible, or is it private land and the 
access is or could be regulated on an individual basis if the owner wishes so?


The pavement itself is publicly owned and accessible, as part of an 
easement. The landowner still has certain rights, but not the right to 
regulate public use of the roadway.


Still, mapping to the centerline in this case does meet the what you 
see on the ground rule of thumb: when a piece of private property 
fronting the road changes ownership, the public notice typically 
references the centerline (i.e., lane markings) or a particular spike 
embedded somewhere on the roadway.


This is admittedly a very technical distinction, but I think it shows 
that joining landuse areas to the centerline is perfectly valid in 
certain circumstances.


--
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Re: [OSM-talk] Not attaching polygons to roads

2014-02-22 Thread Martin Koppenhoefer


 Am 21/feb/2014 um 22:29 schrieb moltonel 3x Combo molto...@gmail.com:
 
 That's the crux of it. Separating the area from the road *is* an
 improvement in itself (at least if you've got high-res imagery to
 place the polygon more precisely). If that changeset gets reverted to
 re-glue the area to the line (especially without engaging in
 conversation with the orther contributor), it's a step backward


+1
cheers,
Martin


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Re: [OSM-talk] Not attaching polygons to roads

2014-02-22 Thread Richard Z.
On Fri, Feb 21, 2014 at 04:02:19PM -0800, Bryce Nesbitt wrote:

 To say that the park occupies the space between these four streets is a
 very reasonable first approximation model.




 It's the micro-mapping that brings up hard to process situations.  Imagine
 that same area micromapped:
 road centerline, cycle tracks, power poles, fence, hedge, imported legal
 property boundary of the park.   To render that well for various needs
 you've got to start shoving and pushing element.  To render the highway
 fat you need to push out the cycle track and fence lines.  Should you
 also shove over the hedge or just bury it under the roadway?  It's unclear
 what's best.

not the only problem. Attaching areas to ways is making a special class of
mapping mistakes happen easy. 
If the four areas are attached to highways that have a grade separated crossing 
many times people accidentaly make a node connecting the highways right into 
the middle of the bridge where the four areas join.

Richard

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Re: [OSM-talk] Not attaching polygons to roads

2014-02-22 Thread Minh Nguyen

On 16:02 2014-02-21, Bryce Nesbitt wrote:

On Fri, Feb 21, 2014 at 1:29 PM, moltonel 3x Combo molto...@gmail.com
mailto:molto...@gmail.com wrote:

I agree with the matter of taste argument insofar as I dont complain
to mappers who initially glue areas to lines. It's just data that can
be improved like any other, and if it tastes easyer to that mapper,
it's fine. You really shouldn't force anybody to be more accurate than
they care to be.


I think it's important to consider that what we put into OSM is a model
of the real world.
Roads for example are generally not straight, yet we model them with
line segments.

A model.

To say that the park occupies the space between these four streets is
a very reasonable first approximation model.  You can go pretty far with
the model: the street has cycle tracks left  right, the utilities are
on poles overhead, the park edge is fenced.  All the important data is
present and can be conveniently rendered at any scale or with any emphasis.

This is very flexible.  Cartography rules often render road width not
based on physical width, but logical width.  The 25' wide highway at one
edge of the park is more important than 30' wide residential street on
the other three sides.  The model handles this just fine: whatever width
is not used by the road is used by the polygon.  Nobody cares that the
park just lost a little space, the map looks great and communicates
clearly to the viewer.

Flip to a cycling map, and the 30' bicycle-friendly street may be more
important than the highway: it still renders fine.

---
It's the micro-mapping that brings up hard to process situations.
  Imagine that same area micromapped:
road centerline, cycle tracks, power poles, fence, hedge, imported legal
property boundary of the park.   To render that well for various needs
you've got to start shoving and pushing element.  To render the highway
fat you need to push out the cycle track and fence lines.  Should you
also shove over the hedge or just bury it under the roadway?  It's
unclear what's best.

Very often the actual legal boundary does not correspond to the
landscaped boundary.  The park may be landscaped right to the edge of
the tarmac, but the highway department actually owns a wider swath of
land.   The fence might be within the legal boundary of the park, or
outside it. Which one you map depends on your aim:

the assessors office wants the legal boundary,
the soccer team will play right to the edge of the fence regardless,
they only care if the fence is permeable to
soccer balls.

---
There's no one solution here: in micromapped areas road centerlines are
not enough.  In many areas (I might hazard 99% of the surface of the
planet), the /model/ may serve the need better.

I think that strong tool support for sharing nodes is good, appropriate,
and a great for first efforts at mapping modelling an area.  The node
sharing is particularly useful for administrative and other areas that
do in fact follow a road centerline by fact or convention.

Just realize that there's disagreement on this point in part because of
valid differences in scale, scope and aim.  And that we model reality
because models are often more useful than a direct representation.  Any
difficulty in editing is a tool issue.


Bryce's entire message resonates with me due to mapping and remapping 
the same suburban areas many times over, each time with increasing 
granularity.


In most of my mapping area, city limits, subdivision boundaries, and 
individual residential lots all extend to the road centerline by 
default, except perhaps when the road is a divided highway, in which 
case landuse=highway is appropriate anyways.


A residential subdivision here will often place a decorative fence or 
hedge along the road, with a sidewalk in front of it, but the 
subdivision maintains everything up to the curb, where the pavement ends 
(and still owns half the land under the pavement). In other words, the 
subdivision doesn't end at the fence or the sidewalk. Accurately 
ungluing the area from the roadway means mapping the curb.


I'm not opposed to curb-mapping -- it's probably quite useful in urban 
areas, for wheelchair accessibility -- but in my area, we're just very, 
very far away from the point where we can ask mappers to worry about 
that level of detail.


Plus, Potlatch makes it very easy to draw an area that follows a windy 
stretch of road: press F repeatedly.


--
m...@nguyen.cincinnati.oh.us


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Re: [OSM-talk] Not attaching polygons to roads

2014-02-21 Thread Peter Wendorff
Hi Frederik,
I agree - but only in parts.
If the other mapper shares nodes between the road and the field, and the
field is surrounded (and tagged as such) with a fence, so the field is
e.g. landuse=farmland, barrier=fence, then this is an error in the map
as it states that the fence is in the middle of the street or it's not
possible to decide where relative to the street the fence is.

In this case dividing them without adding new features IMHO is fixing a
bug in the map data, and joining a fence with a way along several nodes
in a line is an error - if not vandalism when doing it repeatingly while
igoring personal messages according to the same issue.

Nevertheless of course you're right: Changing the way of mapping without
adding value/improvement (!) is not okay.

regards
Peter

Am 20.02.2014 23:40, schrieb Frederik Ramm:
 Hi,
 
 On 20.02.2014 23:04, Dave F. wrote:
 There's a general consensus that attaching polygons to ways that
 represent roads was a bad idea.
 
 Not really.
 
 There is not a consensus but a ceasefire. Everyone is free to map this
 as they like, and to change it if there's a need - e.g. someone else has
 connected the field to the road, now you want to map the fence, so you
 need to split it apart. That's ok. Similarly, someone re-doing the whole
 area from better imagery or whatever has every right to map as he
 pleases - if they thing they can be more efficient by joining
 boundaries, more power to them.
 
 What is *not* ok is one person cleaning up after the other without
 actually adding any other improvement.
 
 I.e. if the other guy has connected the fields and the roads and you
 have been *only* pulling them apart without contributing anything else
 to the area in question, then you should have let them be; on the other
 hand, if the other guy has merged fields and roads that previously were
 separate, then they shouldn't have done that.
 
 This whole question is essentially a matter of taste, and you are
 allowed to map according to your taste, and discouraged from enforcing
 your taste for others.
 
 Bye
 Frederik
 


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Re: [OSM-talk] Not attaching polygons to roads

2014-02-21 Thread Pieren
On Fri, Feb 21, 2014 at 9:19 AM, Peter Wendorff
wendo...@uni-paderborn.de wrote:

 If the other mapper shares nodes between the road and the field, and the
 field is surrounded (and tagged as such) with a fence, so the field is
 e.g. landuse=farmland, barrier=fence, then this is an error in the map
 as it states that the fence is in the middle of the street or it's not
 possible to decide where relative to the street the fence is.

That's maybe an original issue with landuse polygons. Once you go to
this level of details (fence), the border line between landuse's is
not a clear sharp line. As suggested by Shaun, once you add fences and
detach the farmland, you should also fill the gap created and make the
landuse=highway. People detaching landuse from road lines are most of
the time doing half of the job.

 Changing the way of mapping without adding value/improvement (!) is
 not okay.

At least, new contributions shouldn't decrease the quality.

Pieren

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Re: [OSM-talk] Not attaching polygons to roads

2014-02-21 Thread Peter Wendorff
Am 21.02.2014 10:44, schrieb Pieren:
 On Fri, Feb 21, 2014 at 9:19 AM, Peter Wendorff
 wendo...@uni-paderborn.de wrote:
 
 If the other mapper shares nodes between the road and the field, and the
 field is surrounded (and tagged as such) with a fence, so the field is
 e.g. landuse=farmland, barrier=fence, then this is an error in the map
 as it states that the fence is in the middle of the street or it's not
 possible to decide where relative to the street the fence is.
 
 That's maybe an original issue with landuse polygons. Once you go to
 this level of details (fence), the border line between landuse's is
 not a clear sharp line. As suggested by Shaun, once you add fences and
 detach the farmland, you should also fill the gap created and make the
 landuse=highway. 
 People detaching landuse from road lines are most of
 the time doing half of the job.
I may agree here, but in OSM I think doing half the job is better than
mapping wrong stuff.
OSM is a database, not (only) a map, and there isn't something like
once you go to this level of details.
Let's extend the example slightly:
Let there be from left to right a field, a fence, a street, a hedge and
a park.
Let the fence in addition be not around the field, but only at the
borderline to the street (so it's not a tag on the field polygon any
more, while the hedge surrounds the park (where entrances are mapped as
such on nodes).

Now Mapper A starts mapping with low detail from aerial imagery: he
draws a polygon for the field, another polygon for the park, and a way
for the street, and tags it as landuse, leisure and highway
respectively. He omits the fence and the wall.

As you said, this is perfectly valid (although it's a little bit ugly to
detect that it's not a park directly beside a field, because you would
have to create the corresponding buffer for the highway for that; it's
not possible to calculate the exact area of the field, as we're wrong by
6 meters for half the street width.)

Mapper B is on the ground a while later and recognizes that there's a
fence and a hedge.
Adding the hedge seems to be easy: she adds the barrier=hedge-tag to the
park.
Adding the fence is easy, too, but how to do this? She definitively has
to draw a new way as there's no geometry matching the fence. But where?
By the rules applied in this scenario up to now it would be fine to
add the fence as a way sharing the nodes that are already shared by
park, highway, hedge and field.
But what happens when doing this?
There is a set of nodes that is hedge and fence. Might be possible: I
would interpret this as a fence inside a hedge, which is possible and
well known in the wild. But what's the matter with the highway? well...
then the highway must be in between the hedge with fence and the field
with the wall...
Well - wait... it could be a fence on top of a wall instead - now the
fence is on the other side of the way...
Or it could be a fence in the middle of the street - strange...

In fact the map says, there's a fence, a wall and a street's center line
at the same position.
Independent of the level of detail I would assume for the application
this is simply wrong, and keep in mind: the coordinates are in a level
of detail of 10cm or better, with no way to see what level of detail is
ment by any particular mapper with any particular object.

Let's invite Mapper C. He - as you suggests would like to clean up the
mess produced by A and B, and it's going to be hard work.
Without being on the ground it seems to be possible to detach the park
with the hedge from the way on the first glance, but damn it - what to
do with the wall? Isn't it wrong to detatch the fence if it might be
possible that in fact the fence is on top of the wall? If so it would be
necessary to detatch the fence, too and let fence and wall share nodes.
If not, this would create a different but completely wrong situation.
So nothing can be made better without being on the ground.

C decides to take his bike and and ride a whole day to that place as
unfortunately there's no active mapper any more (A and B stopped mapping
months ago). Now he knows what's the situation on the ground and has to
detatch lines from each other, stumbling over several ugly issues in the
osm editor software available:
- How to select one of many ways sharing the same nodes?
- how to minimize breaking object history - but remapping everything
would be more simple to do.

If A and B would have drawn lines in parallel, leaving a gap for the
highway in between it would be much easier.
 Changing the way of mapping without adding value/improvement (!) is
 not okay.
 
 At least, new contributions shouldn't decrease the quality.
+10,
but filling the map without empty gaps isn't a good measurement of quality.

regards
Peter

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Re: [OSM-talk] Not attaching polygons to roads

2014-02-21 Thread Dave F.

On 20/02/2014 22:40, Frederik Ramm wrote:

Hi,

On 20.02.2014 23:04, Dave F. wrote:

There's a general consensus that attaching polygons to ways that
represent roads was a bad idea.

Not really.

There is not a consensus but a ceasefire. Everyone is free to map this
as they like, and to change it if there's a need - e.g. someone else has
connected the field to the road, now you want to map the fence, so you
need to split it apart. That's ok. Similarly, someone re-doing the whole
area from better imagery or whatever has every right to map as he
pleases - if they thing they can be more efficient by joining
boundaries, more power to them.

What is *not* ok is one person cleaning up after the other without
actually adding any other improvement.

I.e. if the other guy has connected the fields and the roads and you
have been *only* pulling them apart without contributing anything else
to the area in question, then you should have let them be;


This bit I disagree with. Field or cemetery boundaries etc don't go to 
the centreline of the road. Pulling them apart  placing them where 
they are in reality is improving OSM by making it more accurate. Even if 
not boundary is added.




  on the other
hand, if the other guy has merged fields and roads that previously were
separate, then they shouldn't have done that.

This whole question is essentially a matter of taste, and you are
allowed to map according to your taste, and discouraged from enforcing
your taste for others.


Disagree again, I'm afraid. Improving OSM's accuracy supersedes taste.

To clarify I'm only referring to instances of polygons attached to 
roads. Differing landuse areas abutting each other, fields to 
residential, for example, is OK. However on saying that it does often 
make selecting a polygon difficult if attached on all sides.



Cheers
Dave F.

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Re: [OSM-talk] Not attaching polygons to roads

2014-02-21 Thread Bráulio
Agreed.

If you have a property that is 20m x 100m = 2,000m², you could be adding,
for example, 5m x 100m = 500m² to it by attaching it to the road, resulting
in 2500m², i.e., a *25% increase in area*. A really big accuracy error, in
my opinion.

On Fri, Feb 21, 2014 at 8:41 AM, Dave F. dave...@madasafish.com wrote:

 On 20/02/2014 22:40, Frederik Ramm wrote:

 Hi,

 On 20.02.2014 23:04, Dave F. wrote:

 There's a general consensus that attaching polygons to ways that
 represent roads was a bad idea.

 Not really.

 There is not a consensus but a ceasefire. Everyone is free to map this
 as they like, and to change it if there's a need - e.g. someone else has
 connected the field to the road, now you want to map the fence, so you
 need to split it apart. That's ok. Similarly, someone re-doing the whole
 area from better imagery or whatever has every right to map as he
 pleases - if they thing they can be more efficient by joining
 boundaries, more power to them.

 What is *not* ok is one person cleaning up after the other without
 actually adding any other improvement.

 I.e. if the other guy has connected the fields and the roads and you
 have been *only* pulling them apart without contributing anything else
 to the area in question, then you should have let them be;


 This bit I disagree with. Field or cemetery boundaries etc don't go to the
 centreline of the road. Pulling them apart  placing them where they are
 in reality is improving OSM by making it more accurate. Even if not
 boundary is added.



on the other
 hand, if the other guy has merged fields and roads that previously were
 separate, then they shouldn't have done that.

 This whole question is essentially a matter of taste, and you are
 allowed to map according to your taste, and discouraged from enforcing
 your taste for others.


 Disagree again, I'm afraid. Improving OSM's accuracy supersedes taste.

 To clarify I'm only referring to instances of polygons attached to roads.
 Differing landuse areas abutting each other, fields to residential, for
 example, is OK. However on saying that it does often make selecting a
 polygon difficult if attached on all sides.



 Cheers
 Dave F.

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Re: [OSM-talk] Not attaching polygons to roads

2014-02-21 Thread Lester Caine

Dave F. wrote:

This whole question is essentially a matter of taste, and you are
allowed to map according to your taste, and discouraged from enforcing
your taste for others.


Disagree again, I'm afraid. Improving OSM's accuracy supersedes taste.

To clarify I'm only referring to instances of polygons attached to roads.
Differing landuse areas abutting each other, fields to residential, for example,
is OK. However on saying that it does often make selecting a polygon difficult
if attached on all sides.


A lot of my own time when I do get to run some data in is pulling apart these 
very 'matter of taste' mapping choices. The tools make it all to easy to 
'default' to a macro mapping view, which may be fine in areas where there is no 
data, but where we are now adding the fine detail, such as dropping in the 
footpath down the side of a road, having to pull apart the field boundary first 
reduces productivity?


This is an area where the simplistic approach to polygons does not help. If I 
need to add the dry stone wall to one side of the field and fences or hedges to 
the other boundaries then we end up with additional ways overlaying the base 
polygon, and which are then even more difficult to see and manage? It is about 
time we started to look at combining ways in the same way we currently do with 
nodes?


--
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-
Contact - http://lsces.co.uk/wiki/?page=contact
L.S.Caine Electronic Services - http://lsces.co.uk
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Rainbow Digital Media - http://rainbowdigitalmedia.co.uk

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Re: [OSM-talk] Not attaching polygons to roads

2014-02-21 Thread moltonel 3x Combo
On 21/02/2014, Dave F. dave...@madasafish.com wrote:
 On 20/02/2014 22:40, Frederik Ramm wrote:
 On 20.02.2014 23:04, Dave F. wrote:
 What is *not* ok is one person cleaning up after the other without
 actually adding any other improvement.

In cases that can be likened to a change code indentation commit I
agree, but...

 I.e. if the other guy has connected the fields and the roads and you
 have been *only* pulling them apart without contributing anything else
 to the area in question, then you should have let them be;

 This bit I disagree with. Field or cemetery boundaries etc don't go to
 the centreline of the road. Pulling them apart  placing them where
 they are in reality is improving OSM by making it more accurate. Even if
 not boundary is added.

That's the crux of it. Separating the area from the road *is* an
improvement in itself (at least if you've got high-res imagery to
place the polygon more precisely). If that changeset gets reverted to
re-glue the area to the line (especially without engaging in
conversation with the orther contributor), it's a step backward.

 This whole question is essentially a matter of taste, and you are
 allowed to map according to your taste, and discouraged from enforcing
 your taste for others.

 Disagree again, I'm afraid. Improving OSM's accuracy supersedes taste.

I agree with the matter of taste argument insofar as I dont complain
to mappers who initially glue areas to lines. It's just data that can
be improved like any other, and if it tastes easyer to that mapper,
it's fine. You really shouldn't force anybody to be more accurate than
they care to be. But again, if a mapper reduces accuracynfor taste
reasons, it's bad. If he ignores communication aboutnit, it's
aggravating.

There are many mapping alternatives that are a matter of taste or up
for debate. But I do think that this particular issue is matematically
clear-cut, it's basic geometry. See
https://help.openstreetmap.org/questions/17501/when-mapping-polygons-surrounded-by-streets-should-they-share-nodes-or-be-traced-separately/17505
for another writeup of my views on the subject.

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Re: [OSM-talk] Not attaching polygons to roads

2014-02-21 Thread Yves




There are many mapping alternatives that are a matter of taste or up
for debate. But I do think that this particular issue is matematically
clear-cut, it's basic geometry. See
https://help.openstreetmap.org/questions/17501/when-mapping-polygons-surrounded-by-streets-should-they-share-nodes-or-be-traced-separately/17505
for another writeup of my views on the subject.

What is good with the QA is that you can vote.
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Re: [OSM-talk] Not attaching polygons to roads

2014-02-21 Thread Bryce Nesbitt
On Fri, Feb 21, 2014 at 1:29 PM, moltonel 3x Combo molto...@gmail.comwrote:

 I agree with the matter of taste argument insofar as I dont complain
  to mappers who initially glue areas to lines. It's just data that can
 be improved like any other, and if it tastes easyer to that mapper,
 it's fine. You really shouldn't force anybody to be more accurate than
 they care to be.


I think it's important to consider that what we put into OSM is a model of
the real world.
Roads for example are generally not straight, yet we model them with line
segments.

A model.

To say that the park occupies the space between these four streets is a
very reasonable first approximation model.  You can go pretty far with the
model: the street has cycle tracks left  right, the utilities are on poles
overhead, the park edge is fenced.  All the important data is present and
can be conveniently rendered at any scale or with any emphasis.

This is very flexible.  Cartography rules often render road width not based
on physical width, but logical width.  The 25' wide highway at one edge of
the park is more important than 30' wide residential street on the other
three sides.  The model handles this just fine: whatever width is not used
by the road is used by the polygon.  Nobody cares that the park just lost a
little space, the map looks great and communicates clearly to the viewer.

Flip to a cycling map, and the 30' bicycle-friendly street may be more
important than the highway: it still renders fine.

---
It's the micro-mapping that brings up hard to process situations.  Imagine
that same area micromapped:
road centerline, cycle tracks, power poles, fence, hedge, imported legal
property boundary of the park.   To render that well for various needs
you've got to start shoving and pushing element.  To render the highway
fat you need to push out the cycle track and fence lines.  Should you
also shove over the hedge or just bury it under the roadway?  It's unclear
what's best.

Very often the actual legal boundary does not correspond to the landscaped
boundary.  The park may be landscaped right to the edge of the tarmac, but
the highway department actually owns a wider swath of land.   The fence
might be within the legal boundary of the park, or outside it. Which one
you map depends on your aim:

the assessors office wants the legal boundary,
the soccer team will play right to the edge of the fence regardless, they
only care if the fence is permeable to
soccer balls.

---
There's no one solution here: in micromapped areas road centerlines are not
enough.  In many areas (I might hazard 99% of the surface of the planet),
the *model* may serve the need better.

I think that strong tool support for sharing nodes is good, appropriate,
and a great for first efforts at mapping modelling an area.  The node
sharing is particularly useful for administrative and other areas that do
in fact follow a road centerline by fact or convention.

Just realize that there's disagreement on this point in part because of
valid differences in scale, scope and aim.  And that we model reality
because models are often more useful than a direct representation.  Any
difficulty in editing is a tool issue.
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Re: [OSM-talk] Not attaching polygons to roads

2014-02-20 Thread Brad Neuhauser
How about this?
http://wiki.openstreetmap.org/wiki/Editing_Standards_and_Conventions#Areas_and_Ways_Sharing_Nodes


On Thu, Feb 20, 2014 at 4:04 PM, Dave F. dave...@madasafish.com wrote:

 Hi

 There's a general consensus that attaching polygons to ways that represent
 roads was a bad idea. For example if a farm field was mapped this way then
 any barrier for it, such as hedge, gate etc, would appear to be on the road
 as well.

 I have a user who's repeatedly doing this.  I've tried sending messages,
 but no reply  I gave a detailed description in my amending changesets, but
 he just reverts them back.  Are there any wiki pages explaining it clearly
 that might convince him otherwise?

 Cheers
 Dave F.

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Re: [OSM-talk] Not attaching polygons to roads

2014-02-20 Thread Serge Wroclawski
What's the username? Changesets?

- Serge


On Thu, Feb 20, 2014 at 5:04 PM, Dave F. dave...@madasafish.com wrote:

 Hi

 There's a general consensus that attaching polygons to ways that represent
 roads was a bad idea. For example if a farm field was mapped this way then
 any barrier for it, such as hedge, gate etc, would appear to be on the road
 as well.

 I have a user who's repeatedly doing this.  I've tried sending messages,
 but no reply  I gave a detailed description in my amending changesets, but
 he just reverts them back.  Are there any wiki pages explaining it clearly
 that might convince him otherwise?

 Cheers
 Dave F.

 ---
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 protection is active.
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Re: [OSM-talk] Not attaching polygons to roads

2014-02-20 Thread Frederik Ramm
Hi,

On 20.02.2014 23:04, Dave F. wrote:
 There's a general consensus that attaching polygons to ways that
 represent roads was a bad idea.

Not really.

There is not a consensus but a ceasefire. Everyone is free to map this
as they like, and to change it if there's a need - e.g. someone else has
connected the field to the road, now you want to map the fence, so you
need to split it apart. That's ok. Similarly, someone re-doing the whole
area from better imagery or whatever has every right to map as he
pleases - if they thing they can be more efficient by joining
boundaries, more power to them.

What is *not* ok is one person cleaning up after the other without
actually adding any other improvement.

I.e. if the other guy has connected the fields and the roads and you
have been *only* pulling them apart without contributing anything else
to the area in question, then you should have let them be; on the other
hand, if the other guy has merged fields and roads that previously were
separate, then they shouldn't have done that.

This whole question is essentially a matter of taste, and you are
allowed to map according to your taste, and discouraged from enforcing
your taste for others.

Bye
Frederik

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Re: [OSM-talk] Not attaching polygons to roads

2014-02-20 Thread Shaun McDonald
It would be so much simpler if people would just map the area of the road as 
landuse=highway, in as similar fashion to landuse=railway.

Shaun

On 20 Feb 2014, at 22:40, Frederik Ramm frede...@remote.org wrote:

 Hi,
 
 On 20.02.2014 23:04, Dave F. wrote:
 There's a general consensus that attaching polygons to ways that
 represent roads was a bad idea.
 
 Not really.
 
 There is not a consensus but a ceasefire. Everyone is free to map this
 as they like, and to change it if there's a need - e.g. someone else has
 connected the field to the road, now you want to map the fence, so you
 need to split it apart. That's ok. Similarly, someone re-doing the whole
 area from better imagery or whatever has every right to map as he
 pleases - if they thing they can be more efficient by joining
 boundaries, more power to them.
 
 What is *not* ok is one person cleaning up after the other without
 actually adding any other improvement.
 
 I.e. if the other guy has connected the fields and the roads and you
 have been *only* pulling them apart without contributing anything else
 to the area in question, then you should have let them be; on the other
 hand, if the other guy has merged fields and roads that previously were
 separate, then they shouldn't have done that.
 
 This whole question is essentially a matter of taste, and you are
 allowed to map according to your taste, and discouraged from enforcing
 your taste for others.
 
 Bye
 Frederik
 
 -- 
 Frederik Ramm  ##  eMail frede...@remote.org  ##  N49°00'09 E008°23'33
 
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