Re[2]: I want to clarify I few things here

2003-01-24 Thread Daniel Rail
Hello Thomas, Thursday, January 23, 2003, 11:02:38 PM, you wrote: > V2 is being developed in C++. However, Stefan works on v1.xx, and that > was written in Delphi 6. > I don't know whether you can mix these and write new modules for a > Delphi 6 program in C++ and link the object codes at compil

Re[2]: I want to clarify I few things here

2003-01-23 Thread Ricardo van Eck
Hello Dave, Thursday, January 23, 2003, 22:55:39, you wrote: DG> I thought I had read that V2 development was being done in C++. DG> Did I misread/misunderstand? This is correct to my knowledge... -- Best regards, Ricardo van Eck The Netherlands Using The Bat! v1.63 Beta/5 on Windows XP 5

Re[2]: I want to clarify I few things here

2003-01-18 Thread Victor B. Gonzalez
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hello Greg, >> In a word, if these unnecessary 'features' are not made optional >> - YES! And I'm not alone in this. RitLabs will never kill their already good share of the market by removing options from the user... That would be a business flaw th

Re[2]: I want to clarify I few things here

2003-01-18 Thread Spike
Hello Lou Yovin, On or about Saturday, January 18, 2003 at 07:29:02GMT -0500 (which was 7:29 AM in the tropics where I live) Lou Yovin intimated: LY> It sounds to me like Outlook was designed for those who want LY> a mail/newsgroup/browser program all in one. I hate to see LY> baggage added to TB

Re[2]: I want to clarify I few things here

2003-01-18 Thread Barry2
Hello Lou, Saturday, January 18, 2003, 12:29:02 PM, you wrote: LY> It sounds to me like Outlook was designed for those who want a LY> mail/newsgroup/browser program all in one. I think that hits the nail squarely on the head there ! The whole drive in the MicroSoft camp seems to be to incorpora

Re[2]: I want to clarify I few things here

2003-01-18 Thread Victor B. Gonzalez
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hello Geoff, Saturday, January 18, 2003, 6:50:49 AM, you wrote: GL> On 18 January 2003, 10:12, Robert Silver wrote: >> Also it makes a product look hoky when graphics com up as square [X] GL> ~~~ GL> Strange enough, those [X]'s give me a warm, fuzz