On 13/02/17 09:40, Freedom Peacemaker wrote:
> I'm trying to put my script with randomly colored letters (ANSI escape
> code) into GUI but cant find any. I've tried tkinter but it isn't good
> choice.
Why not? It can certainly do what you want. As can virtually
any other GUI toolkit. But program
Hi tutor,
I'm trying to put my script with randomly colored letters (ANSI escape
code) into GUI but cant find any. I've tried tkinter but it isn't good
choice. Then i was searching for capabilities of PyQt4 again without
success. Thats why im writing this message. Is there any GUI that can print
wo
On 30/06/15 06:02, Stephanie Quiles wrote:
Hello, i am attempting to create a GUI program using Python 3.4. please see the
pasted code below.
> Why is nothing showing up?
Because you have defined the GUI inside a class. But you
never instantiate that class so the code never gets executed.
Ho
Hello, i am attempting to create a GUI program using Python 3.4. please see the
pasted code below. Why is nothing showing up? i am using Pycharm to run the
program to see what it does and it says there are no errors but it does not
show me an output. please let me know where i am falling short o
On 02/02/15 20:59, Marc Tompkins wrote:
I suspect the standard GUI framework Tkinter is not going to be your best
bet. You might find that PyQt or PyGTK will offer better multi lingual
support (although thats just a guess on my part!).
Might I also suggest wxPython? I tried Tk and Qt early o
On 02/02/2015 21:48, Marc Tompkins wrote:
On Mon, Feb 2, 2015 at 1:18 PM, Mark Lawrence
wrote:
On 02/02/2015 20:59, Marc Tompkins wrote:
On Mon, Feb 2, 2015 at 9:13 AM, Alan Gauld
wrote:
Don't expect a whole heap of support from the GUIs. A lot of the work
will
have to come from you.
I
On Mon, Feb 2, 2015 at 1:18 PM, Mark Lawrence
wrote:
> On 02/02/2015 20:59, Marc Tompkins wrote:
>
>> On Mon, Feb 2, 2015 at 9:13 AM, Alan Gauld
>> wrote:
>>
>> Don't expect a whole heap of support from the GUIs. A lot of the work
>>> will
>>> have to come from you.
>>> I suspect the standard G
On 02/02/2015 20:59, Marc Tompkins wrote:
On Mon, Feb 2, 2015 at 9:13 AM, Alan Gauld
wrote:
Don't expect a whole heap of support from the GUIs. A lot of the work will
have to come from you.
I suspect the standard GUI framework Tkinter is not going to be your best
bet. You might find that PyQt
On Mon, Feb 2, 2015 at 9:13 AM, Alan Gauld
wrote:
> Don't expect a whole heap of support from the GUIs. A lot of the work will
> have to come from you.
> I suspect the standard GUI framework Tkinter is not going to be your best
> bet. You might find that PyQt or PyGTK will offer better multi ling
On 01/02/15 20:16, D.Edmons wrote:
I've compiled both python2 and python3 and am starting to learn them
well enough to do a GUI application that requires UTF-8.
OK, We can help with the basics, thats what this group is for.
Learning Python and its standard library.
Anyway, I suspect that I'l
Hi,
Background:
I've compiled both python2 and python3 and am starting to learn them
well enough to do a GUI application that requires UTF-8. I've done
quite a bit of maintenance programming (fixing bugs, minor updates, etc)
but the only major application I've written was a disk driver for RT
El jue, 18 de sep 2014 a las 8:07 AM, Juan Christian
escribió:
On Wed, Sep 17, 2014 at 2:01 PM, Juan Christian
wrote:
I need to develop a GUI for my Python pogram, I already read the
GuiProgramming page (https://wiki.python.org/moin/GuiProgramming).
For me, the best so far was 'gui2py'.
On 09/18/2014 06:07 AM, Juan Christian wrote:
On Wed, Sep 17, 2014 at 2:01 PM, Juan Christian
mailto:juan0christ...@gmail.com>> wrote:
I need to develop a GUI for my Python pogram, I already read the
GuiProgramming page (https://wiki.python.org/moin/GuiProgramming).
For me, the best
Hi,
I used to use wxPython.com Comes with a ton of examples and has many different
drag and drop tools.
Laszlo
http://twitter.com/LZAntal
> On Sep 18, 2014, at 6:27, Matthew Ngaha wrote:
>
> PyQt or PySide offers QtDesigner. Which is a drag and drop builder.
> They are both quite complex GU
PyQt or PySide offers QtDesigner. Which is a drag and drop builder.
They are both quite complex GUI toolkits so you will need some basic
knowledge on them first, but I Imagine there are good guides on using
QtDesigner if it's your last option.
On Thu, Sep 18, 2014 at 2:14 PM, Juan Christian
wrote
On Thu, Sep 18, 2014 at 10:12 AM, Joel Goldstick
wrote:
>
> I've not used it but Tkinter seems to be well used.
>
> I'm not sure what a C#/Java-ish thing is, but python isn't that.
>
"C#/Java-ish" in terms of GUI Builder, drag and drop, like Glade and
gui2py.
_
On Thu, Sep 18, 2014 at 9:07 AM, Juan Christian
wrote:
> On Wed, Sep 17, 2014 at 2:01 PM, Juan Christian
> wrote:
>>
>> I need to develop a GUI for my Python pogram, I already read the
>> GuiProgramming page (https://wiki.python.org/moin/GuiProgramming). For me,
>> the best so far was 'gui2py'.
>
On Wed, Sep 17, 2014 at 2:01 PM, Juan Christian
wrote:
> I need to develop a GUI for my Python pogram, I already read the
> GuiProgramming page (https://wiki.python.org/moin/GuiProgramming). For
> me, the best so far was 'gui2py'.
>
> The problem is that I need a simple "C#/Java-ish" GUI builder,
I need to develop a GUI for my Python pogram, I already read the
GuiProgramming page (https://wiki.python.org/moin/GuiProgramming). For me,
the best so far was 'gui2py'.
The problem is that I need a simple "C#/Java-ish" GUI builder, that is easy
and simple, coding all the GUI by hand is boring, I
Hi there,
I just wrote a small game in python and would like to make it a facebook app.
These are the things I wish to know:
1. How to write GUI for my app. I believe, PyQt or Wx wouldn't work in Google
App Engine.2. How to integrate my app with facebook. I went through facebook
documentation b
by the way, I'm on a MAC if that helps/hurts at all.
On Wed, Jul 13, 2011 at 10:41 AM, Shwinn Ricci wrote:
> Hey all,
>
> I am browsing through the large list of apps for creating GUIs from python
> on http://wiki.python.org/moin/GuiProgramming but unfortunately don't know
> which one is the bes
On Wed, Jul 13, 2011 at 9:41 AM, Shwinn Ricci wrote:
> Hey all,
>
> I am browsing through the large list of apps for creating GUIs from python
> on http://wiki.python.org/moin/GuiProgramming but unfortunately don't know
> which one is the best for my project, which involves mapping a point on a
>
Hey all,
I am browsing through the large list of apps for creating GUIs from python
on http://wiki.python.org/moin/GuiProgramming but unfortunately don't know
which one is the best for my project, which involves mapping a point on a
2-Dimensional surface to a 3-Dimensional structure by having user
Sorry, the command is Crtl+F9, not only F9
On Wed, April 6, 2011 12:43,
"Andrés Chandía" wrote:
Actually
the default text editor in Ubuntu, "gedit" has a plugin named Python console,
that
you can activate at "edit > preferences" menu, then at the menu "view >
inferior subwindow" (F9) you can
Actually the default text editor in Ubuntu, "gedit" has a plugin named Python
console, that you can activate at "edit > preferences" menu, then at the menu
"view > inferior subwindow" (F9) you can activate it, maybe the menu names are
not exact, because I'm translating from catalan.
Good luck!
On 04/06/2011 05:34 AM, Ratna Banjara wrote:
> Before this i used to run in windows with python IDLE which makes easy to
> write python codes and run using Run command or pressing F5.
>
> Now i want to ask if there is python GUI IDLE equivalent in Ubuntu. Please
> help.
At the terminal, sudo apt-
As i know python comes as default in ubuntu and can be accessed from
terminal.
But i found difficulty to write programs in editor and run from terminal. I
need GUI
Before this i used to run in windows with python IDLE which makes easy to
write python codes and run using Run command or pressing F5.
You have a lot of options:
GUI: Any major gui toolkit will do the job. It's probobly easiest to
stick with tkinter.
HTML Template: Use a template language, e.g. mako or django templates
Pdf Templates: Reportlab is an option.
File Access: Of course you could just open a file and write to it, b
Hello,
I am trying to design a program and GUI that will allow the user to select
from a series of options and, depending on which options are selected in the
GUI, information will then be placed in a html or pdf template.
Here's an example.
Option A
Option B
Option C
If Option A, insert _
On Mon, Dec 13, 2010 at 2:08 PM, Alan Gauld wrote:
>
>
>> Does anyone have or know of a good tutorial or explanation of class
>> based coding that I could have a run at?
>>
>
> Try my tutor. It has topics on both OOP and GUIs.
> And before doing the GUI one also read the event-driven topic becau
"Rance Hall" wrote
When I learned FORTRAN years ago they didn't teach us OOP or what I
like to call Class based programming.
One of the requirements of OOP is to be able to group data together
and from memory FORTRAN didn't have any such construct being
based primarily on arrays. I beliebve
On Mon, Dec 13, 2010 at 11:51 AM, Rance Hall wrote:
> When I learned FORTRAN years ago they didn't teach us OOP or what I
> like to call Class based programming.
>
That must have been a few years ago, then ;)
> since then I've sort of always fallen back to be a procedural
> programmer with lot
When I learned FORTRAN years ago they didn't teach us OOP or what I
like to call Class based programming.
since then I've sort of always fallen back to be a procedural
programmer with lots of functions.
Python and the tkinter (Tkinter on Versions < 3) seem like a great way
to write cross platform
On Wed, Jul 14, 2010 at 7:18 AM, Corey Richardson wrote:
> Hey tutors! I'm creating a GUI for a program. Really simple. I don't mind
> coding it out, but I was looking into things like Glade and the like. Do you
> recommend those over just coding it out by hand, or should I try Glade (or
> simili
"Corey Richardson" wrote
Hey tutors! I'm creating a GUI for a program. Really simple. I don't
mind coding it out, but I was looking into things like Glade and the
like. Do you recommend those over just coding it out by hand, or
should I try Glade (or similiar) out? Also, I don't really have
On 7/14/10, Corey Richardson wrote:
> Hey tutors! I'm creating a GUI for a program. Really simple. I don't
> mind coding it out, but I was looking into things like Glade and the
> like. Do you recommend those over just coding it out by hand, or should
> I try Glade (or similiar) out? Also, I don't
Hey tutors! I'm creating a GUI for a program. Really simple. I don't
mind coding it out, but I was looking into things like Glade and the
like. Do you recommend those over just coding it out by hand, or should
I try Glade (or similiar) out? Also, I don't really have a preference
for which toolk
> But when is the configure() method more appropriate to change e.g. the button
> status?
configure is better when you need to change more than one attribute of a
widget at a time. The dictionary style access is just a convenience feature.
If you prefer you can use configure() all the time.
, you're a mile away and you have their shoes!
~~
--- On Tue, 10/13/09, Alan Gauld wrote:
> From: Alan Gauld
> Subject: [Tutor] GUI Buttons
> To: tutor@python.org
> Date: Tuesday, October 13, 2009, 10:06 AM
Please provide a subject when sending mail to the list.
And please create a new message so it doesn't get lost in an old thread...
"Albert-Jan Roskam" wrote in message
I'm using Tkinter to program my very frist GUI.
Each button grays out after it has been used so the user knows what next
step
"taserian" wrote
My problem is that I have no GUI experience outside of Visual
Studio-style
drag-and-drop IDEs. Which Python GUI system would you recommend for
neophytes that would allow line drawing and a simple graphic load of a
honeycomb structure in a JPG, for example, as a background?
thx lol fixed part of the problem
> To: tutor@python.org
> From: lie.1...@gmail.com
> Date: Wed, 10 Jun 2009 13:24:48 +1000
> Subject: Re: [Tutor] gui
>
> Essah Mitges wrote:
>> 1.
>> Traceback (most recent call last):
&g
On Wed, Jun 10, 2009 at 11:05 AM, taserian wrote:
> I think I'm ready to start working with some simple graphic output.
> Currently, I've got the basics of a Python program that calculates full
> tours of a honeycomb structure, going through each cell exactly once. The
> output from the program s
Have you looked at PyGame yet?
http://www.pygame.org/
On Wed, Jun 10, 2009 at 12:05 PM, taserian wrote:
> I think I'm ready to start working with some simple graphic output.
> Currently, I've got the basics of a Python program that calculates full
> tours of a honeycomb structure, going through ea
I think I'm ready to start working with some simple graphic output.
Currently, I've got the basics of a Python program that calculates full
tours of a honeycomb structure, going through each cell exactly once. The
output from the program shows the paths as coordinates of each cell; what
I'd like to
Jacob Mansfield wrote:
does anyone know how to make a parallel or serial interface with respective
software, i would prefer parallel because it is easy to utilise
Both the serial and the parallel interface seem to be covered by pyserial
http://pyserial.wiki.sourceforge.net and
http://pyserial.
does anyone know how to make a parallel or serial interface with respective
software, i would prefer parallel because it is easy to utilise
___
Tutor maillist - Tutor@python.org
http://mail.python.org/mailman/listinfo/tutor
On Tue, Jun 9, 2009 at 10:31 PM, Essah Mitges wrote:
> i don't know if its what i am searching that is wrong but what i am trying
> to do is
> link my game i made in pygame to my pygame menu the menu has 4 button
> classes on it one foe instruction one to quit one for high scores and one to
> sta
start the game this is basicly the
menu i want people to see first the main menu
From: sri...@gmail.com
Date: Tue, 9 Jun 2009 21:48:28 -0500
Subject: Re: [Tutor] gui further explained
To: e_mit...@hotmail.com
CC: tutor@python.org
On Tue, Jun 9, 2009 at 7:18 PM, Essah Mitges wrote:
lol
Essah Mitges wrote:
>1.
> Traceback (most recent call last):
>2.
> File "C:\Users\John Doe\Desktop\D-Day\back.py", line 47, in
>3.
> main()
>4.
> File "C:\Users\John Doe\Desktop\D-Day\back.py", line 37, in main
>5.
> elif sbut.clicked(k
On Tue, Jun 9, 2009 at 7:18 PM, Essah Mitges wrote:
>
> lol i was trying to open it while keeping my menu open to have it in a
> different window
>
So you have a pygame window that is just a menu? and when you select it will try to run another python script? Your description of your
desired goa
lol i was trying to open it while keeping my menu open to have it in a
different window
> From: sri...@gmail.com
> Date: Tue, 9 Jun 2009 19:11:03 -0500
> Subject: Re: [Tutor] gui further explained
> To: e_mit...@hotmail.com
> CC: tutor@python.org
File "C:\Python26\lib\subprocess.py", line 804, in _execute_child
startupinfo)WindowsError: [Error 2} The system cannot find the file
specified
> Date: Tue, 9 Jun 2009 20:07:15 -0400
> From: da...@abbottdavid.com
> To: e_mit...@
On Tue, Jun 9, 2009 at 6:49 PM, Essah Mitges wrote:
>
> What I am trying to do is start my pygame game from my pygame menuI do not
> think I am using the right code to do this I am trying to use the subprocess
> module to open a child window with the game inside of it but python doesn't
> like th
Essah Mitges wrote:
What I am trying to do is start my pygame game from my pygame menuI do not think I am using the right code to do this I am trying to use the
subprocess module to open a child window with the game inside of it but python doesn't like thatThe second thing that i'd like to know
What I am trying to do is start my pygame game from my pygame menuI do not
think I am using the right code to do this I am trying to use the subprocess
module to open a child window with the game inside of it but python doesn't
like thatThe second thing that i'd like to know how I could list th
cannot find the file
specifiedThe error in readable form
> To: tutor@python.org
> From: alan.ga...@btinternet.com
> Date: Tue, 9 Jun 2009 23:35:04 +0100
> Subject: Re: [Tutor] gui
>
>
> "Essah Mitges" wrote
>
>> What I am trying to do is using a pygame
"Essah Mitges" wrote
What I am trying to do is using a pygame window I want
to list the contents of a text call high_score.txt in that window
Have you tried asking on the PyGame forums/mailing lists?
I'm sure such things exist. This forum is for general Ptython
programming, specifically f
that the module i made
for pygame is not initiating my game properly
> Subject: Re: [Tutor] gui
> From: sander.swe...@gmail.com
> To: e_mit...@hotmail.com
> CC: tutor@python.org
> Date: Wed, 10 Jun 2009 00:20:11 +0200
>
> Can you try this again but please use plain text inste
Can you try this again but please use plain text instead of html.. If
you can not send in plain text then use a pastebin like
python.pastebin.com to show your code and/or error messages.
Greets
Sander
On Tue, 2009-06-09 at 17:41 -0400, Essah Mitges wrote:
> I was wondering in a python made in py
I was wondering in a python made in pyg4m3 menu how to initialize another
pyg4m3 Destruction.py from a button in the event handler this is the error i
keep gettingTraceback (most recent call last): File "C:\Users\John
Doe\Desktop\Destruction\back.py", line 47, in main() File
"C:\Users\Jo
read bottom
Date: Sun, 7 Jun 2009 21:48:55 +
From: alan.ga...@btinternet.com
Subject: Re: [Tutor] gui menu
To: e_mit...@hotmail.com
CC: tutor@python.org
Forwarding to group.
Please use Reply All when responding to the tutor group.
Thanks for the extra information it is helpful.
From
Forwarding to group.
Please use Reply All when responding to the tutor group.
Thanks for the extra information it is helpful.
From: Essah Mitges
To: alan.ga...@btinternet.com
Sent: Sunday, 7 June, 2009 10:32:27 PM
Subject: RE: [Tutor] gui menu
http://osdir.com/ml/python.pygame/2002-11
"Essah Mitges" wrote
import sys, pygame
pygame.init()
background = pygame.image.load(""My png image 800x 532)
backgroundRect = background.get_rect()
size = (width, height) = background.get.size()
screen = pygame.display.set_mode(size)
screen.blit(background, backgroundRect)
pygame.display.flip(
import sys, pygame
pygame.init()
background = pygame.image.load(""My png image 800x 532)
backgroundRect = background.get_rect()
size = (width, height) = background.get.size()
screen = pygame.display.set_mode(size)
screen.blit(background, backgroundRect)
pygame.display.flip()
I want to use pygame t
Can you try that again?
Kent
On Sat, Jun 6, 2009 at 4:20 PM, Essah Mitges wrote:
>
> from math import sin, cos, pi import pygame displayWidth = 640displayHeight
> = 480fpsLimit = 90 def sinInterpolation(start, end, steps=30): values =
> [start] delta = end - start for i in range(1, steps
from math import sin, cos, pi
import pygame
displayWidth = 640displayHeight = 480fpsLimit = 90
def sinInterpolation(start, end, steps=30):values = [start]delta = end
- startfor i in range(1, steps):n = (pi / 2.0) * (i / float(steps -
1))values.append(start + delta *
"Dave Pata" <[EMAIL PROTECTED]> wrote
> I was wondering if anyone knows how to insert graphic images,
> such as JPEG and BMP, into a simple Tk GUI and use them
> as the background. Any help will be appreciated.
since its for homework onl;y hints are allowed.
You need to look at the Image obje
Hello,
I was wondering if anyone knows how to insert graphic images, such as JPEG and BMP, into a simple Tk GUI and use them as the background. Any help will be appreciated.
Cheers.Crowded House Time on Earth catch them live in the USA! Enter here.
__
Wow...
SPE is in the Gentoo repository as well. I've been looking for
something to replace Eric, so thanks for the tip, Chris! I'll check it out.
Jonathon
Chris Hengge wrote:
> Well, I use SPE which comes with wxGlade and XRC. For the small amount
> of gui I've done with python I think SPE
Well, I use SPE which comes with wxGlade and XRC. For the small amount of gui I've done with python I think SPE offers the best IDE coder experience (coming from a VS world). The tools make sense to me.wxGlade is a GUI designer written in Python with the popular GUI toolkit
wxPython,
that helps yo
At 02:10 PM 11/3/2006, Chris Hengge wrote:
I vouch for the SPE with wxGlade
and XRC! (packaged together with IDE)
I'd be very interested in hearing why you suggest that
combination.
Dick Moores
On 11/3/06, Carlos Daniel
Ruvalcaba Valenzuela <
[EMAIL PROTECTED]> wrote:
wxPython is good for cros
I vouch for the SPE with wxGlade and XRC! (packaged together with IDE)On 11/3/06, Carlos Daniel Ruvalcaba Valenzuela <
[EMAIL PROTECTED]> wrote:wxPython is good for cross-platform stuff and has a few gui designers
(Boa Constructor and others comes to mind), I don't know much aboutPyQT state in this
wxPython is good for cross-platform stuff and has a few gui designers
(Boa Constructor and others comes to mind), I don't know much about
PyQT state in this, but PyGtk + Glade (Gui Designer) is a very good
combo.
Is about choise, I suggest you to do some simple tests with everything
until you find
I am wanting to get into some GUI coding with Python and have heard about PyQT and wxPython. Now I am definately not looking for some type of holy war but can anyone give me a good reason to pick one over the other.
Also I would like to have a designer with it or a seperate designer that could b
johnf wrote:
> On Sunday 22 October 2006 20:03, Luke Paireepinart wrote:
>
>>> """Create the Second ListBox"""
>>>
>>> self.lbRSSItems = Listbox(self, exportselection=0
>>> ,command=self.reveal
>>> , relief=SUNKEN)
>>>
On Sunday 22 October 2006 20:03, Luke Paireepinart wrote:
> > """Create the Second ListBox"""
> >
> > self.lbRSSItems = Listbox(self, exportselection=0
> > ,command=self.reveal
> > , relief=SUNKEN)
>
> Because whitespace is
"Joe Cox" <[EMAIL PROTECTED]> wrote
> As a new guy, I was trying to write a simple unit conversion
> program in Tk. I got this error message:TclError: unknown option
> "-command"
Which says that you are using an unknown option command...
ie. Listboxes don't have a command option.
HTH,
--
Ala
Joe Cox wrote:
> As a new guy, I was trying to write a simple unit conversion
> program in Tk. I got this error message:TclError: unknown option "-command"
>
>
>
Traceback (most recent call last):
> File
> "D:\Python24\Lib\site-packages\pythonwin\pywin\framework\scriptutils.
>
>
> """Create the Second ListBox"""
>
> self.lbRSSItems = Listbox(self, exportselection=0
> ,command=self.reveal
> , relief=SUNKEN)
>
Because whitespace is important in pyth
As a new guy, I was trying to write a simple unit conversion
program in Tk. I got this error message:TclError: unknown option "-command"
>>> Traceback (most recent call last):
File
"D:\Python24\Lib\site-packages\pythonwin\pywin\framework\scriptutils.py",
line 310, in RunScript
exec codeObje
thank you all im reading up on it all its a diffreent mindset that i have tog et used toOn 9/1/06, Terry Carroll <[EMAIL PROTECTED]
> wrote:On Fri, 1 Sep 2006, Alan Gauld wrote:> Fred Lundh's tutorial is much better nowadays - although longer.
Tkinter docs are tough enough to come by that, in my vi
On Fri, 1 Sep 2006, Alan Gauld wrote:
> Fred Lundh's tutorial is much better nowadays - although longer.
Tkinter docs are tough enough to come by that, in my view, longer is
better.
___
Tutor maillist - Tutor@python.org
http://mail.python.org/mailma
> Tkinter is (IMO) easier to learn. In particular, check out
> "Thinking
> in Tkinter" (google for it); it's an excellent way to learn Tkinter.
Last time I looked that was very out of date and still recommended
the now obsolete parameters by dictionary stuyle of widget
configuration.
Fred Lundh
> I'm going to try some GUI programming does anyone know where the
> start like
> using tk or wx or what ever i want it to it will run on Windows UNIX
> and Mac
> systems can you tell me whats best to use and give me a link to a
> good
> tutorial?
This is like asking which programming language
On 01/09/06, Amadeo Bellotti <[EMAIL PROTECTED]> wrote:
> I'm going to try some GUI programming does anyone know where the start like
> using tk or wx or what ever i want it to it will run on Windows UNIX and Mac
> systems can you tell me whats best to use and give me a link to a good
> tutorial?
This guy has been documenting his progress as he
learns Python GUI programming. See if you can pick up a few tips http://www.learningpython.com/
- Original Message -
From:
Amadeo Bellotti
To: Tutor
Sent: Thursday, August 31, 2006 9:12
PM
Subject: [Tutor] GUI
I'm going to try some GUI programming does anyone know where the start
like using tk or wx or what ever i want it to it will run on Windows
UNIX and Mac systems can you tell me whats best to use and give me a
link to a good tutorial?
Thanks
___
Tutor mai
Eric Walker wrote:
> Ok,
> If I can get it for free, I might as well go with say wxPython. Thanks
However, you really should spend a few bucks buying the recently
published "wxPython In Action" book by Noel Rappin and Robin Dunn (the
designer of wxPython). It will save you lots of time.
You a
ginal Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
> Behalf Of Liam Clarke
> Sent: Wednesday, April 19, 2006 3:25 PM
> To: R. Alan Monroe
> Cc: Python[Tutor]
> Subject: Re: [Tutor] GUI
>
> Hmm? How so? I'm using a whole lot of raw wxPython mixed w
Hmm? How so? I'm using a whole lot of raw wxPython mixed with
Pythoncard for a project, and the entire process sits at 7Mb RAM usage
idle. WinXP btw.
Considering my small command line appns to start/stop Windows services
written in C use just over 1Mb, 7Mb isn't overly bad.
The other good thing a
>> If I can get it for free, I might as well go with say wxPython. Thanks
> Yes, free as in beer, as in speech, and cross platform. Oh, and better
> documented.
Sadly, you still pay for it in RAM usage :^)
Alan
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> Ok,
> If I can get it for free, I might as well go with say wxPython. Thanks
Yes, free as in beer, as in speech, and cross platform. Oh, and better
documented.
Hugo
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It's a dual license. If you use Qt in non-commercial software, the GPL
applies and you pay no licensing fees. If you use Qt in commercial
software, licensing fees are due to TrollTech.
Chris
On 4/18/06, Alan Gauld <[EMAIL PROTECTED]> wrote:
> [snip]
> TrollTech own Qt, their licensing arrangement
Alan Gauld wrote:
>> I want to create a GUI, and I downloaded the pyQT stuff.
>
>
> Any reason why you must use PyQt?
>
> Not that it's a bad toolkit but there is less expertise in using it so
> unless you already use it from another language - like C++ - its going
> to be a lot harder to learn
> I want to create a GUI, and I downloaded the pyQT stuff.
Any reason why you must use PyQt?
Not that it's a bad toolkit but there is less expertise in using
it so unless you already use it from another language
- like C++ - its going to be a lot harder to learn than Tkinter
or wxPython which
All,
I want to create a GUI, and I downloaded the pyQT stuff. Ok, now that I
am reading my but off
trying to figure out how to use this thing and learn python at the same
time, I read some stuff about
having to purchase licenses. For commercial development, who do I need
to contact for licensing
>I am developing applications that need to run without work on both windows
>and
> linux and was wondering what gui toolkits everyone uses and why.
>
> I have been looking at wxpython and tkinter.
If you just wqant to wrap up some scropts Tkinter is probably slightly
easier to use (IMHO), but it
On Mon, 6 Feb 2006 09:44:48 -0500
Paul Kraus <[EMAIL PROTECTED]> wrote:
> I am developing applications that need to run without work on both windows
> and
> linux and was wondering what gui toolkits everyone uses and why.
>
> I have been looking at wxpython and tkinter.
>
I have only used Tki
I am developing applications that need to run without work on both windows and
linux and was wondering what gui toolkits everyone uses and why.
I have been looking at wxpython and tkinter.
Thanks in advance,
--
Paul Kraus
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