Re: Ashikhmin-Shirley Highlights for RS3D

2011-01-08 Thread Mengilbar
Thanks to you all! @Brandon: Well I don´t know if I can compete with Tims AWESOME work... He seems to really understand what he´s doing, while I simply try to implement what others have worked out. But thanks for your faith in me! =D @Jean-Sebastien: *lol* Thanks. @Amir: Thank you, and, ye

Re: Ashikhmin-Shirley Highlights for RS3D

2011-01-07 Thread Amir Ansari
I had a much more detailed look at the shaders you mention - you're doing an awesome job! I'm just curious: the algorithms are quite complex - how do you test whether you've implemented them properly in VSL? Is there a standard rendering test that you can compare your results with, or is it a

Re: Ashikhmin-Shirley Highlights for RS3D

2011-01-07 Thread Jean-Sebastien Perron
6 Jan 2011 02:39:31 -0500 Von: Jean-Sebastien Perron An: user-list@light.realsoft3d.com Betreff: Re: Ashikhmin-Shirley Highlights for RS3D post a picture instead of the shader result and a screen capture of your shader window. I don't have much time to play or open RS. I would g

Re: Ashikhmin-Shirley Highlights for RS3D

2011-01-07 Thread Brandon
Martin, Wow! You have been quietly hard at work on these shaders. I'm looking forward to seeing them. I get "warm shader fuzzies" I have not felt since back in 2006 when /Tim/ Borgmann posted his various rope and string shaders he used in many of his outstanding pictures: http://www.reals

Re: Ashikhmin-Shirley Highlights for RS3D

2011-01-07 Thread Mengilbar
-Nachricht > Datum: Fri, 7 Jan 2011 08:15:37 + > Von: leee > An: user-list@light.realsoft3d.com > Betreff: Re: Ashikhmin-Shirley Highlights for RS3D > On Friday 07 Jan 2011, mengil...@gmx.net wrote: > > First of all: Thanks! =D > > It was so quiet that I ha

Re: Ashikhmin-Shirley Highlights for RS3D

2011-01-07 Thread leee
On Friday 07 Jan 2011, mengil...@gmx.net wrote: > First of all: Thanks! =D > It was so quiet that I had even thought my mails would perhaps > for some strange reason have not been received. > > > So, regarding the shader(s): [snip...] Although I'm not as active as I used to be, re working on 3D p

Re: Ashikhmin-Shirley Highlights for RS3D

2011-01-06 Thread Mengilbar
1 -0500 > Von: Jean-Sebastien Perron > An: user-list@light.realsoft3d.com > Betreff: Re: Ashikhmin-Shirley Highlights for RS3D > > post a picture instead of the shader result and a screen capture of > your > shader window. > I don't have much time to play or op

Re: Ashikhmin-Shirley Highlights for RS3D

2011-01-05 Thread Jean-Sebastien Perron
альне повідомлення --- Від кого: mengil...@gmx.net Кому: user-list@light.realsoft3d.com Дата: 5 січня 2011, 18:59:24 Тема: Re: Ashikhmin-Shirley Highlights for RS3D Damnit, I of course had some new problems with the shader... These occur when yo

Re: Ashikhmin-Shirley Highlights for RS3D

2011-01-05 Thread yra scherb
That is why I always insisted that the forum is better than mailing. Yuriy. --- Оригінальне повідомлення --- Від кого: mengil...@gmx.net Кому: user-list@light.realsoft3d.com Дата: 5 січня 2011, 18:59:24 Тема: Re: Ashikhmin-Shirley Highlights for RS3D Damnit, I of

Re: Ashikhmin-Shirley Highlights for RS3D

2011-01-05 Thread Neil Cooke
Cooke From: "mengil...@gmx.net" To: user-list@light.realsoft3d.com Sent: Thu, 6 January, 2011 5:59:24 AM Subject: Re: Ashikhmin-Shirley Highlights for RS3D Damnit, I of course had some new problems with the shader These occur when you use reflection

Re: Ashikhmin-Shirley Highlights for RS3D

2011-01-05 Thread Matthias Kappenberg
Hi Martin, I'm very interested :-) But there was not enough time left on my side, to play with the shader Matthias BTW: Happy new year :-) - Original Message - From: To: Sent: Wednesday, January 05, 2011 5:59 PM Subject: Re: Ashikhmin-Shirley Highlights for RS3D > D

Re: Ashikhmin-Shirley Highlights for RS3D

2011-01-05 Thread Amir Ansari
Uh - interesting?! ;-) What is this shader used for? I had a quick look on Google, but nothing grabbed my attention... On Wed, 05 Jan 2011 17:59:24 +0100 mengil...@gmx.net wrote: > Come on people, has anybody even received my email? > Why is it so quiet whenever I post something about new sha

Re: Ashikhmin-Shirley Highlights for RS3D

2011-01-05 Thread Mengilbar
Damnit, I of course had some new problems with the shader... These occur when you use reflection or transparency (which you most probably will when you use anisotropic highlights...). I believe I already have the solution, but I´ll have to "investigate" a little further. Oh, plus you have to use

Ashikhmin-Shirley Highlights for RS3D

2011-01-01 Thread Mengilbar
Hey all! Gotta make this quick, am already late for an appointment... But just had to get this out to you at last. So I´ve been working on some shaders in the last two months, most are nigh-complete, but I have some difficulties with all of them. The Ashikhmin-Shirley shader for example doesn´t