2009/5/8 bugs buggy buginato...@gmail.com:
Check the lua branch. Most all these script issues will be fixed with
lua, once we get that up and running.
AFAIK, Gerard did have AIV at least partially converted.
Does Lua fix the BecomePrey issues? If so, why not just replace it
with BecomePrey?
On Fri, May 8, 2009 at 8:05 AM, Zarel zare...@gmail.com wrote:
BecomePrey was designed for 1.10, and Aiv was designed for 2.1, and
2.2 balance is _much_ more similar to 1.10 than 2.1. Plus, I've heard
that BecomePrey is overall a much better AI than Aiv - many have
mentioned that BecomePrey is
Hi all,
On 8 May 2009, at 07:52, Per Inge Mathisen wrote:
Note that these balance issues have almost entirely to do with the
given selection of droid templates that each AI has, and almost
nothing whatsoever to do with the AI script code itself.
Also worth pointing out that AIV was never
On 5/8/09, Zarel zarelxxx...@gmail.com wrote:
2009/5/8 bugs buggy buginxxx...@gmail.com:
Check the lua branch. Most all these script issues will be fixed with
lua, once we get that up and running.
AFAIK, Gerard did have AIV at least partially converted.
Does Lua fix the BecomePrey
On 5/8/09, Per Inge Mathisen per.xx...@gmail.com wrote:
On Fri, May 8, 2009 at 8:05 AM, Zarel zare...@gmail.com wrote:
BecomePrey was designed for 1.10, and Aiv was designed for 2.1, and
2.2 balance is _much_ more similar to 1.10 than 2.1. Plus, I've heard
that BecomePrey is overall a
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bugs buggy wrote:
2.2 has been 'cooking' for a extremely long period of time.
Pushing beta builds to a lackluster community response, and, what is
worse is, people are still creating new content for 2.1, which won't
work with 2.2.
Has there ever
Am Freitag, 8. Mai 2009 07:13:48 schrieb Stephen Swaney:
Actually, releasing two versions should be approximately twice as much
work.
Build scripts are written and if no one broke them, then they will still work.
Upload takes under an hour (depending on your connection).
Why did we backport
Can everyone speak up on what they do/do not want in 2.2?
About mods:
* NTW Delphino said he will maintain it, and wishes it to remain in svn.
* 'grim's' mod is broken. ( I think we should remove it, for reasons
stated on ML)
* Remove 'autoload' folder? ( I think we should remove it, for reasons
On 5/8/09, Kreuvf kre...@warzone2100.de wrote:
bugs buggy wrote:
2.2 has been 'cooking' for a extremely long period of time.
Pushing beta builds to a lackluster community response, and, what is
worse is, people are still creating new content for 2.1, which won't
work with 2.2.
Has
2009/5/8 bugs buggy buginato...@gmail.com:
About mods:
* NTW Delphino said he will maintain it, and wishes it to remain in svn.
Someone needs to give Delphinio SVN access.
* 'grim's' mod is broken. ( I think we should remove it, for reasons
stated on ML)
Agreed.
* Remove 'autoload'
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