2009/5/8 bugs buggy buginato...@gmail.com:
Check the lua branch. Most all these script issues will be fixed with
lua, once we get that up and running.
AFAIK, Gerard did have AIV at least partially converted.
Does Lua fix the BecomePrey issues? If so, why not just replace it
with BecomePrey?
On Fri, May 8, 2009 at 8:05 AM, Zarel zare...@gmail.com wrote:
BecomePrey was designed for 1.10, and Aiv was designed for 2.1, and
2.2 balance is _much_ more similar to 1.10 than 2.1. Plus, I've heard
that BecomePrey is overall a much better AI than Aiv - many have
mentioned that BecomePrey is
Hi all,
On 8 May 2009, at 07:52, Per Inge Mathisen wrote:
Note that these balance issues have almost entirely to do with the
given selection of droid templates that each AI has, and almost
nothing whatsoever to do with the AI script code itself.
Also worth pointing out that AIV was never
On 5/8/09, Zarel zarelxxx...@gmail.com wrote:
2009/5/8 bugs buggy buginxxx...@gmail.com:
Check the lua branch. Most all these script issues will be fixed with
lua, once we get that up and running.
AFAIK, Gerard did have AIV at least partially converted.
Does Lua fix the BecomePrey
On 5/8/09, Per Inge Mathisen per.xx...@gmail.com wrote:
On Fri, May 8, 2009 at 8:05 AM, Zarel zare...@gmail.com wrote:
BecomePrey was designed for 1.10, and Aiv was designed for 2.1, and
2.2 balance is _much_ more similar to 1.10 than 2.1. Plus, I've heard
that BecomePrey is overall a
On 4/23/09, bugs buggy bugixx...@gmail.com wrote:
On 4/23/09, Cheny Luo cx...@gmail.com wrote:
Hey, guys.
So we currently have three unmaintained third-party mods in 2.2 and trunk:
- Grim's graphics
- Aivolution
- NTW
NTW crashes on start, and can't be made to
Am Donnerstag, 7. Mai 2009 21:11:00 schrieb bugs buggy:
And note, AIV is *not* a 3rd party mod IMO, that should stay for now.
Why dont we remove 1.10-ai and replace it with aiv? Are there issues with the
latter? (1.10-ai could stay as a mod if someone desires.)
--DevU
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2009/5/7 Dennis Schridde devuran...@gmx.net
Am Donnerstag, 7. Mai 2009 21:11:00 schrieb bugs buggy:
And note, AIV is *not* a 3rd party mod IMO, that should stay for now.
Why dont we remove 1.10-ai and replace it with aiv? Are there issues with the
latter? (1.10-ai could stay as a mod if
On 5/7/09, Zarel zare...@gmail.com wrote:
In addition, while Aiv is technically a first-party mod, it's
unmaintained, and there are many Aiv-related crashes that no one has
fixed. 1.10-ai is more stable, since it's actually somewhat
maintained.
I'm advocating dropping Aiv not because
Hey, guys.
So we currently have three unmaintained third-party mods in 2.2 and trunk:
- Grim's graphics
- Aivolution
- NTW
NTW crashes on start, and can't be made to start at all. Aivolution
isn't very much of a threat considering it was optimized for 2.1
balance, and is fairly unstable (cf.
On 4/23/09, Cheny Luo cx...@gmail.com wrote:
Hey, guys.
So we currently have three unmaintained third-party mods in 2.2 and trunk:
- Grim's graphics
- Aivolution
- NTW
NTW crashes on start, and can't be made to start at all. Aivolution
isn't very much of a threat considering it was
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