Re: [Xmame] some aspect ratio questions

2006-05-23 Thread Julian Sikorski
Hans de Goede napisał(a): With DGA the code will show some frames twice when the monitor refresh rate is higher then the games, and drop some frames when vica versa. Regards, Hans Would it be a problem to add the same feature (which is mentioned as method 3 in the article) to

Re: [Xmame] some aspect ratio questions

2006-05-23 Thread Hans de Goede
Julian Sikorski wrote: Hans de Goede napisał(a): With DGA the code will show some frames twice when the monitor refresh rate is higher then the games, and drop some frames when vica versa. Regards, Hans Would it be a problem to add the same feature (which is mentioned as method 3 in

Re: [Xmame] some aspect ratio questions

2006-05-22 Thread Hans de Goede
Julian Sikorski wrote: Hans de Goede napisał(a): Julian Sikorski wrote: Hans de Goede napisał(a): Julian Sikorski wrote: Hi. I have some questions about -keepaspect and -displayaspectratio options. To make the games look like in the arcade, I should use -ka switch, right? This would mean

[Xmame] some aspect ratio questions

2006-05-21 Thread Julian Sikorski
Hi. I have some questions about -keepaspect and -displayaspectratio options. To make the games look like in the arcade, I should use -ka switch, right? This would mean that games with weird resolutions, e.g. 400x254 (mitwunit) were originally stretched in the arcade, or the monitors used did not

Re: [Xmame] some aspect ratio questions

2006-05-21 Thread Hans de Goede
Julian Sikorski wrote: Hi. I have some questions about -keepaspect and -displayaspectratio options. To make the games look like in the arcade, I should use -ka switch, right? This would mean that games with weird resolutions, e.g. 400x254 (mitwunit) were originally stretched in the arcade,

Re: [Xmame] some aspect ratio questions

2006-05-21 Thread Lawrence Gold
Julian Sikorski wrote: P.S. Lawrence, I think you've forgotten to commit src/unix/sound.c together with other 0.106u1 fixes. Oops, done. ___ Xmame mailing list Xmame@toybox.twisted.org.uk http://toybox.twisted.org.uk/mailman/listinfo/xmame

Re: [Xmame] some aspect ratio questions

2006-05-21 Thread Julian Sikorski
Hans de Goede napisał(a): Julian Sikorski wrote: Hi. I have some questions about -keepaspect and -displayaspectratio options. To make the games look like in the arcade, I should use -ka switch, right? This would mean that games with weird resolutions, e.g. 400x254 (mitwunit) were originally