--- Matt Mahoney <[EMAIL PROTECTED]> wrote:

> --- Eugen Leitl <[EMAIL PROTECTED]> wrote:
> 
> > On Mon, May 14, 2007 at 06:05:01AM -0700, Matt
> Mahoney wrote:
> > 
> > > I assumed you knew that the human brain has a
> volume of 1000 to 1500 cm^3.
> >  If
> > > you divide this among 10^5 processors then each
> processor would simulate a
> > > cube about 2 to 2.5 mm on a side with a surface
> area of about 25-35 mm^2. 
> > The
> > 
> > Do you think a beige box can simulate 10 mm^3
> worth of human cortex?
> > It too 4 kNode worth of a Blue Gene/L to render
> half a cartoon mouse
> > at 1/10 realtime. And the simulation did exercise
> the interconnect.
> > Which wasn't exactly Ethernet, you know.
> 
> Did you read my first post on this topic?  In most
> neural models the important
> signal is the rate of firing, which has an
> information rate of about 10 bits
> per second.  Blue Brain is like a transistor level
> model of a processor.  For
> AGI you only need an instruction level simulation.

I'm not a neurologist, but I very strongly doubt that
human neural signals can be neatly and losslessly
mapped to computer codes without simulating the actual
neurons. The Blue Gene simulators aren't stupid; if
they were going to get the exact same results with a
logical-level sim instead of a physical-level sim, why
wouldn't they have run the former one?

> 
> -- Matt Mahoney, [EMAIL PROTECTED]
> 
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