On 2009-12-19, at 18:06, Darrius Gothly wrote: > Suggestion: A "Bidding System" for allocating memory resources on a > Sim.
> [complex scheme goes here] Soft/hard quotas, "dedicated" or "peak" limits, are a well known, well understood, and widely used mechanism throughout the computer and telecommunications industry. You get a fairly low dedicated level of resources that you can always depend on. You get a variable, as- available level of resources when usage is low. It's like your phone service, you get 300 minutes a month of talk time during peak hours, and unlimited evening and weekend minutes. This works. There's no reason to create a more complex scheme, or worry about people not understanding it. So on your 512 square meters of land, you get N megabytes dedicated, and 4N megabytes when the rest of the sim is empty. If your dance ball is programmed to only start up scripts when it needs to, then you can have a party on your parcel tonight, and your neighbor can have one tomorrow night, and nobody has a problem. _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges