Yep, I agree with Guillaume. +1
+++++++++++++++++ Miquel Campos Character & Animation TD at: www.shedmtl.com Personal web: www.akaosaru.com +++++++++++++++++ 2012/6/20 Guillaume Laforge <guillaume.laforge...@gmail.com> > Rigging is very similar to programming. Courses are very important of > course, but you will learn much more efficiently by spending more time on > doing your own rigs (and animating them) than reading too many books ;). > > Just my personal morning feeling :). > > Cheers, > > Guillaume > > > On Wed, Jun 20, 2012 at 9:59 AM, Sandy Sutherland < > sandy.sutherl...@triggerfish.co.za> wrote: > >> Thanks Alan, >> >> Will check out all of this stuff. She has been doing quite a lot of ICE >> stuff for facial setups such as sliding and eyelids - so she does have an >> understanding of it all. >> >> I get you about that dodgy course you speak of - that is exactly why I >> asked on here, as I was pretty sure that you super knowledgeable guys would >> know of the best courses. >> >> Cheers >> >> Sandy >> _____________________________ >> Sandy Sutherland >> Technical Supervisor >> sandy.sutherl...@triggerfish.co.za >> _____________________________ >> >> _______________________________________ >> From: softimage-boun...@listproc.autodesk.com [ >> softimage-boun...@listproc.autodesk.com] on behalf of Alan Fregtman [ >> alan.fregt...@gmail.com] >> Sent: 20 June 2012 15:43 >> To: softimage@listproc.autodesk.com >> Subject: Re: Rigging or Character TD type courses question >> >> Hi Sandy, >> >> I agree with Eric. It's really a mixed bag without having word of >> mouth from people you trust... I too took Raff's course and found it >> fantastic, but I also took a certain Maya rigging one -- not the Judd >> one -- only knowing his credentials were good, but it turned out quite >> terribly produced. :/ (I don't wanna name names.) >> >> The teacher in this case clearly knew a lot, was a nice guy and had >> lots of experience, but as a teacher he'd seriously drag on and make >> mistakes in his very elongated videos that he would not edit out; I >> don't know if due to lack of time on a busy schedule, lack of editing >> software, or just lazyness. Either way, you'd waste half an hour doing >> some setup to find out in the last 3 or 4 minutes that he missed a key >> part and then backtracked to fix it. Sometimes like 10 minutes went by >> before he completely throw away the approach he was doing. If you were >> to skip through his two hour video, even just by minute increments, >> you could very easily miss a crucial backtracking moment, and then >> your setup didn't match his. >> >> The Rigging Dojo videos look good, though I've never taken a course >> there myself so who knows. That said, their teachers seem to really >> love their field, which is a good sign. David Gallagher's AnimSchool >> looks great too. >> >> In another topic, how's her vector math? You can do quite a bit of >> rigging without knowing any, but if you know a little bit it can help >> a ton to slowly master doing some nifty deformers in ICE and so on. -- >> Khan Academy has some good general videos on linear algebra concepts: >> http://www.khanacademy.org/math/linear-algebra >> and CMIvfx has these good ICE ones: >> http://www.cmivfx.com/tutorials/view/418/Softimage+ICE+Deformers >> >> http://www.cmivfx.com/tutorials/view/197/Softimage+ICE+For+A+Production+Pipeline >> http://www.cmivfx.com/tutorials/view/212/Softimage+ICE%3A+Scalar+Data >> and this one I recently heard of, not watched, but it's probably good >> cause Mr.Vernon makes awesome things: >> http://www.cgcircuit.com/lessondetailcomplete.php?val=599 >> >> Cheers, >> >> -- Alan >> >> >> On Wed, Jun 20, 2012 at 4:25 AM, Eric Thivierge <ethivie...@gmail.com> >> wrote: >> > >> > Its a tough call. I only took the general TD with Python in XSI with >> Raf. Hopefully they'll be selling it stand alone shortly. I haven't seen >> any others that are terribly appealing. Not saying they don't offer great >> quality but its hard to tell without word of mouth and recommendations, >> basically what you're asking for. :) >> > >> > Overall I think rigging-wise you can get a lot out of rigging courses >> even if they are Maya based. It's more the concepts and approaches than >> actual application. If you're going to a course to just see how to push >> this button and then this one, then this one... so on and so on, you're not >> going to get anything out of it. I'd try to find a bunch of different >> course and see if you can email the instructor ahead of time to get an >> overview of the course and ask more in depth questions about what you're >> hoping to learn from it. Also ask for references that you can email / ask >> opinions in regards to the course. >> > >> > I have a mixed riggng experience from XSI to Maya and back and many >> rigging concepts are universal. Implementation in the application is where >> it varies, not the concepts. >> > >> > I saw this one a while back, not sure about how good it is: >> > http://www.riggingdojo.com/ >> > >> > -------------------------------------------- >> > Eric Thivierge >> > http://www.ethivierge.com >> > >> > >> > >> > On Wed, Jun 20, 2012 at 6:09 PM, Sandy Sutherland < >> sandy.sutherl...@triggerfish.co.za> wrote: >> >> >> >> Hi Guys, >> >> >> >> Quick question - what do you guys think would be the best Rigging or >> Character TD type course to have someone take - would be ideally an online >> type course. >> >> >> >> Currently the idea is to start with the 8 week Facial Rigging by Judd >> Simantov off cgsociety - >> http://workshops.cgsociety.org/courseinfo.php?id=275 - anyone done this >> course, it looks quite good but I am concerned it is Maya-centric? >> >> >> >> This is for one of our Riggers who is going for the lead role. >> >> >> >> Thanks for any input. >> >> >> >> S. >> >> >> >> _____________________________ >> >> Sandy Sutherland >> >> Technical Supervisor >> >> sandy.sutherl...@triggerfish.co.za >> >> _____________________________ >> >> >> >> >> >> >> >> >> > >> >> >> >