Yep, I agree with Guillaume. +1


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Miquel Campos
Character & Animation TD at:
www.shedmtl.com

Personal web:
www.akaosaru.com
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2012/6/20 Guillaume Laforge <guillaume.laforge...@gmail.com>

> Rigging is very similar to programming. Courses are very important of
> course, but you will learn much more efficiently by spending more time on
> doing your own rigs (and animating them) than reading too many books ;).
>
> Just my personal morning feeling :).
>
> Cheers,
>
> Guillaume
>
>
> On Wed, Jun 20, 2012 at 9:59 AM, Sandy Sutherland <
> sandy.sutherl...@triggerfish.co.za> wrote:
>
>> Thanks Alan,
>>
>> Will check out all of this stuff.  She has been doing quite a lot of ICE
>> stuff for facial setups such as sliding and eyelids - so she does have an
>> understanding of it all.
>>
>> I get you about that dodgy course you speak of - that is exactly why I
>> asked on here, as I was pretty sure that you super knowledgeable guys would
>> know of the best courses.
>>
>> Cheers
>>
>> Sandy
>> _____________________________
>> Sandy Sutherland
>> Technical Supervisor
>> sandy.sutherl...@triggerfish.co.za
>> _____________________________
>>
>> _______________________________________
>> From: softimage-boun...@listproc.autodesk.com [
>> softimage-boun...@listproc.autodesk.com] on behalf of Alan Fregtman [
>> alan.fregt...@gmail.com]
>> Sent: 20 June 2012 15:43
>> To: softimage@listproc.autodesk.com
>> Subject: Re: Rigging or Character TD type courses question
>>
>> Hi Sandy,
>>
>> I agree with Eric. It's really a mixed bag without having word of
>> mouth from people you trust... I too took Raff's course and found it
>> fantastic, but I also took a certain Maya rigging one -- not the Judd
>> one -- only knowing his credentials were good, but it turned out quite
>> terribly produced. :/ (I don't wanna name names.)
>>
>> The teacher in this case clearly knew a lot, was a nice guy and had
>> lots of experience, but as a teacher he'd seriously drag on and make
>> mistakes in his very elongated videos that he would not edit out; I
>> don't know if due to lack of time on a busy schedule, lack of editing
>> software, or just lazyness. Either way, you'd waste half an hour doing
>> some setup to find out in the last 3 or 4 minutes that he missed a key
>> part and then backtracked to fix it. Sometimes like 10 minutes went by
>> before he completely throw away the approach he was doing. If you were
>> to skip through his two hour video, even just by minute increments,
>> you could very easily miss a crucial backtracking moment, and then
>> your setup didn't match his.
>>
>> The Rigging Dojo videos look good, though I've never taken a course
>> there myself so who knows. That said, their teachers seem to really
>> love their field, which is a good sign. David Gallagher's AnimSchool
>> looks great too.
>>
>> In another topic, how's her vector math? You can do quite a bit of
>> rigging without knowing any, but if you know a little bit it can help
>> a ton to slowly master doing some nifty deformers in ICE and so on. --
>> Khan Academy has some good general videos on linear algebra concepts:
>> http://www.khanacademy.org/math/linear-algebra
>> and CMIvfx has these good ICE ones:
>> http://www.cmivfx.com/tutorials/view/418/Softimage+ICE+Deformers
>>
>> http://www.cmivfx.com/tutorials/view/197/Softimage+ICE+For+A+Production+Pipeline
>> http://www.cmivfx.com/tutorials/view/212/Softimage+ICE%3A+Scalar+Data
>> and this one I recently heard of, not watched, but it's probably good
>> cause Mr.Vernon makes awesome things:
>> http://www.cgcircuit.com/lessondetailcomplete.php?val=599
>>
>> Cheers,
>>
>>   -- Alan
>>
>>
>> On Wed, Jun 20, 2012 at 4:25 AM, Eric Thivierge <ethivie...@gmail.com>
>> wrote:
>> >
>> > Its a tough call. I only took the general TD with Python in XSI with
>> Raf. Hopefully they'll be selling it stand alone shortly. I haven't seen
>> any others that are terribly appealing. Not saying they don't offer great
>> quality but its hard to tell without word of mouth and recommendations,
>> basically what you're asking for. :)
>> >
>> > Overall I think rigging-wise you can get a lot out of rigging courses
>> even if they are Maya based. It's more the concepts and approaches than
>> actual application. If you're going to a course to just see how to push
>> this button and then this one, then this one... so on and so on, you're not
>> going to get anything out of it. I'd try to find a bunch of different
>> course and see if you can email the instructor ahead of time to get an
>> overview of the course and ask more in depth questions about what you're
>> hoping to learn from it. Also ask for references that you can email / ask
>> opinions in regards to the course.
>> >
>> > I have a mixed riggng experience from XSI to Maya and back and many
>> rigging concepts are universal. Implementation in the application is where
>> it varies, not the concepts.
>> >
>> > I saw this one a while back, not sure about how good it is:
>> > http://www.riggingdojo.com/
>> >
>> > --------------------------------------------
>> > Eric Thivierge
>> > http://www.ethivierge.com
>> >
>> >
>> >
>> > On Wed, Jun 20, 2012 at 6:09 PM, Sandy Sutherland <
>> sandy.sutherl...@triggerfish.co.za> wrote:
>> >>
>> >> Hi Guys,
>> >>
>> >> Quick question - what do you guys think would be the best Rigging or
>> Character TD type course to have someone take - would be ideally an online
>> type course.
>> >>
>> >> Currently the idea is to start with the 8 week Facial Rigging by Judd
>> Simantov off cgsociety -
>> http://workshops.cgsociety.org/courseinfo.php?id=275  - anyone done this
>> course, it looks quite good but I am concerned it is Maya-centric?
>> >>
>> >> This is for one of our Riggers who is going for the lead role.
>> >>
>> >> Thanks for any input.
>> >>
>> >> S.
>> >>
>> >> _____________________________
>> >> Sandy Sutherland
>> >> Technical Supervisor
>> >> sandy.sutherl...@triggerfish.co.za
>> >> _____________________________
>> >>
>> >>
>> >>
>> >>
>> >
>>
>>
>>
>

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