I can highly recommend Jason's Schlefier "Animato Friendly Rigging"
video. It's really good material and talks about concepts more than
how to click the buttons. It's Maya based and old, but still very
valid in my opinions and I consider it a classic.
I re-watch it every year or so, just to set myself straight.


On Wed, Jun 20, 2012 at 3:59 PM, Peter Agg <peter....@googlemail.com> wrote:
> "Courses are very important of course, but you will learn much more
> efficiently by spending more time on doing your own rigs (and animating
> them) than reading too many books"
>
> You learn even more by giving them to animators to break them in ways you
> never imagined. :)
>
>
>
>
> On 20 June 2012 15:22, Sandy Sutherland <sandy.sutherl...@triggerfish.co.za>
> wrote:
>>
>> I agree - it is easy to get stuck into a particular methodology,
>> especially since we are stuck out of the mainstream here - beaches are great
>> though, the the mountain - well........
>>
>>
>> S.
>>
>> _____________________________
>> Sandy Sutherland
>> Technical Supervisor
>> sandy.sutherl...@triggerfish.co.za
>> _____________________________
>>
>>
>>
>>
>> ________________________________
>> From: softimage-boun...@listproc.autodesk.com
>> [softimage-boun...@listproc.autodesk.com] on behalf of Eric Thivierge
>> [ethivie...@gmail.com]
>> Sent: 20 June 2012 16:15
>>
>> To: softimage@listproc.autodesk.com
>> Subject: Re: Rigging or Character TD type courses question
>>
>> My point above was that taking a course could give you a different
>> perspective you may not have thought of and also someone to bounce ideas off
>> of that you may not necessarily have at smaller studios.
>>
>> --------------------------------------------
>> Eric Thivierge
>> http://www.ethivierge.com
>
>



-- 
----------
Michal
http://uk.linkedin.com/in/mdoniec

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