Yes it's working with the null centered.  But what if I want the focus on
some moving object that is not always in the center of the camera and
coming near?  It is like a follow focus rig.




2013/3/29 Ben Davis <benjamincliffordda...@gmail.com>

> Makes sense, thanks Tim!
>
> That means that the info from the "Distance to Output Camera" is doing
> exactly what you need Emilio, since when centered the ICETree info matches
> perfectly.
>
> --
> Ben Davis
>
> www.moondog-animation.com
>
> +33 6 88 48 54 50
>
>
> On Fri, Mar 29, 2013 at 10:31 AM, Tim Leydecker <bauero...@gmx.de> wrote:
>
>> Hey Ben,
>>
>> the farther offset the null is off center to the center of the camera view
>> the more "off" the DOF would be because the DOF effect is sets in respect
>> to the viewplane of the camera and it would take some Pythagorean theorem
>> (http://en.wikipedia.org/wiki/**Hypotenuse<http://en.wikipedia.org/wiki/Hypotenuse>)
>> to get the desired major cathetus,
>> which is the Distance between Camera Center and a "Plane" from the shorter
>> cathetus.
>>
>> To avoid that, itæ„€ easier to constraint the camera to "look at" the null,
>> then the hypothenuse "snaps back into" the longer cathetus and there is
>> no offset anymore to worry about.
>>
>> Cheers,
>>
>> tim
>>
>>
>> On 29.03.2013 10:06, Ben Davis wrote:
>>
>>> It looks like "Distance to Output Camera" from the viewport options is
>>> spitting out the info from a plane in front of the camera based on the
>>> distance from the null if it were in the center of your camera's view. If
>>> your null is centered, the values are the same from the ICETree and the
>>> viewport info.
>>>
>>> The ICE info from the "Get Distance Between" is exactly the distance from
>>> center to center (global.kine to global.kine). I don't see a problem with
>>> using the info from ICE to feed into your DOF, you're probably going to
>>> get
>>> a more precise focus placement (I'll accept being refuted by the
>>> photographers out there :)
>>>
>>> Hope that helps!
>>>
>>> Ben
>>>
>>> --
>>> Ben Davis
>>>
>>> www.moondog-animation.com
>>>
>>> +33 6 88 48 54 50
>>>
>>>
>>> On Fri, Mar 29, 2013 at 9:20 AM, Emilio Hernandez <emi...@e-roja.com>
>>> wrote:
>>>
>>>  Hello I am trying to rig the camera DOF so I can attach the distance to
>>>> a
>>>> null.  I am the ICE distance between node.  But when I turn on the
>>>> distance
>>>> to output camera from the viewer, it gives me a different result.
>>>>
>>>> So the Distance to output camera from the viewport options is different
>>>> than the Distance between node in the ICE tree using the kine.global.pos
>>>> from the camera and the null.
>>>>
>>>> I will appreciate any help on this issue.
>>>>
>>>> --
>>>>
>>>>
>>>>
>>>
>


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