Is that better or worse than being widely respected?
On Thu, Apr 11, 2013 at 4:58 PM, Szabolcs Matefy <szabol...@crytek.com>wrote: > Deep respect guys! :D**** > > ** ** > > *From:* softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] *On Behalf Of *Eric Thivierge > *Sent:* Wednesday, April 10, 2013 7:15 PM > *To:* softimage@listproc.autodesk.com > *Subject:* Re: Exocortex Species 1.6 Released**** > > ** ** > > We had a few rather annoying bugs in the 1.6 release and we've now fixed > them. See below for fixes.**** > > 1. *Fix custom menu enable* > The system tried creating the custom menus before it checked the > validity of the directory. It now checks first and if not valid it won't > generate the menu list.**** > 2. *Fix shutil import error* > Missing module import in one of the modules and is now fixed.**** > 3. *ReplaceMesh skip source meshes if not found* > During a replace mesh process, if the system doesn't find the source > mesh, it is skipped and info is logged in the script history. Also we added > a dialogue informing you that the ReplaceMesh command finished.**** > 4. *Upgrade 1.5 rig code added to AnimRig build and ReplaceMesh* > We added a few hierarchies and meshes to the PropRigs for 1.6 and thus > using 1.5.x PropRigs fail in 1.6. We've added code to upgrade them so all > necessary nulls are present. We do NOT add the Low or Proxy meshes though, > just the group nulls.**** > > * > Get Species 1.6.1 here:* > http://exocortex.com/products/species**** > > > **** > > -------------------------------------------- > Eric Thivierge > http://www.ethivierge.com**** > > ** ** > > On Fri, Apr 5, 2013 at 7:26 AM, Chris Covelli <ch...@polygonpusherinc.com> > wrote:**** > > For the record, our package is a zip file upon download, and does in fact > include an xsi addon file. We recommend using the workgroup method > however, because we find it much easier to upgrade rather than uninstalling > the previous version and installing the new version. Something to consider > is that we do not release patch updates. Every version we put out is a > full version, and you cannot have 2 versions of Species running at the same > time, so every time you want to upgrade, you have to uninstall and > reinstall. We give you the option to go addon, but from our experience, > our customers have a much easier time and fewer problems with the > workgroups.**** > > > **** > > Chris Covelli > http://www.polygonpusherinc.com/**** > > ** ** > > On Fri, Apr 5, 2013 at 3:45 AM, Rob Wuijster <r...@casema.nl> wrote:**** > > A zip file might be more convenient in some cases?? > > **** > > Rob**** > > \/-------------\/----------------\/**** > > On 5-4-2013 4:00, Alok Gandhi wrote:**** > > Can't you guys ship it as si addon. That way the user will have to do > nothing other than to install the addon (drag and drop). **** > > ** ** > > Just a small suggestion . . . > > Sent from my iPhone**** > > > On 2013-04-04, at 6:10 PM, Eric Thivierge <ethivie...@gmail.com> wrote:*** > * > > Just as a reminder, we recommend extracting the workgroup from the .zip > file and connecting to it through the workgroups tab in the plug-in manager > and not pulling the files out and overwriting the previous version. Some > files get re-organized and new files are put in place and as such old files > may end up persisting when they shouldn't. > > We got Tim squared away and if anyone else has any issues please be sure > to send us an email and we'll get you up and running again.**** > > > **** > > -------------------------------------------- > Eric Thivierge > http://www.ethivierge.com**** > > ** ** > > On Thu, Apr 4, 2013 at 2:40 PM, Eric Thivierge <ethivie...@gmail.com> > wrote:**** > > I'll be in touch offlist Tim.**** > > > **** > > -------------------------------------------- > Eric Thivierge > http://www.ethivierge.com**** > > ** ** > > On Thu, Apr 4, 2013 at 2:30 PM, Tim Crowson < > tim.crow...@magneticdreams.com> wrote:**** > > Hi Chris, > > We've updated it here but get an error when starting Softimage, saying the > species module can't be found (I'm guessing this module is new to 1.6). > Whether we're using XSI's python or Windows python makes no difference. Any > suggestions? > > Looks like a great update though! > > -Tim **** > > ** ** > > On 4/4/2013 9:49 AM, Chris Covelli wrote:**** > > Exocortex Species 1.6**** > > ** ** > > *Create Better Characters Even Faster***** > > ** ** > > Species 1.6 is now available at > Exocortex.com<http://exocortex.com/plugins/species> > .**** > > ** ** > > We created this video overview of the new features: > http://vimeo.com/62914955 <https://vimeo.com/62914955>**** > ** **What is Species?****** **Exocortex Species simplifies the process of > human character creation from designing your ****character’s unique > attributes, integrating sculpting results, to rig creation, even animation. > With ****Species, you will create higher quality animated characters > faster and at a lower cost, while ****avoiding the generic look that > often come when purchasing off-the-shelf models. Exocortex ****Species > supports Autodesk Softimage 2010 through 2013 on both Windows and Linux. > Floating ****and node locked licenses are available starting at $299.***** > * **Improvements in Species 1.6**** > > ** ** > > *1. Custom PropRig Import***** > > A new preference that allows the user to define a directory to export and > import customized **** > > PropRigs for repeated use. PropRigs within those folders are now listed in > the Species > Build > **** > > Import Custom menu split into “Male” and “Female” sub-menus.**** > > **** > > *2. Plot Limb Anim Tool Feature***** > > An addition to our AnimTools is the new Plot Limb command which allows you > to plot and **** > > transfer motion between FK and IK for both arms and legs. This utilizes > the MatchFKIK **** > > command and plots the motion during the active time range.**** > > ** ** > > *3. Improved High Res Body Mesh topology and deformation***** > > We’ve updated the body mesh for both male and female characters. The new > meshes are more **** > > detailed, fully quaded, and have more evenly distributed topology for > better deformation and high **** > > end sculpting.**** > > ** ** > > *4. New Low Res and Proxy Body Meshes***** > > A new quad based low res body mesh for faster interaction while animating > (~40 FPS playback).**** > > ** ** > > A new cube based proxy body mesh for super fast interaction while > animating (~40-50 FPS **** > > playback).**** > > ** ** > > *5. New Body Shapes***** > > Old and Young shapes for varying the age of your Species characters.**** > > ** ** > > Top Heavy and Bottom Heavy shapes for adding mass to either the upper or > lower half of your **** > > Species characters.**** > > ** ** > > Chest expand and Chest contract shapes for inflating and deflating the > chest of your Species **** > > characters.**** > > ** ** > > *6. Synoptics***** > > Updated synoptics with new controls to switch mesh resolution and > smoothing.**** > > ** ** > > Individual control reset combos. Press Ctrl+Shift+LMB on any synoptic > control to reset, and **** > > Press Ctrl+Shift+MMB on a control to reset a whole branch.**** > > ** ** > > *7. ReplaceMesh command re-written** > *The ReplaceMesh command has been rewritten and expanded to now include > the ability to **** > > replace the BodyLow and BodyProxy meshes if necessary.**** > > ** ** > > *8. Bug Fixes***** > > AnimRig Vertebrae 02 and 03 deformers misaligned**** > ** **Getting Species 1.6**** > > ** ** > > If you are not yet using Exocortex Species, give it a try by downloading > the trial from the > <http://exocortex.com/plugins/species>**** > > Exocortex Species product page. <http://exocortex.com/plugins/species>**** > > ** ** > > For those already using Exocortex Species, you can download the 1.6 update > directly from here<http://exocortex.com/releases/ExocortexSpecies1.6.0.zip> > .**** > ** **Join the Species User Community**** > > ** ** > > Get the most out of Exocortex Species by joining our user support and > discussion mailing > list,<https://groups.google.com/forum/?fromgroups#%21forum/species_mailing_list> > **** > > viewing our online > documentation<https://docs.google.com/document/d/1V8VJMlsXmZ5MMlW8kGjOwJHOHy61KWZDpFYmJsgXsU4/edit#heading=h.nb5o4zze0if2>, > and check out our many tutorial videos on our Vimeo > group<http://vimeo.com/groups/species>. > **** > > These are the best places to learn about Species and get the latest news > directly from the developers.**** > > > > Chris Covelli > http://www.polygonpusherinc.com/**** > > ** ** > > -- **** > > ** ** > > \**** > > ** ** > > ** ** > > No virus found in this message. > Checked by AVG - www.avg.com > Version: 2013.0.3267 / Virus Database: 3162/6223 - Release Date: 04/03/13* > *** > > ** ** > > ** ** > > ** ** > -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!