Is that better or worse than being widely respected?

On Thu, Apr 11, 2013 at 4:58 PM, Szabolcs Matefy <szabol...@crytek.com>wrote:

> Deep respect guys! :D****
>
> ** **
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Eric Thivierge
> *Sent:* Wednesday, April 10, 2013 7:15 PM
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: Exocortex Species 1.6 Released****
>
> ** **
>
> We had a few rather annoying bugs in the 1.6 release and we've now fixed
> them. See below for fixes.****
>
>    1. *Fix custom menu enable*
>    The system tried creating the custom menus before it checked the
>    validity of the directory. It now checks first and if not valid it won't
>    generate the menu list.****
>    2. *Fix shutil import error*
>    Missing module import in one of the modules and is now fixed.****
>    3. *ReplaceMesh skip source meshes if not found*
>    During a replace mesh process, if the system doesn't find the source
>    mesh, it is skipped and info is logged in the script history. Also we added
>    a dialogue informing you that the ReplaceMesh command finished.****
>    4. *Upgrade 1.5 rig code added to AnimRig build and ReplaceMesh*
>    We added a few hierarchies and meshes to the PropRigs for 1.6 and thus
>    using 1.5.x PropRigs fail in 1.6. We've added code to upgrade them so all
>    necessary nulls are present. We do NOT add the Low or Proxy meshes though,
>    just the group nulls.****
>
> *
> Get Species 1.6.1 here:*
> http://exocortex.com/products/species****
>
>
> ****
>
> --------------------------------------------
> Eric Thivierge
> http://www.ethivierge.com****
>
> ** **
>
> On Fri, Apr 5, 2013 at 7:26 AM, Chris Covelli <ch...@polygonpusherinc.com>
> wrote:****
>
> For the record, our package is a zip file upon download, and does in fact
> include an xsi addon file.  We recommend using the workgroup method
> however, because we find it much easier to upgrade rather than uninstalling
> the previous version and installing the new version.  Something to consider
> is that we do not release patch updates.  Every version we put out is a
> full version, and you cannot have 2 versions of Species running at the same
> time, so every time you want to upgrade, you have to uninstall and
> reinstall.  We give you the option to go addon, but from our experience,
> our customers have a much easier time and fewer problems with the
> workgroups.****
>
>
> ****
>
> Chris Covelli
> http://www.polygonpusherinc.com/****
>
> ** **
>
> On Fri, Apr 5, 2013 at 3:45 AM, Rob Wuijster <r...@casema.nl> wrote:****
>
> A zip file might be more convenient in some cases??
>
> ****
>
> Rob****
>
> \/-------------\/----------------\/****
>
> On 5-4-2013 4:00, Alok Gandhi wrote:****
>
> Can't you guys ship it as si addon. That way the user will have to do
> nothing other than to install the addon (drag and drop). ****
>
> ** **
>
> Just a small suggestion . . .
>
> Sent from my iPhone****
>
>
> On 2013-04-04, at 6:10 PM, Eric Thivierge <ethivie...@gmail.com> wrote:***
> *
>
> Just as a reminder, we recommend extracting the workgroup from the .zip
> file and connecting to it through the workgroups tab in the plug-in manager
> and not pulling the files out and overwriting the previous version. Some
> files get re-organized and new files are put in place and as such old files
> may end up persisting when they shouldn't.
>
> We got Tim squared away and if anyone else has any issues please be sure
> to send us an email and we'll get you up and running again.****
>
>
> ****
>
> --------------------------------------------
> Eric Thivierge
> http://www.ethivierge.com****
>
> ** **
>
> On Thu, Apr 4, 2013 at 2:40 PM, Eric Thivierge <ethivie...@gmail.com>
> wrote:****
>
> I'll be in touch offlist Tim.****
>
>
> ****
>
> --------------------------------------------
> Eric Thivierge
> http://www.ethivierge.com****
>
> ** **
>
> On Thu, Apr 4, 2013 at 2:30 PM, Tim Crowson <
> tim.crow...@magneticdreams.com> wrote:****
>
> Hi Chris,
>
> We've updated it here but get an error when starting Softimage, saying the
> species module can't be found (I'm guessing this module is new to 1.6).
> Whether we're using XSI's python or Windows python makes no difference. Any
> suggestions?
>
> Looks like a great update though!
>
> -Tim ****
>
> ** **
>
> On 4/4/2013 9:49 AM, Chris Covelli wrote:****
>
> Exocortex Species 1.6****
>
> ** **
>
> *Create Better Characters Even Faster*****
>
> ** **
>
> Species 1.6 is now available at 
> Exocortex.com<http://exocortex.com/plugins/species>
> .****
>
> ** **
>
> We created this video overview of the new features:
> http://vimeo.com/62914955 <https://vimeo.com/62914955>****
> ** **What is Species?****** **Exocortex Species simplifies the process of
> human character creation from designing your ****character’s unique
> attributes, integrating sculpting results, to rig creation, even animation.
> With ****Species, you will create higher quality animated characters
> faster and at a lower cost, while ****avoiding the generic look that
> often come when purchasing off-the-shelf models. Exocortex ****Species
> supports Autodesk Softimage 2010 through 2013 on both Windows and Linux.
> Floating ****and node locked licenses are available starting at $299.*****
> * **Improvements in Species 1.6****
>
> ** **
>
> *1. Custom PropRig Import*****
>
> A new preference that allows the user to define a directory to export and
> import customized ****
>
> PropRigs for repeated use. PropRigs within those folders are now listed in
> the Species > Build > ****
>
> Import Custom menu split into “Male” and “Female” sub-menus.****
>
>     ****
>
> *2. Plot Limb Anim Tool Feature*****
>
> An addition to our AnimTools is the new Plot Limb command which allows you
> to plot and ****
>
> transfer motion between FK and IK for both arms and legs. This utilizes
> the MatchFKIK ****
>
> command and plots the motion during the active time range.****
>
> ** **
>
> *3. Improved  High Res Body Mesh topology and deformation*****
>
> We’ve updated the body mesh for both male and female characters.  The new
> meshes are more ****
>
> detailed, fully quaded, and have more evenly distributed topology for
> better deformation and high ****
>
> end sculpting.****
>
> ** **
>
> *4. New Low Res and Proxy Body Meshes*****
>
> A new quad based low res body mesh for faster interaction while animating
> (~40 FPS playback).****
>
> ** **
>
> A new cube based proxy body mesh for super fast interaction while
> animating (~40-50 FPS ****
>
> playback).****
>
> ** **
>
> *5. New Body Shapes*****
>
> Old and Young shapes for varying the age of your Species characters.****
>
> ** **
>
> Top Heavy and Bottom Heavy shapes for adding mass to either the upper or
> lower half of your ****
>
> Species characters.****
>
> ** **
>
> Chest expand and Chest contract shapes for inflating and deflating the
> chest of your Species ****
>
> characters.****
>
> ** **
>
> *6. Synoptics*****
>
> Updated synoptics with new controls to switch mesh resolution and
> smoothing.****
>
> ** **
>
> Individual control reset combos.  Press Ctrl+Shift+LMB on any synoptic
> control to reset, and ****
>
> Press Ctrl+Shift+MMB on a control to reset a whole branch.****
>
> ** **
>
> *7. ReplaceMesh command re-written**
> *The ReplaceMesh command has been rewritten and expanded to now include
> the ability to ****
>
> replace the BodyLow and BodyProxy meshes if necessary.****
>
> ** **
>
> *8. Bug Fixes*****
>
> AnimRig Vertebrae 02 and 03 deformers misaligned****
> ** **Getting Species 1.6****
>
> ** **
>
> If you are not yet using Exocortex Species, give it a try by downloading
> the trial from the
> <http://exocortex.com/plugins/species>****
>
> Exocortex Species product page. <http://exocortex.com/plugins/species>****
>
> ** **
>
> For those already using Exocortex Species, you can download the 1.6 update
> directly from here<http://exocortex.com/releases/ExocortexSpecies1.6.0.zip>
> .****
> ** **Join the Species User Community****
>
> ** **
>
> Get the most out of Exocortex Species by joining our user support and
> discussion mailing 
> list,<https://groups.google.com/forum/?fromgroups#%21forum/species_mailing_list>
> ****
>
> viewing our online 
> documentation<https://docs.google.com/document/d/1V8VJMlsXmZ5MMlW8kGjOwJHOHy61KWZDpFYmJsgXsU4/edit#heading=h.nb5o4zze0if2>,
> and check out our many tutorial videos on our Vimeo 
> group<http://vimeo.com/groups/species>.
> ****
>
> These are the best places to learn about Species and get the latest news
> directly from the developers.****
>
>
>
> Chris Covelli
> http://www.polygonpusherinc.com/****
>
> ** **
>
> -- ****
>
> ** **
>
> \****
>
> ** **
>
> ** **
>
> No virus found in this message.
> Checked by AVG - www.avg.com
> Version: 2013.0.3267 / Virus Database: 3162/6223 - Release Date: 04/03/13*
> ***
>
> ** **
>
> ** **
>
> ** **
>



-- 
Our users will know fear and cower before our software! Ship it! Ship it
and let them flee like the dogs they are!

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