Gene - this would be of huge interest I think - every studio I have been
at we have needed to do this, and have always fudged it - never had the
time to even start looking at creating a tool!
So - a big yes from me!
S.
On 2013/07/10 5:09 AM, Gene Crucean wrote:
Hey folks,
Who's in the mood for some open-source camera I/O code? I'm kind of
getting bummed out on having to write the same camera tools at every
studio just to get a simple, lightweight and most importantly reliable
camera pushed around from app to app. FBX does *not* cut it, not to
mention it's not available for all apps that could make use of it. So
I thought I would whip up a spec based on json and offer it up open
source so anyone willing to donate some time, could create some simple
tools to import/export for their favorite app. The spec is VERY
lightweight and doesn't include some things that I'm sure someone will
want... but please let me know your thoughts.
I already have a Softimage plugin working (consider it alpha). At this
point it only has minor sanity checking and logic tests and I'm sure
there are a zillion ways to improve it. But it's a start. The goal is
to at least have plugins that all read and write the same spec from
Houdini, Softimage, Maya, Max, Blender, Nuke... and more. I've built
the Soft one using PyQt and it would be nice to maintain some
consistency between apps, so I'm hopeful that the other versions could
be based off of the same .ui file.
What do you guys think? Any interest in this? I know it's a simple
thing but I'm sure a lot of you also write these tools at studios
quite a bit too and could possibly be into something like this.
Check out the spec and source, and if you have time, play with the
Soft plugin here: https://bitbucket.org/crewshin/json-cam
If you have completely zero interest in this... no worries. Thanks for
looking.
--
-Gene
www.genecrucean.com <http://www.genecrucean.com>