So Alembic has two deal breaking aspects from my pov. 1: It applies operators to everryyythinggg. I hate this about Alembic
2: It's not free. Yes the spec is free to make plugins and whatnot, but this would firmly put this tool out of reach for a *lot *of studios. Not to mention it's much more complicated to whip up an exporter for some random app using Alembic. 3: My main reason is that using python makes it really simple to add into the pipeline in nice flexible way. On Wed, Jul 10, 2013 at 12:46 PM, Ludovick Michaud < ludovickwmich...@gmail.com> wrote: > +1 to Steve. > > I was wondering why not use Alembic. After using it from Maya to Houdini, > to Nuke, back to Softimage then from Softimage to Maya and so forth. It's > been the best one I've got to use so far. There's a few glitches that comes > with the exocortex plug-ins but like Steve mention, I'd be one for writing > a in-house custom one for Softimage. The ones that comes with Maya, Houdini > and Nuke haven't failed me yet (knocking on wood) > > Also reading from EXR is very nice tool as well when you go from RenderMan > or Vray to Nuke (I haven't had to figure this out from Arnold or Mental > Ray). No need to carry an extra camera file. All the info is embedded into > the file per frames and nuke reads it like it's camera data. Not much > experience on this one. But frankly the few times I got to use that exr > camera in Nuke I was very pleased with the fact that I didn't need a camera > file. > > Now I'm sure there are other reasons for needing a more specific tools. > But if you're looking to just transfer the camera data, I've personally > given up on fbx a long time ago and learned to rely on Alembic as being the > most cross platform solution available at the moment. > > Ludo > > Ludovick William Michaud > mobile: *214.632.6756* > *www.linkedin.com/in/ludovickwmichaud* > +Shading / Lighting / Compositing > +CG Supervisor / Sr. Technical Director / Creative Director > > > > On Wed, Jul 10, 2013 at 2:09 PM, Steven Caron <car...@gmail.com> wrote: > >> not that there isn't room for a lightweight and free plugin for camera IO >> with minimal dependencies but alembic's camera support is pretty good. is >> that not working for you? >> >> now that alembic has it's own python API you don't need to use exocortex >> plugin's. by using alembic you don't have to re-implement support for maya, >> nuke, houdini, etc. yes, i know building from source is a pain, but we >> should push them to make binaries available for various platforms. >> >> steven >> >> On Tue, Jul 9, 2013 at 9:09 PM, Gene Crucean < >> emailgeneonthel...@gmail.com> wrote: >> >>> >>> What do you guys think? Any interest in this? I know it's a simple thing >>> but I'm sure a lot of you also write these tools at studios quite a bit too >>> and could possibly be into something like this. >>> >>> > -- -Gene www.genecrucean.com