What do the object names look like on each side? Are they identical or end
in the same number? I'm pondering if extracting IDs from the names is worth
exploring.



On Mon, Aug 26, 2013 at 4:18 PM, olivier jeannel <olivier.jean...@noos.fr>wrote:

> Around 320 objects...
> ^^;
>
> Le 26/08/2013 22:13, Mathieu Leclaire a écrit :
>
>  You would only need a script if you want to create the ID parameter
>> automatically. You can always create them manually if scripting is not your
>> thing. Do you have a lot of members in your group?
>>
>> On 26/08/2013 3:43 PM, olivier jeannel wrote:
>>
>>> Is there some script available ? Because I'm no coder :p
>>>
>>>
>>> Le 26/08/2013 21:27, Mathieu Leclaire a écrit :
>>>
>>>> To keep track of IDs, I created custom parameters per object with a
>>>> unique ID. Then in ICE, I just search for the ID parameter in the group to
>>>> find it's index in the list of the group. You could use a similar technique
>>>> in your situation.
>>>>
>>>> -Mathieu
>>>>
>>>> On 26/08/2013 2:58 PM, Grahame Fuller wrote:
>>>>
>>>>> Just to add that you can see and modify the "creation order":
>>>>> http://download.autodesk.com/**global/docs/softimage2014/en_**
>>>>> us/userguide/index.html?url=**files/3dexplorer510.htm,**
>>>>> topicNumber=d30e8932<http://download.autodesk.com/global/docs/softimage2014/en_us/userguide/index.html?url=files/3dexplorer510.htm,topicNumber=d30e8932>(scroll
>>>>>  down to Sorting and Reordering Elements in the Explorer).
>>>>>
>>>>> gray
>>>>>
>>>>> From: 
>>>>> softimage-bounces@listproc.**autodesk.com<softimage-boun...@listproc.autodesk.com>[mailto:
>>>>> softimage-bounces@**listproc.autodesk.com<softimage-boun...@listproc.autodesk.com>]
>>>>> On Behalf Of Alan Fregtman
>>>>> Sent: Monday, August 26, 2013 2:52 PM
>>>>> To: XSI Mailing List
>>>>> Subject: Re: IDs in Groups
>>>>>
>>>>> Group indices AFAIK are in "creation order", so as long as you remove
>>>>> the exact same piece from both in the same order, indices should stay OK.
>>>>>
>>>>> That is to say, if you go piece by piece. Removing X from group A and
>>>>> then X from B, it should be ok.
>>>>>
>>>>> If you remove Y & X from A and X & Y from B in that order, you'll most
>>>>> likely get messed up indices.
>>>>>
>>>>>
>>>>> On Mon, Aug 26, 2013 at 2:40 PM, olivier jeannel <
>>>>> olivier.jean...@noos.fr<**mailto:olivier.jean...@noos.fr**>> wrote:
>>>>> Hello there,
>>>>>
>>>>> I'm working on a Meccano project (Lego like construction kit).
>>>>> In short : 320 Pieces of Meccano are lying on the ground, they fly
>>>>> together and form the final object (a truck).
>>>>>
>>>>> I shall use particle instances and use velocities to drive them to
>>>>> their final position.
>>>>>
>>>>> Instances are in  group.
>>>>>
>>>>> I have 2 models :
>>>>> Model one is Starting position (Start Group),
>>>>> Model 2 is End (goal) Positions (End Group).
>>>>>
>>>>> Everything works relying on Objects IDs within groups.
>>>>>
>>>>> What will happen if I delete and/or add objects to both groups ? How
>>>>> can I force Ice to keep track of IDs ?
>>>>> Is alphabetical naming enough ?
>>>>> removing from group object "Bolt_030" from both groups and then adding
>>>>> to group another new "Bolt_030" object, will this work ?
>>>>>
>>>>> That's something I should test soon, but having some inputs on this
>>>>> would be great.
>>>>>
>>>>> Thank you !
>>>>>
>>>>>
>>>>>
>>>>
>>>>
>>>>
>>>>
>>>
>>>
>>
>>
>>
>>
>

Reply via email to