Thank you Mathieu,
That's what I had in mind ;)
I might even try to make several smaller group, with less pieces or
pieces by categorie so that a "mistake" won't screw everything :)
Le 26/08/2013 22:30, Mathieu Leclaire a écrit :
I wish I could share a script with you, but our scripts are too deeply
linked to our pipeline and I can't just quickly extract the pieces you
need. It's a pretty easy script to make, but sadly I have no time to
help you.
I would suggest to proceed as others have informed you then. Make sure
you select your objects in the same order before creating your groups
so their orders match. If you need to add or remove elements, make
sure you remove from both group at the same time and make sure you
select objects to add in the same order when you add them to your
groups. Or simply delete both groups, reselect the elements in the
right order and recreate your groups. The index in the group will
match the order in which you selected your elements so make sure they
match and you should be fine.
On 26/08/2013 4:18 PM, olivier jeannel wrote:
Around 320 objects...
^^;
Le 26/08/2013 22:13, Mathieu Leclaire a écrit :
You would only need a script if you want to create the ID parameter
automatically. You can always create them manually if scripting is
not your thing. Do you have a lot of members in your group?
On 26/08/2013 3:43 PM, olivier jeannel wrote:
Is there some script available ? Because I'm no coder :p
Le 26/08/2013 21:27, Mathieu Leclaire a écrit :
To keep track of IDs, I created custom parameters per object with
a unique ID. Then in ICE, I just search for the ID parameter in
the group to find it's index in the list of the group. You could
use a similar technique in your situation.
-Mathieu
On 26/08/2013 2:58 PM, Grahame Fuller wrote:
Just to add that you can see and modify the "creation order":
http://download.autodesk.com/global/docs/softimage2014/en_us/userguide/index.html?url=files/3dexplorer510.htm,topicNumber=d30e8932
(scroll down to Sorting and Reordering Elements in the Explorer).
gray
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of
Alan Fregtman
Sent: Monday, August 26, 2013 2:52 PM
To: XSI Mailing List
Subject: Re: IDs in Groups
Group indices AFAIK are in "creation order", so as long as you
remove the exact same piece from both in the same order, indices
should stay OK.
That is to say, if you go piece by piece. Removing X from group A
and then X from B, it should be ok.
If you remove Y & X from A and X & Y from B in that order, you'll
most likely get messed up indices.
On Mon, Aug 26, 2013 at 2:40 PM, olivier jeannel
<olivier.jean...@noos.fr<mailto:olivier.jean...@noos.fr>> wrote:
Hello there,
I'm working on a Meccano project (Lego like construction kit).
In short : 320 Pieces of Meccano are lying on the ground, they
fly together and form the final object (a truck).
I shall use particle instances and use velocities to drive them
to their final position.
Instances are in group.
I have 2 models :
Model one is Starting position (Start Group),
Model 2 is End (goal) Positions (End Group).
Everything works relying on Objects IDs within groups.
What will happen if I delete and/or add objects to both groups ?
How can I force Ice to keep track of IDs ?
Is alphabetical naming enough ?
removing from group object "Bolt_030" from both groups and then
adding to group another new "Bolt_030" object, will this work ?
That's something I should test soon, but having some inputs on
this would be great.
Thank you !