Native ascii scene file format. Period.
Though we've been asking for it forever now.

-Octav


On Sat, Sep 7, 2013 at 6:58 AM, Matt Lind <ml...@carbinestudios.com> wrote:

> My only beef with your plugin is it cannot account for commands which do
> not log.  There’s a good probability the scene your plugin generates is not
> an accurate representation of what last state of the scene actually was
> before it crashed.  Animation edits, for example, do not log at all.
>  Custom tools flagged to not log, or tools called from self installing
> commands do not log either.****
>
> ** **
>
> Back in good ol’ days of XSI v6.x when we were treading water to get
> anything to function in XSI without exploding, I desperately tried to
> salvage crashed scenes using a similar technique, but because many commands
> were not logged it was not possible to salvage work or even rebuild it
> enough to send to Softimage to diagnose the cause of the crash to get it
> fixed.  Critical missing steps caused the rebuild script to error out, or
> if it was lucky enough to get to the end without error, the end result was
> not at all like what it should’ve been.****
>
> ** **
>
> ** **
>
> Matt****
>
> ** **
>
> ** **
>
> ** **
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Andy Jones
> *Sent:* Friday, September 06, 2013 8:44 PM
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: Would you like to recover your scene?****
>
> ** **
>
> I've said this before, but the script log comes really really close to
> implementing "journalling" which is the thing that made filesystems more
> robust in the 2000's.  the binary dump emergency save thing is really kind
> of a silly way to attack the problem of replaying a journal of operations.
>  If Autodesk realized this, they'd prioritize the completeness of command
> logging and build a simple toolset for replaying the unsaved operation
> journal.****
>
> ** **
>
> I sent my "repeatHistory" plugin to the beta list a while ago and got
> crickets.  Maybe I'll try again...****
>
> ** **
>
> All it does is parse the script log for the last open or save operation
> and them exec the remainder.  It would work even better with an event that
> sets the script log path on scene open/save.****
>
>
> On Friday, September 6, 2013, Jeremie Passerin wrote:****
>
> Got issue with the auto-recover lately, but the scene was actualy properly
> saved before crashing. just needed to load it manually. ****
>
> http://xsisupport.com/2011/10/15/crash-recovery-in-softimage/****
>
> ** **
>
> On 6 September 2013 13:18, Eric Thivierge <ethivie...@hybride.com> wrote:*
> ***
>
> You're doing it wrong...****
>
>
>
> On September-06-13 4:15:36 PM, Eric Lampi wrote:****
>
> SoftImage: "Hey Eric, I see that you crashed.. How would you like to
> recover your scene?"
>
> Eric: "Sure that would be great! Go right ahead, bring it on back!"
>
> SoftImage "You'll get nothing and like it!"
>
> Meh
>
> Eric
>
> Freelance 3D and VFX animator
>
> http://vimeopro.com/user7979713/3d-work****
>
> ** **
>
> ** **
>



-- 
        Octavian Ureche
 +40 732 774 313 (GMT+2)
 Animation & Visual Effects
          www.okto.ro

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