Native ascii scene file format. Period. Though we've been asking for it forever now.
-Octav On Sat, Sep 7, 2013 at 6:58 AM, Matt Lind <ml...@carbinestudios.com> wrote: > My only beef with your plugin is it cannot account for commands which do > not log. There’s a good probability the scene your plugin generates is not > an accurate representation of what last state of the scene actually was > before it crashed. Animation edits, for example, do not log at all. > Custom tools flagged to not log, or tools called from self installing > commands do not log either.**** > > ** ** > > Back in good ol’ days of XSI v6.x when we were treading water to get > anything to function in XSI without exploding, I desperately tried to > salvage crashed scenes using a similar technique, but because many commands > were not logged it was not possible to salvage work or even rebuild it > enough to send to Softimage to diagnose the cause of the crash to get it > fixed. Critical missing steps caused the rebuild script to error out, or > if it was lucky enough to get to the end without error, the end result was > not at all like what it should’ve been.**** > > ** ** > > ** ** > > Matt**** > > ** ** > > ** ** > > ** ** > > *From:* softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] *On Behalf Of *Andy Jones > *Sent:* Friday, September 06, 2013 8:44 PM > *To:* softimage@listproc.autodesk.com > *Subject:* Re: Would you like to recover your scene?**** > > ** ** > > I've said this before, but the script log comes really really close to > implementing "journalling" which is the thing that made filesystems more > robust in the 2000's. the binary dump emergency save thing is really kind > of a silly way to attack the problem of replaying a journal of operations. > If Autodesk realized this, they'd prioritize the completeness of command > logging and build a simple toolset for replaying the unsaved operation > journal.**** > > ** ** > > I sent my "repeatHistory" plugin to the beta list a while ago and got > crickets. Maybe I'll try again...**** > > ** ** > > All it does is parse the script log for the last open or save operation > and them exec the remainder. It would work even better with an event that > sets the script log path on scene open/save.**** > > > On Friday, September 6, 2013, Jeremie Passerin wrote:**** > > Got issue with the auto-recover lately, but the scene was actualy properly > saved before crashing. just needed to load it manually. **** > > http://xsisupport.com/2011/10/15/crash-recovery-in-softimage/**** > > ** ** > > On 6 September 2013 13:18, Eric Thivierge <ethivie...@hybride.com> wrote:* > *** > > You're doing it wrong...**** > > > > On September-06-13 4:15:36 PM, Eric Lampi wrote:**** > > SoftImage: "Hey Eric, I see that you crashed.. How would you like to > recover your scene?" > > Eric: "Sure that would be great! Go right ahead, bring it on back!" > > SoftImage "You'll get nothing and like it!" > > Meh > > Eric > > Freelance 3D and VFX animator > > http://vimeopro.com/user7979713/3d-work**** > > ** ** > > ** ** > -- Octavian Ureche +40 732 774 313 (GMT+2) Animation & Visual Effects www.okto.ro