Would trade all my kittens for a good scene graph editor in Soft.


 Eric Thivierge <ethivie...@hybride.com<**mailto:ethivie...@hybride.com>**>
>>> hat am 11. September 2013 um 19:24 geschrieben:
>>>
>>>
>>> I think it's an incorrect observation as the Node Editor (different
>>> than Hypershade and the Hypergraph) allows you to pull in a lot if not
>>> all of the nodes in the scene. Grab a polygon cube and plug it's Y
>>> value into this other shader type stuff. It's a node editor for the
>>> entire scene not just operators. Much more than ICE is now.
>>>
>>> On September-11-13 12:23:46 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES]
>>> wrote:
>>> Or is that an incorrect observation?
>>>
>>>
>>

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