I'm pretty excited about GPU rendering as a concept and this is the first time I've tried it in a DCC app. I have to say it's really nice to be doing Render Region renders and never peg out the CPU. I typically have a lot of things open and switch around a lot and having the CPU free to run other things is a big plus.
On Wed, Jan 8, 2014 at 5:13 PM, Tim Leydecker <bauero...@gmx.de> wrote: > For a current list of features available as well as a roadmap, > I would like to suggest to just go and give it a free try: > > https://www.redshift3d.com/get-redshift > > Yes, actually you don´t even have to commit to spending $100 directly, > the Free Beta Trial gives you 30 days of full access to Redshift. > > A special benefit of this free trial option is that you could actually > try out how a bunch of machines would run using redshift in a farm or knot. > > Reading the docs doesn´t require a login: > > http://docs.redshift3d.com/Default.html > > > Redshift is a really well balanced renderer and I wholehartedly trust in > it´s success. > > With the above opportunity available it is a good time to test it in your > production scenario > and wheight it against VRay and Arnold, which are also both very nice > plattforms with > enough momentum to also be around for quite a while. > > I am sure Redshift is a valuable addition to that arsenal. > > Cheers, > > tim > > > > > > > > > On 08.01.2014 22:44, Emilio Hernandez wrote: > >> Backing up Tim, in the forums there is actually a hair test in Softimage >> with a simple phong shader. And IMHO it looks nice. >> >> >> >> >> 2014/1/8 Tim Crowson <tim.crow...@magneticdreams.com <mailto:tim.crowson@ >> magneticdreams.com>> >> >> >> They've stated pretty clearly that Hair and Strand support is the >> next big thing to come... shouldn't be too long now... >> >> -Tim >> >> >> >> On 1/8/2014 3:36 PM, Daniel Kim wrote: >> >>> I found some weird result of displacement map with Redshift. >>> Elevation is okay, but sometimes I could see weird connection of UVM. All >>> UVM boders wasn't smooth and I had no >>> idea how to fix it. Arnold has that option though : / But more >>> option I need is... hair @__@ and ICE strand >>> >>> >>> ------------------------------------------------------------------- >>> Daniel Kim >>> Animation Director & Professional 3D Generalist >>> http://www.danielkim3d.com >>> ------------------------------------------------------------------- >>> >>> >>> >>> >>> On Thu, Jan 9, 2014 at 10:31 AM, Emilio Hernandez >>> <emi...@e-roja.com<mailto: >>> emi...@e-roja.com>> wrote: >>> >>> Displacement and bump map are there and they work beautiful. >>> They event implement a scalar change range into the displacement node. >>> >>> >>> >>> >>> 2014/1/8 Tim Crowson <tim.crow...@magneticdreams.com <mailto: >>> tim.crow...@magneticdreams.com>> >>> >>> >>> I'll repost what I said in the other thread.... >>> >>> We started using Redshift back in March and pretty much use >>> it exclusively now. Of course it all depends on the needs of the project >>> (and there are still some real >>> limitations). The RS dev team is top notch though. I'm >>> really excited to see how things will be at the end of this calendar year. >>> Redshift development is >>> progressing at a fantastic rate, and the pricing is very >>> competitive. For facilities, even small ones, it does require that you >>> spend some time considering your >>> hardware and infrastructure, especially if you want to start >>> converting CPU farms for GPU rendering, or augmenting them. Fortunately, >>> Redshift isn't licensed per GPU, >>> but per machine, and that should provide some breathing room. >>> >>> To be honest (and I realize we have many Arnold folks here), >>> here at Magnetic we evaluated our rendering options (MR, vRay, 3Delight, >>> Arnold). I even started working >>> on a Soft-to-Modo pipeline. Among these Arnold was the clear >>> winner. That said, we felt that to be useful for us in production, Arnold >>> was too costly a solution for >>> us, both financially and in render time, /considering the >>> kinds of projects we do/ . Then Redshift came along and despite its >>> infancy, really turned our heads. We >>> >>> cautiously began using it on productions, and it has since >>> proven itself for us. >>> >>> Again, it all depends on what kind of project you're working >>> on! You need to evaluate it for yourself of course, but for smaller houses >>> like us, it allows us to >>> produce better looking content faster, while staying in >>> Softimage. And in this economy, we can't argue with that. >>> >>> -Tim >>> >>> >>> >>> On 1/8/2014 2:53 PM, Paul Griswold wrote: >>> >>>> I've been using it along side Arnold for quite a while now. >>>> I just finished a project for CES entirely in Redshift. >>>> >>>> I think Redshift falls more into the category of a VRay >>>> competitor rather than Arnold. Redshift isn't open the way Arnold is & I >>>> don't think they intend it to be. >>>> >>>> I've found it to be extremely fast and stable in most >>>> cases, but being just out of alpha there are times when it's warts show. >>>> >>>> For $100, it's certainly worth a test drive. >>>> >>>> -Paul >>>> >>>> >>>> ᐧ >>>> >>>> >>>> >>>> On Wed, Jan 8, 2014 at 3:46 PM, Stephen Davidson < >>>> magic...@bellsouth.net <mailto:magic...@bellsouth.net>> wrote: >>>> >>>> I just wanted to start this thread so we can kill the >>>> Sofimage is dead thread. :) >>>> >>>> So..Redshift3D enthusiasts...post here. >>>> >>>> I think we will benefit the group, as a whole, if we >>>> spread the word on this >>>> amazing GPU rendering company. They have made my >>>> workflow SO much faster. >>>> >>>> >>>> -- >>>> >>>> Best Regards, >>>> * Stephen P. Davidson** >>>> **(954) 552-7956 <tel:%28954%29%20552-7956> >>>> * sdavid...@3danimationmagic.com <mailto:sdavidson@ >>>> 3Danimationmagic.com> >>>> >>>> /Any sufficiently advanced technology is >>>> indistinguishable from magic/ >>>> >>>> - Arthur C. Clarke >>>> >>>> <http://www.3danimationmagic.com> >>>> >>>> >>>> >>> -- >>> >>> *Tim Crowson >>> */Lead CG Artist/ >>> >>> *Magnetic Dreams, Inc. >>> *2525 Lebanon Pike, Bldg C, Suite 101, Nashville, TN 37214 >>> *Ph* 615.885.6801 <tel:615.885.6801> | *Fax* 615.889.4768<tel: >>> 615.889.4768> | www.magneticdreams.com <http://www.magneticdreams.com> >>> tim.crow...@magneticdreams.com <mailto:tim.crowson@ >>> magneticdreams.com> >>> >>> /Confidentiality Notice: This email, including attachments, >>> is confidential and should not be used by anyone who is not the original >>> intended recipient(s). If you >>> >>> have received this e-mail in error please inform the sender >>> and delete it from your mailbox or any other storage mechanism. Magnetic >>> Dreams, Inc cannot accept >>> liability for any statements made which are clearly the >>> sender's own and not expressly made on behalf of Magnetic Dreams, Inc or >>> one of its agents./ >>> >>> >>> >>> >> -- >> >> >> >>