Part of the problem I have found with most windows SDKs it that even though 
they are laid out in nice separated layers in order to get things to actually 
work you need to hot wire between so many layers that in the end your wound up 
tighter then a lump of coal trying to be a diamond. 

Unfortunately Mac OS X wasn't around then and most other Unixes were unfriendly 
to the point of being sadistic.

Personally I would have preferred if instead of releasing ICE when they did  
they had rather spent that time on rebuilding SI using components that would 
have been cross platform. It also would have kept Softimage off Autodesks radar 
for a bit longer. Once it was in Autodesks's domain there would never be the 
will / money /dev time to get that type of task done. 

That and it kills every time when I install Softimage (in my job I do that a 
lot) and you install Composite when theres a perfectly good compositor built in 
(if it had been developed)

Unfortunately that's not a developers fault its a managements fault. Softimage 
is the app where great tech goes to die. To me that is inexcusable. 




________________________________________
From: Eugen Sares [sof...@mail.sprit.org]
Sent: 14 February 2014 04:17 PM
To: softimage@listproc.autodesk.com
Subject: Re[2]: Survey - how would you do this?

While we are at it, out of interest:
could you elaborate a bit what the part of Softimage is that is married
so tightly to Windows? UI, event handling, whatever...?
Is Soft not laid out in a way so that higher functional levels sit atop
'abstract' lower level ones, so you could make changes down there
comparatively easy?
Thanks!
Eugen


------ Originalnachricht ------
Von: "Luc-Eric Rousseau" <luceri...@gmail.com>
An: "softimage@listproc.autodesk.com" <softimage@listproc.autodesk.com>
Gesendet: 14.02.2014 15:10:38
Betreff: Re: Survey - how would you do this?

>>  Unfortunately it will be Softimages achilles heel if they don't find
>>a way off of it (which is unlikely given the very small dev team)
>>  COM doesn't scale the way new 3d apps require. To many bottlenecks.
>>
>
>It's moot, but COM is fine, it's no more or less scalable than C++.
>Firefox is entirely built with a cross platform clone of COM, called
>XPCOM. The problem is that we made XSI only for a Windows NT-only
>future. The mainwin decision was meant to be something temporary until
>SGI died out. It's not just COM, it's a 100% windows sdk app.
>
>On Fri, Feb 14, 2014 at 8:42 AM, Angus Davidson
><angus.david...@wits.ac.za> wrote:
>>>  Jumping into Modo for my first attempt at particles. Managed to get
>>>the following after my allotted 5 minutes
>>
>>  pic.twitter.com/EDOKamNkkn
>>
>>  Just used a plain cube as a poly source. Need to update that with a
>>more random rock ;)
>>


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