I think Mr. Brad Peebler would beg to differ. Modo is considerably more affordable and has a steeper development curve than any of Autodesks DCC horses. 

Developing Software and maintaining them cost a lot of money. For a small market like that, I can see two possibilities. One is to use open source apps and the other is to use a product acquire by a such large company that it will continue its development just for the joy of its users, not for the money...

This is just my little point of view :).  


On Thu, Feb 27, 2014 at 4:59 AM, Cristobal Infante <cgc...@gmail.com> wrote:
What about freelancers though?  

Surely you will want access to healthy freelance pool of people. So good luck finding a "Modo lighter" or a "Houdini Rigger".  My guess is Maya is a more sensible option only for that looking from a production/managment perspective. 


On 27 February 2014 09:43, Jordi Bares <jordiba...@gmail.com> wrote:
would you give more money to Autodesk after what they are doing to pretty much *every package* ?

Let's recap

Image Modeller = dead
Stitcher = dead
Matchmover = dead
Combustion = dead
Toxik = dead
Naiad = dead until further notice
Softimage = still developed but tiny tiny increments
Motion builder = still developed but tiny tiny increments
Motion builder for mac = stopped development
FBX converter for mac = stopped development
Mudbox  = still developed but tiny tiny increments

The only good news is that Flame v2014 has been a major effort on their side and gave me the confidence to give Autodesk one more year, lots of people angry with the changes but at least there was some vision although my fear is that they will enter now a marketing stage to help boost sales and engage again and push sales after the debacle of their change in the library which made pretty much every flame artist angry.


Now, what are the alternatives?

Well, I leant something last year when Apple decision regarding Final Cut Pro (I am sure nobody needs reminding)… and what I learnt is that Apple's core market is not pro software, its market is hardware, specially mobile hardware (laptops, phones, tablets…)

If you apply the same thinking with Autodesk everything becomes clear… Autodesk core market is not entertainment, it's architecture and engineering and they don't really give a $@^$£% about us as the list above demonstrates clearly.

The new version of Softimage, Mudbox and Motion Builder will tell exactly where they stand for third year in a row so eyes open… 

in the meantime I chose to focus on those companies that pro software is their core business and have market share to gain, and these are the ones

SideEffects (via Houdini)
Foundry (via Modo)
MassiveSoftware (via Massive)

So my approach is simple, force myself to transition in an abrupt way (nothing better than full inversion) and help these companies to polish their software as much as possible by being in the beta process, report all bugs, new ideas, pass them information of which things work from other packages… Exactly what I did with XSI.

And one more thing, after diving in Houdini I consider it *impossible* for any software manufacturer to put the necessary resources to compete with them (I will repeat it… IMPOSSIBLE), the architecture is so advanced and so well designed it is a marvel of software engineering (and expensive to build of course)… this is here to stay my friends.

and its getting easier by the day.




On 27 Feb 2014, at 08:42, Nicolas Esposito <3dvoid@gmail.com> wrote:

Quick question regadring the switch to another software:
I saw that quite few people are considering Modo or Houdini as an alternative to Softimage. This is due to the fact that you want to completely leave Autodesk for good, or because an alternative like Maya wont suite your needs?
I'm asking because I'm not familiar nor with Maya or Modo, so I was just wondering what is the main reason


2014-02-27 9:21 GMT+01:00 Sebastien Sterling <sebastien.sterl...@gmail.com>:
It's a system that seems to favour massive company's that can afford to routinely upgrade their packages, and screws the individual user for any sort of brand fidelity they may attempt to maintain; if you know you are going to get a discount (where it even 10%) on your next upgrade as a token to your brand loyalty, you would feel incentivised to perches upgrades, its marketing 101 no different then a loyalty card at your supermarket.

The only reason for doing this is to intentionally loose a demographic. In the short term maybe this will allow AD to save money, freelancers are "infrequent in their purchases". They actually require a stable and competent package out of the box, something big companies usually pays their own Devs and TDs to sort out. Unlike big companies they also have the gall to voice their contempt of an inferior service.

So yea this kinda makes sense for them in the short term to stabilise their key demographic, to the detriment of others probably makes the share holders smile as well. of course this also kills any form of growth within the potential market, but only time will tell what kind of impact that could have.


On 27 February 2014 08:16, Angus Davidson <angus.david...@wits.ac.za> wrote:
On Modo I am really impressed with it. Some tools are not 100% where I want them yet but overall finding it very powerful. Mesh fusion is awesome and saving my pennies to buy myself a copy of it. Stuff like rigging is handled differently so it takes a bit to wrap your head around it.

I really love things like being able to edit an animation curve in the viewport  or create a custom UI that allows me to key specific things on each frame for the selected controller. Their curve editor just feels more responsive to me.

You can see these on the new learn modo videos the posted recently.

That being said its not as polished as softimage yet but you also have to bear in mind that things like decent particles and animation have only been around a few years in Modo. If Softimage does go EOL it where I am headed for my personal stuff. Whether we go that way for our students depends on a few more things.



From: Daniel Sweeney [dan...@northforge.co.uk]
Sent: 26 February 2014 11:19 PM

To: softimage@listproc.autodesk.com
Subject: Re: new upgrade policy

I am as quick as I can off the autodesk rollercoaster. A few things have made my choice I will always love soft and use the tool when its needed but I think I need to look for another avenue. Looking at modo? Thoughts??

Autodesk bollocks.

On Feb 26, 2014 8:52 PM, "Kris Rivel" <krisri...@gmail.com> wrote:
I read it and couldn't help but say WTH?!

Kris


On Wed, Feb 26, 2014 at 3:36 PM, Emilio Hernandez <emi...@e-roja.com> wrote:
Seems they need to fill the vault...




2014-02-26 14:29 GMT-06:00 Kris Rivel <krisri...@gmail.com>:

So...what's everyone's take on this gem?  So if I don't upgrade to latest version  now...then when I want that version I have to pay full price?








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