Hi all:
So I'm wrapping up a little short animation test in XSI, and I haven't
touched the default MR renderer in it for quite awhile...was wondering
if there was actually a way to now render multichannel EXRs natively
with mental ray shaders? I tried searching around for the old ctrl_pass
shaders thingy, but couldn't find it anywhere. (I don't have access to
VRay at home, which is why I'm asking =\ ) But it seems that looking
through the docs there still isn't any mention about it...
--
Yours sincerely,
Siew Yi Liang