FYI. It's much slower to render all channels / layers to the same EXR than to separate files. OpenEXR 2.0 can save files in a new, non-backwards compatible way which makes it as fast as separate files but I highly doubt Softimage / MR uses EXR 2.0.
/Jens On Mon, Apr 21, 2014 at 2:00 AM, Siew Yi Liang <soni...@gmail.com> wrote: > Hi Steve: > > Yep, that was an idea I had...it's a bit overkill for my little short > animation test, though. :P Quite amazed that having never gone through MR > in XSI for a while, this is still a missing feature from the mental ray > integration considering the FX Tree... > > Thanks guys! > > Yours sincerely, > Siew Yi Liang > > On 4/20/2014 9:32 AM, Steve Parish wrote: > > It's also possible to write a post render script in nuke that would > compile them into one file. > > On Sunday, April 20, 2014, Stephen Davidson <magic...@bellsouth.net> > wrote: > >> I just saw that 3Delight also supports multichannel EXR and offers on >> free license. >> http://softimage.tv/3delight-for-softimage-4-0/ >> >> >> >> On Sat, Apr 19, 2014 at 2:30 PM, Siew Yi Liang <soni...@gmail.com> wrote: >> >> Hi Stephen: >> >> Yep, I would have done that in VRay in school...but now if I have to >> re-do my shading and lighting >_< I think for this little thing I'll just >> render to seperate files for now. I did find this thread: >> >> >> https://groups.google.com/forum/#!searchin/xsi_list/multichannel/xsi_list/ZIIQoCGQmQ0/mDemhTdPlwQJ >> >> But I can't find the ctrl_pass/buffer shader mentioned anywhere around. >> >> Anyway, thanks! :) At least I know I wasn't missing something through the >> standard UI... >> >> Yours sincerely, >> Siew Yi Liang >> >> On 4/19/2014 7:58 AM, Stephen Davidson wrote: >> >> I believe you can also create multichannel exr's in Vray, as well. >> You are only restricted to separate passes, in mentalray, in Softimage. >> >> >> On Sat, Apr 19, 2014 at 10:39 AM, Stephen Davidson < >> magic...@bellsouth.net> wrote: >> >> Sorry, I misread your original question. It is not possible to have a >> SINGLE mult-ipass EXR >> file, in standard Softimage, only individual EXR file for each pass. >> >> You can do this in Softimage, with Arnold plugin: >> https://support.solidangle.com/display/SItoAUG/Multi-Layer+EXR >> >> >> On Sat, Apr 19, 2014 at 3:37 AM, Siew Yi Liang <soni...@gmail.com> wrote: >> >> Hi Stephen: >> >> I believe that's how I set my scene up; however, whenever I render, I'm >> still getting each EXR pass as a separate file instead of one multichannel >> EXR...? >> >> http://i.imgur.com/NNAnloG.png >> >> I tried setting the filename output to be just [Pass] without the >> [Framebuffer] token, but that just resulted in the last pass being what was >> written to the EXR. >> >> Is there something else I'm missing here? I'm on XSI 2013 SP1 at home, >> but I tried 2014 at school and ran into the same problem as well, so I >> don't think that's the issue... >> >> Yours sincerely, >> Siew Yi Liang >> >> On 4/18/2014 7:06 AM, Stephen Davidson wrote: >> >> > -- Jens Lindgren -------------------------- Lead Technical Director Magoo 3D Studios <http://www.magoo3dstudios.com/>