FYI. It's much slower to render all channels / layers to the same EXR than
to separate files. OpenEXR 2.0 can save files in a new, non-backwards
compatible way which makes it as fast as separate files but I highly doubt
Softimage / MR uses EXR 2.0.

/Jens


On Mon, Apr 21, 2014 at 2:00 AM, Siew Yi Liang <soni...@gmail.com> wrote:

>  Hi Steve:
>
> Yep, that was an idea I had...it's a bit overkill for my little short
> animation test, though. :P Quite amazed that having never gone through MR
> in XSI for a while, this is still a missing feature from the mental ray
> integration considering the FX Tree...
>
> Thanks guys!
>
> Yours sincerely,
> Siew Yi Liang
>
> On 4/20/2014 9:32 AM, Steve Parish wrote:
>
> It's also possible to write a post render script in nuke that would
> compile them into one file.
>
> On Sunday, April 20, 2014, Stephen Davidson <magic...@bellsouth.net>
> wrote:
>
>> I just saw that 3Delight also supports multichannel EXR and offers on
>> free license.
>> http://softimage.tv/3delight-for-softimage-4-0/
>>
>>
>>
>> On Sat, Apr 19, 2014 at 2:30 PM, Siew Yi Liang <soni...@gmail.com> wrote:
>>
>>  Hi Stephen:
>>
>> Yep, I would have done that in VRay in school...but now if I have to
>> re-do my shading and lighting >_< I think for this little thing I'll just
>> render to seperate files for now. I did find this thread:
>>
>>
>> https://groups.google.com/forum/#!searchin/xsi_list/multichannel/xsi_list/ZIIQoCGQmQ0/mDemhTdPlwQJ
>>
>> But I can't find the ctrl_pass/buffer shader mentioned anywhere around.
>>
>> Anyway, thanks! :) At least I know I wasn't missing something through the
>> standard UI...
>>
>> Yours sincerely,
>> Siew Yi Liang
>>
>>   On 4/19/2014 7:58 AM, Stephen Davidson wrote:
>>
>> I believe you can also create multichannel exr's in Vray, as well.
>> You are only restricted to separate passes, in mentalray, in Softimage.
>>
>>
>>  On Sat, Apr 19, 2014 at 10:39 AM, Stephen Davidson <
>> magic...@bellsouth.net> wrote:
>>
>> Sorry, I misread your original question. It is not possible to have a
>> SINGLE mult-ipass EXR
>> file, in standard Softimage, only individual EXR file for each pass.
>>
>>  You can do this in Softimage, with Arnold plugin:
>> https://support.solidangle.com/display/SItoAUG/Multi-Layer+EXR
>>
>>
>> On Sat, Apr 19, 2014 at 3:37 AM, Siew Yi Liang <soni...@gmail.com> wrote:
>>
>>  Hi Stephen:
>>
>> I believe that's how I set my scene up; however, whenever I render, I'm
>> still getting each EXR pass as a separate file instead of one multichannel
>> EXR...?
>>
>> http://i.imgur.com/NNAnloG.png
>>
>> I tried setting the filename output to be just [Pass] without the
>> [Framebuffer] token, but that just resulted in the last pass being what was
>> written to the EXR.
>>
>> Is there something else I'm missing here? I'm on XSI 2013 SP1 at home,
>> but I tried 2014 at school and ran into the same problem as well, so I
>> don't think that's the issue...
>>
>> Yours sincerely,
>> Siew Yi Liang
>>
>>   On 4/18/2014 7:06 AM, Stephen Davidson wrote:
>>
>>
>


-- 
Jens Lindgren
--------------------------
Lead Technical Director
Magoo 3D Studios <http://www.magoo3dstudios.com/>

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