Out of the box for merging rigs and enveloped meshes....as far for Maya2013
None that I know. I was very naive splitting the head from the body to do the facial rig, thinking that I will be able to merge the whole thing back easily as in Soft... And I couldn't find a script to perform this task. ------------------------------------------------------- Emilio Hernández VFX & 3D animation. 2014-06-13 7:25 GMT-05:00 Will Sharkey <willjshar...@gmail.com>: > 1: selecting hierarchies: >> I don’t understand why Maya insists on making the whole hierarchy green >> when I only select the top node. What is the benefit of this, and can I >> turn it off? > > > > Its really annoying but you can now turn it off!! go to the Preferences, > then 'Selection' - there are options for 'Selection Child Highlighting' , > turn it to 'Never Highlight'. > > > > > On Fri, Jun 13, 2014 at 10:26 AM, Gerbrand Nel <nagv...@gmail.com> wrote: > >> Hey Guys >> So I'm getting into Maya, and so far it's horrible. >> I realize that Maya animators must be more passionate about 3D than me, >> because there is no way I would have put up with this shit for the last 10 >> years. >> Rant aside, I was hoping someone could help me make sense of a few things. >> >> 1: selecting hierarchies: >> I don’t understand why Maya insists on making the whole hierarchy green >> when I only select the top node. What is the benefit of this, and can I >> turn it off? >> I also find that when I select multiple objects in a hierarchy, the >> second last thing I selected goes white, but the thing I select stays >> green. this makes it hard to tell weather I selected the object or not. >> Am I using it wrong? >> >> 2: Is there a way to interactively see my frames rendering? I know I can >> fcheck or load the rendered frames in aftreFX, but this doesn't help if my >> frames takes 20 min a frame. >> 3: I assume the outliner is there to do what the explorer in soft does, >> but half the things in my scene is missing. Is there a comprehensive scene >> navigator where I can see everything, like we can in the explorer? >> >> Thanks, I'm going to stop here before I get on the drama-lama. >> G >> >> >