Some nice things, but the one more..... wasn't Render Passes ;-P

How do people cope with Modo, Cinema 4D not having Passes like in Softimage?
With Modo I'm still not sure it's worth all the shuffling of item and polygon groups, shaders, pass groups and passes.....


Rob

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On 5-8-2014 14:31, Cristobal Infante wrote:
Cinema 16 announced!

https://www.youtube.com/watch?v=1Mzym-HZ9IE#t=87


On 1 August 2014 02:45, Athanasios Pozantzis <nose...@noseman.org <mailto:nose...@noseman.org>> wrote:

    more C4D character related links:

    http://www.the-ottoman.com/blog/


    a game level designer made with the Character Builder :-)
    https://vimeo.com/79626573


    particle creation using the Character Builder
    https://vimeo.com/79628599


    Train tracks using the Character builder
    https://vimeo.com/79637056


    https://vimeo.com/46989130


    character stuff using C4D:
    http://capacity.tv/upgrade-and-moblize/
    http://capacity.tv/cartoon-network/

    so, I guess the answer to "Cinema 4D an option?" is DEFINITELY
    Yes, C4D has an amazing character animation toolset, for TD's,
    riggers, animators e.t.c. equivalent to the industry standard.
    Having said that, this doesn't mean that they can't get better :-)

    Cheers
    Thanassis

    me *Athanasios Pozantzis*
    103b-245 Carlaw Avenue, Toronto, ON M4M 2S1 <http://noseman.org>
    +1 (647) 294-7707 <tel:%2B1%20%28647%29%20294-7707>


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