Ah, I meddled with open curves only. Makes sense.
Thanks

On Wed, Jun 22, 2016 at 8:23 PM, Matt Lind <speye...@hotmail.com> wrote:

>
> http://download.autodesk.com/global/docs/softimage2014/en_us/userguide/files/fcurves_ExtrapolatingFunctionCurves.htm
>
> However, even if you don't use pre/post extrapolation, all you have to do
> is
> enter a value above 100% along the path.  Softimage will internally make
> the
> adjustment to preserve continuity.
>
> It's all in the manuals.
>
>
> Matt
>
>
>
> Date: Tue, 21 Jun 2016 14:58:01 -0500
> From: Pierre Schiller <activemotionpictu...@gmail.com>
> Subject: Re: Path constrained camera and endless loop
> To: softimage@listproc.autodesk.com
>
> Thank you Matt. Would be a plus, to show the method.
> I initially solved as posted, but I didn't know one can extrapolate the
> curve for ever.
> On Jun 17, 2016 8:56 PM, "pedro santos" <probi...@gmail.com> wrote:
>
> > @Matt
> > I'm confused: what do you mean by: "All you need to do is extrapolate the
> > FCurve linearly beyond 100%."    Curve Extrapolation to Cycle? That works
> > fine if you just want to loop exactly the same thing but not if you want
> > to
> > "travel" between loops. And if that is what you mean how it wouldn't
> > destroy the Motion Blur too?
> >
> > Cheers
>
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