@Cristobal and Andreas: yeah, that was it! thanks a lot!

@Morten: I'm a big fan of IFX, and currently using in the same project. I
love how powerful the ice operators can be to create nested shatters,
although it crashes sometimes. But I suddenly got this big messy mesh with
all sorts of bad geometry, so IFX unfortunatelly is not able to cope with
it (skips the operator), and I don't have the proper time to clean this up.
In the other hand, Houdini handles it effortlessly and that's just what I
need, so why not? =)
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