They fixed it quicker than it took me to make a video showing how annoying it 
could be!

I have a question regarding attributes.. In ICE. I use ‘pointreferenceframe’ 
all the time for finding the orientation at a surface for making deformers.
In Houdini, there are not all these useful attributes that ICE has by default. 
I can make a thing that calculates a homemade orientation a-la 
PointReferenceFrame, and it works but it takes up a huge amount of nodes. Also, 
you can’t just ‘get’ it. It needs loads of inputs on the tree that’s finding it.
Firstly. I don’t see that you can store a matrix per-point attribute. Is it 
possible? 
How would an experienced Houdini person deal with getting/calculating 
Pointreferenceframe on a surface?

From: Jordi Bares 
Sent: Tuesday, March 28, 2017 9:44 AM
To: Official Softimage Users Mailing 
List.https://groups.google.com/forum/#!forum/xsi_list 
Subject: Re: Random Thoughts about H.

I can tell you, that is not unusual.

jb


  On 28 Mar 2017, at 08:31, Andy Goehler <lists.andy.goeh...@gmail.com> wrote:

  Good morning,

  this is the awesome support at SideFX

  Available in the daily builds.
        yesterday 
       Houdini 16.0.561 Added a hotkey to temporary toggle the state of the 
"Allow Dropping Nodes on Wires" preference while in the middle of dragging a 
node. 



  On Mon, 27 Mar 2017 at 12:22, Andy Nicholas <a...@andynicholas.com> wrote:

    No problem Jonathan.

    A quick update to this following discussions with SideFX:

    1) I don't recall if this was mentioned in the thread earlier, but they 
mentioned that you can enable/disable the auto-connect on wires using CTRL+8 or 
in the Network View menu under Tools-> Allow Dropping Nodes on Wires. This 
doesn't work during a drag operation though, so I've gone back and explained 
the desired workflow of having a modifier key to toggle the behaviour during 
the dragging of nodes. I just thought I'd post this in here now case it's 
useful to anyone in the mean time.

    2) They pointed out that I was incorrect when I said earlier in this thread 
there wasn't an equivalent view of Softimage's Explorer view where you can see 
clean hierarchies of objects. You can do it in the Tree View. You just need to 
enable the Object Filter (the first button in the Tree View's tool bar). You 
can also right click on the Tree View toolbar, and there are various other 
options in there which can be helpful for sorting and grouping the objects in a 
tree structure. Definitely worth playing with anyway. Sorry for the 
misinformation before!

    Cheers,
    A



    On 26/03/2017 13:55, Jonathan Moore wrote:

      Thanks Andy. 



      From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Andy Nicholas
      Sent: 26 March 2017 00:37
      To: Official Softimage Users Mailing List. 
https://groups.google.com/forum/#!forum/xsi_list 
mailto:softimage@listproc.autodesk.com
      Subject: Re: Random Thoughts about H.



        I also like Pauls idea of a modifier key to disable the auto connection 
on demand. Definitely seems a worthwhile enhancement request.



      FYI, I’ve submitted an RFE to Side Effects and sent them the link to this 
thread.



      A




       

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