I got Gator to work just fone. Just needed the right workflow etc and now
it's all cool.
Cheers


On 14 June 2017 at 14:49, Thomas Volkmann <li...@thomasvolkmann.com> wrote:

> ICE should work too right?
> Create dummy UVs on the mesh, create an ice tree, and then it's:
> get NodePosition  and  SurfaceGeo into getClosestLocation, get UVWs on
> that location and set your dummy UVWs to that value.
>
>
> > Morten Bartholdy <x...@colorshopvfx.dk> hat am 14. Juni 2017 um 15:33
> geschrieben:
>
> >
> >
> > I am almost certain this was possible in earlier versions of XSI. I just
> checked 2013 SP1 which I keep but no luck there either...
> >
> > It was possible in the venerable old Softimage 3D though.
> >
> > GATOR does it, but not very clean at seams..
> >
> > MB
> >
> >
> > > Den 14. juni 2017 klokken 11:54 skrev Sven Constable <
> sixsi_l...@imagefront.de>:
> > >
> > >
> > > I was almost certain, the Poly.Mesh->Nurbs to Mesh function had an
> option to transfer UVs but it doesn't. Gator is your best option, I would
> think.
> > >
> > > Sven
> > >
> > >
> > >
> > > From: softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] On Behalf Of Chris Marshall
> > > Sent: Wednesday, June 14, 2017 10:47 AM
> > > To: softimage@listproc.autodesk.com
> > > Subject: uvs transfer from nurbs to polys
> > >
> > >
> > >
> > > Hi All,
> > >
> > > OK This is an old school soft question. I'm creating a poly from a
> nurbs surface and want to transfer the uv's but I'm struggling. I never
> really used Gator, not sure if this is how to do it. Any ideas / workflows
> on this?
> > >
> > > Thanks a lot
> > >
> > > Chris
> > >
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-- 
Chris Marshall
Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk
www.dot3d.com
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