in this case, in the end math is the end ;) ᐧ On Tue, Nov 21, 2017 at 5:27 PM, Olivier Jeannel <facialdel...@gmail.com> wrote:
> Because, in the end Mirko, math is freedom ;) > > 2017-11-21 17:12 GMT+01:00 Mirko Jankovic <mirkoj.anima...@gmail.com>: > >> So in a nutshell same with maya you need team of TDs, programmers and >> tech support to actually use it to full potential. >> And someone wonders why it was pushed back so fast with other solutions? >> WHY would anyone have to go into knowing complex math behind the hub >> instead of actually focusing on what he should do.... make pretty images... >> ᐧ >> >> On Tue, Nov 21, 2017 at 5:06 PM, Matt Lind <speye...@hotmail.com> wrote: >> >>> A lot of people don't know this, but mental ray received a HUGE update >>> last >>> year with acceleration as much as 20x for global illumination and >>> related. >>> The version that ships with Softimage didn't receive this update, of >>> course. >>> >>> After acquiring mental ray, Nvidia let it rot for a few years before >>> deciding they should put effort into it after all, then put significant >>> work >>> into it, but not until after many people went to other options. >>> >>> As much flak as people put towards mental ray, it's actually a very good >>> renderer, but it requires you have knowledge of raytracing algorithms to >>> make best use of it. The problem is most users only used the interactive >>> version which was hamstrung by the XSI interface which created most of >>> the >>> problems related to crashing due to memory constraints and other >>> issues. If >>> you ever used mental ray from the command line on it's own, you'd know it >>> was actually very fast and stable. If it had continued to be included >>> as a >>> standalone renderer after XSI v2.x, it would've been more popular as >>> those >>> serious about rendering would've gone to the command line and/or written >>> their own scripted UI for it such as with Qt. Classic case of marketing >>> ruining a product's profitability. >>> >>> My only complaint as a shader writer was that mental ray was overly >>> compartmentalized which sometimes made it difficult to access parts of >>> the >>> scene to create comprehensive shading effects. What you could do with a >>> single uber shader inside another renderer, required teamwork between >>> multiple smaller shaders in mental ray. It was also not documented very >>> well in the advanced areas. You had to really figure it out on your own. >>> While the documentation was accurate, a lot of it didn't make sense until >>> you already know how the renderer worked. But once you did, you had a >>> lot >>> of power at your finger tips. >>> >>> Matt >>> >>> >>> >>> Date: Tue, 21 Nov 2017 09:01:52 +0100 >>> From: Olivier Jeannel <facialdel...@gmail.com> >>> Subject: Re: end of another era >>> To: Anto Matkovic <a...@matkovic.com>, "Official Softimage Users >>> >>> MR wasn't heaven, but it's again another widely used abandonned software. >>> Of course the provider will never tell the user that he has stop its >>> development, no, instead the users finds out waiting months, then years, >>> that nothing happen or changed on the platform he thinks everything is >>> fine. >>> >>> >>> ------ >>> Softimage Mailing List. >>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >>> with "unsubscribe" in the subject, and reply to confirm. >>> >> >> >> >> -- >> Mirko Jankovic >> *https://urldefense.proofpoint.com/v2/url?u=http-3A__www.cgfolio.com_mirko-2Djankovic&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=qhcuSeM93npOYHb23bYnv4-tOi45rZNoUtfdrKhbS5I&s=QHgC4Nnnx-HZKcoHSZcjptdfdpDTW7ij0s5vaCuZgOg&e= >> <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.cgfolio.com_mirko-2Djankovic&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=TYkLqOztz1pMrehKIaRumz6JhntJjQjHv4bFhmqaE60&s=mTuAUFjEbMO5EHCskfL1UdDdCmXrmRo-stMb8uCvw60&e=>* >> >> Need to find freelancers fast? >> www.cgfolio.com >> <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.cgfolio.com&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=TYkLqOztz1pMrehKIaRumz6JhntJjQjHv4bFhmqaE60&s=moCWsaxEFYrCEtaTgmMlYJ8KJKVrkbZKnVyyH2eXoog&e=> >> >> Need some help with rendering an Redshift project? >> https://urldefense.proofpoint.com/v2/url?u=http-3A__www.gpuoven.com_&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=qhcuSeM93npOYHb23bYnv4-tOi45rZNoUtfdrKhbS5I&s=oM1jMbbmEY9WAaHhbabZJwNaXjQ4Zovxl5dyaANLNrM&e= >> <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.gpuoven.com_&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=TYkLqOztz1pMrehKIaRumz6JhntJjQjHv4bFhmqaE60&s=NAtYcc6R8zOUbG6KJl8WvG0xPwqn3Y57bWsNre6dm1E&e=> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > -- Mirko Jankovic *https://urldefense.proofpoint.com/v2/url?u=http-3A__www.cgfolio.com_mirko-2Djankovic&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=qhcuSeM93npOYHb23bYnv4-tOi45rZNoUtfdrKhbS5I&s=QHgC4Nnnx-HZKcoHSZcjptdfdpDTW7ij0s5vaCuZgOg&e= <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.cgfolio.com_mirko-2Djankovic&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=qhcuSeM93npOYHb23bYnv4-tOi45rZNoUtfdrKhbS5I&s=QHgC4Nnnx-HZKcoHSZcjptdfdpDTW7ij0s5vaCuZgOg&e=>* Need to find freelancers fast? www.cgfolio.com Need some help with rendering an Redshift project? https://urldefense.proofpoint.com/v2/url?u=http-3A__www.gpuoven.com_&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=qhcuSeM93npOYHb23bYnv4-tOi45rZNoUtfdrKhbS5I&s=oM1jMbbmEY9WAaHhbabZJwNaXjQ4Zovxl5dyaANLNrM&e=
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