A bit direct question, anyway:Let's say I'm using older MR version. So, with 'knowledge of raytracing algorithms' , of course without obvious errors like well known 'Barnyard instancing case' :) would I be able to get mentioned 20x for global illumination and related, like in last version? If no, how much you're giving, 2x, 6x, five percent... How much for shader writer?
From: Matt Lind <speye...@hotmail.com> To: "softimage@listproc.autodesk.com" <softimage@listproc.autodesk.com> Sent: Tuesday, November 21, 2017 5:06 PM Subject: Re: end of another era A lot of people don't know this, but mental ray received a HUGE update last year with acceleration as much as 20x for global illumination and related. The version that ships with Softimage didn't receive this update, of course. After acquiring mental ray, Nvidia let it rot for a few years before deciding they should put effort into it after all, then put significant work into it, but not until after many people went to other options. As much flak as people put towards mental ray, it's actually a very good renderer, but it requires you have knowledge of raytracing algorithms to make best use of it.
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