@Pedro Santos, most of us stand with that choice: not taking Maya / being
reject by studio.
The day EOL was announced for SI, I decided that -if I was to work for
Maya- it would only be as an animator.
Guess what? Even the timeline has this clumsy workflow to make it
scrub/play and, to do it often: crashes the software.
Every area in Maya is designed so the challenges are not only critical
(because of time constraints) but rather puts these
extra "worry/pressure/stress" layers on top of what´s supposed to be a
"workflow". That software is DESIGNED to be that way.

It was said on this list, and I agree with it to this day: "In Maya you
work-around, in Softimage you WORK".

Regards.


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On Tue, Jun 12, 2018 at 1:01 PM, Anto Matkovic <a...@matkovic.com> wrote:

> With your interests and knowledge (as far as I know from forums), I'd say
> you *should* go in. However it's a bit complex story, while core (that is,
> transform nodes and such) evaluates great,  perhaps everything on top of
> that is an unseen, inconsistent madness, which forces solutions you don't
> want and don't want to display what you really need, for example, what
> Morthen reported in another thread, 'real global' position which could be
> screwed up in somewhat typical Maya fashion, of around five or so
> conditions together, but it could be screwed up.
> As far as I know, criticism is traditional in huge communities of Maya and
> Max, also is great for learning, it makes easy to figure out what is a crap
> that don't deserve (too much) of learning. For comparison, with Houdini is
> harder to go 'in', because users still have tendency to defend everything
> in that software.
>
>
> ------------------------------
> *From:* pedro santos <probi...@gmail.com>
> *To:* Official Softimage Users Mailing List. 
> https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=qJVgkzB7_Onb_ufHg2oItaOnnZLgKmorBhAaeg7A-YY&s=Vaa9tMnKnuLMOx16MXB6rlCyJRyDumha2BaoDrgeCJk&e=
> forum/#!forum/xsi_list <softimage@listproc.autodesk.com>
> *Sent:* Tuesday, June 12, 2018 4:58 PM
> *Subject:* Re: The Maya Chronicles - or how retarded that software is...
>
> While I have many Animation jobs closed to me, since I never got into Maya
> to be "my new home", you guys sure don't convince me of my wrong ways and
> give in :)
>
> Cheers
> P
>
> On 11 June 2018 at 22:58, Jordi Bares <jordiba...@gmail.com> wrote:
>
> When you don’t know any better...
>
> jb
>
>
>
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