Could it be a limitation of the renderer, or is it really the render 
tree or translator? What are you rendering with? Mental Ray?

S

On 30/08/2019 05:18, Kris Rivel wrote:
> Hey all...been ages but still here! Weird question but anyone know if 
> the render tree has a max limit on the number of nodes, 8mixers or 
> textures it can load beyond any memory issue...just physical "number" 
> limit? I have about 65+ texture nodes plugged into a stack of mixers and 
> all was working fantastic but I noticed some are missing and only show 
> up in render if I unplug a few. So I'm thinking that I've hit some sort 
> of ceiling. I have no memory issues at all, they're just not there and 
> mysteriously show up if I cut some out. If there is a limit, anyway to 
> bypass it?
> 
> Kris
> 
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