> decode some obscure audio

"decode 48 obscure audio and video" if I remember correctly. Gak!

I knew that was where the money was in terms of a low-hanging number of formats but was surprised at how much. There are a few more ffmpeg deodes; the last was NSP which I only discovered bcos I found a native decoder for nsp format with a sample file, some biomedical thing that can also contain bio pressure sensor data which might be an interesting musical area, making pressure sensors affect sound in post-production, and that will be in 14.6.0.

Writing the pipe() fork() and plugging the file pointers into the right places was easy for me 'cos I did this kinda stuff for years in the '80s.


I'll have to have a word with MPlayer too. Building ffmpeg and all the libraries it uses took most of a day on 2 CPUs so don't hold your breath waiting for mplayer to finish compiling :) I could use the GCC compile farm. 1018 processors last I counted, probably more by now. I used it to repeatedly download one of the release candidates with a second's delay each, to ramp up the download count to 50005 from 5 to take the piss out of sox.sf.net's 3,700 a week, obviously a bot. Stopping the compile farm was a real sorceror's apprentice experience, which is why it is 50K instead of the 30,000 I intended. I even managed to get the options wrong at first shot so it downloaded into a zillion files on every machines. If anything filled completely then nobody noticed and complained :)


Blessings


   M



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