I wound up replacing the matrix. I don't have the code for it handy, but I
know I somehow set the matrix with some work.

On Fri, Feb 29, 2008 at 5:53 PM, Greg Ewing <[EMAIL PROTECTED]>
wrote:

> Souvarine wrote:
> > You
> > can do that by first using the set_identity method that reset your
> > coordsyst position and rotation and after that rotate or turn methods.
>
> I think he already has a rotation matrix obtained from somewhere
> else, not a set of angles.
>
> I had the same problem when I was trying to load a model from a
> file created in a 3D modelling application and build a Soya
> data structure for it. There needs to be some call for directly
> setting the rotation matrix.
>
> --
> Greg
>
>
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>



-- 
D.B., "Proegssilb"
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