I wound up replacing the matrix. I don't have the code for it handy, but I know I somehow set the matrix with some work.
On Fri, Feb 29, 2008 at 5:53 PM, Greg Ewing <[EMAIL PROTECTED]> wrote: > Souvarine wrote: > > You > > can do that by first using the set_identity method that reset your > > coordsyst position and rotation and after that rotate or turn methods. > > I think he already has a rotation matrix obtained from somewhere > else, not a set of angles. > > I had the same problem when I was trying to load a model from a > file created in a 3D modelling application and build a Soya > data structure for it. There needs to be some call for directly > setting the rotation matrix. > > -- > Greg > > > _______________________________________________ > Soya-user mailing list > Soya-user@gna.org > https://mail.gna.org/listinfo/soya-user > -- D.B., "Proegssilb"
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