Hi there, I'm having problems with mouse and keyboard events occasionally not appearing when they should do. When this happens, I see button down events but not the expected button up event. This also happens in the opposite case (sometimes button downs are missed and I just get the "up" event).
This problem is occurring in a game (http://www.cl.cam.ac.uk/~maw48/openlander/) I've been writing. It happens occasionally during otherwise normal play. I'm not entirely sure what causes it, although I do think it becomes more frequent when the scene is more complex to render (e.g. if another spaceship is on the screen, or if I switch to a model with a higher polygon count). I'm pretty sure my code isn't dropping any events that Soya gives it, which suggests that soya.process_event() is somehow losing some events. Aside from this issue the game appears to be running nice and smoothly. Unfortunately, when a button release is lost, a control gets jammed on and I often fly off the world :-) Can anybody give me a clue what might be the problem, or what I ought to try next? Perhaps there's just an event buffer I can enlarge? Cheers, Mark -- Push Me Pull You - Distributed SCM tool (http://www.cl.cam.ac.uk/~maw48/pmpu/) _______________________________________________ Soya-user mailing list Soya-user@gna.org https://mail.gna.org/listinfo/soya-user