> The Blender model looks exactly the same in the Soya editor (no > texture), any Soya-created model displays fine. I suppose I should > also be asking another question here: Are any materials supposed to be > > created when you export to Soya?
Yes, i believe that materials are created with the texture you give in Blender. You can also edit the material in the soya editor to ensure it is good (the editor displays a cube with the material, which is normally textured). > This has never worked for me, so I try > to create the model in Blender and texture it in the Soya editor, > which never works out right. Is it possible that something I'm doing > wrong in Blender is causing the texture coordinates not to be > generated? Maybe... You are using bitmap files as texture (PNG or TGA) ? The blender exporter does NOT export blender algorithmic textures. Jiba -- Pour vous desabonner envoyez un mail a [EMAIL PROTECTED]
